Player Matchup

Sol
Sol
IintheSky
Sol
Level 119
God Stats
7W - 0L
1,760 SR
Queue Stats
250W - 225L
1,567 Elo+
Party 4
Ratatoskr
Ratatoskr
Notorious1011
Ratatoskr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 101L
1,559 Elo+
Party 4
Charybdis
Charybdis
SnowBRZ
Charybdis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,563 Elo+
Solo
Hel
Hel
WimbledonTheGod
Hel
Level 115
God Stats
2W - 3L
1,213 SR
Queue Stats
242W - 240L
1,592 Elo+
Party 3
Scylla
Scylla
beeraden22
Scylla
Level 104
God Stats
3W - 4L
1,552 SR
Queue Stats
208W - 216L
1,559 Elo+
Party 3
Team Averages
Level 124
1,505 SR
1,568 Elo+

VS

Team Averages
Level 116
1,540 SR
1,551 Elo+
Bacchus
Bacchus
FXA SnowWolf
Bacchus
Level 152
God Stats
3W - 4L
2,026 SR
Queue Stats
104W - 123L
1,539 Elo+
Party 1
Da Ji
Da Ji
ObeyIno
Da Ji
Level 74
God Stats
1W - 5L
1,322 SR
Queue Stats
162W - 160L
1,519 Elo+
Party 1
Aphrodite
Aphrodite
Phasmaaticz
Aphrodite
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 124L
1,543 Elo+
Solo
Martichoras
Martichoras
Philz4life6
Martichoras
Level 142
God Stats
5W - 2L
1,351 SR
Queue Stats
165W - 174L
1,537 Elo+
Party 2
Hachiman
Hachiman
SoiledVirgin
Hachiman
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 7
9,501
950
17,833
8,501
4,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Notorious1011
Ratatoskr
14
4 / 3 / 9
8,197
820
9,267
14,344
11,249
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
SnowBRZ
Charybdis
14
3 / 3 / 9
8,142
814
12,507
14,658
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 14
7,950
795
7,174
11,587
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
beeraden22
Scylla
15
3 / 1 / 7
8,617
862
9,816
6,523
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FXA SnowWolf
Bacchus
11
0 / 4 / 6
7,145
715
6,434
13,279
14,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
ObeyIno
Da Ji
15
6 / 2 / 2
8,395
840
5,863
11,161
11,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
Phasmaaticz
Aphrodite
14
1 / 2 / 5
7,316
732
4,020
11,118
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Martichoras
Philz4life6
Martichoras
14
0 / 3 / 4
7,701
770
13,151
12,918
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SoiledVirgin
Hachiman
12
2 / 7 / 3
7,804
780
13,969
13,935
5,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
18
Kills
9
10
Deaths
18
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FXA SnowWolf
Bacchus
0
4
6
0.75
W
8
2
7
5.75
W
Ratatoskr
Notorious1011
Ratatoskr
4
3
9
2.83
L
Da Ji
ObeyIno
Da Ji
6
2
2
3.5
L
Aphrodite
Phasmaaticz
Aphrodite
1
2
5
1.75
L
Martichoras
Philz4life6
Martichoras
0
3
4
0.67
W
Charybdis
SnowBRZ
Charybdis
3
3
9
2.5
L
Hachiman
SoiledVirgin
Hachiman
2
7
3
0.5
W
0
1
14
7
W
Scylla
beeraden22
Scylla
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,597
Damage
43,437
55,613
Taken
62,411
35,870
Mitigated
43,788
31,452
Healing
26,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FXA SnowWolf
Bacchus
6,434
495
1,882
2,811
13,279
14,183
232
5,594
7,685
7,410
0
W
17,833
4,961
219
2,488
8,501
4,176
2,011
2,085
6,416
31,409
0
W
Ratatoskr
Notorious1011
Ratatoskr
9,267
966
1,208
3,691
14,344
11,249
300
2,899
11,445
0
10,970
L
Da Ji
ObeyIno
Da Ji
5,863
1,218
126
2,078
11,161
11,515
360
6,542
4,619
894
7,235
L
Aphrodite
Phasmaaticz
Aphrodite
4,020
627
6,201
5,923
11,118
6,545
280
5,657
5,461
14,217
0
L
Martichoras
Philz4life6
Martichoras
13,151
4,724
939
4,309
12,918
5,937
917
8,523
4,395
0
35,947
W
Charybdis
SnowBRZ
Charybdis
12,507
7,495
782
2,585
14,658
8,203
413
1,908
12,750
0
20,578
L
Hachiman
SoiledVirgin
Hachiman
13,969
8,114
0
2,364
13,935
5,608
0
8,507
5,428
0
18,178
W
7,174
663
10,404
7,620
11,587
9,410
610
2,560
9,027
15,124
0
W
Scylla
beeraden22
Scylla
9,816
697
636
1,819
6,523
2,832
1,039
1,663
4,860
24,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
38,361
115
Minions Killed
87
0
Camps Cleared
0
960,578
Distance Traveled
861,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,145
715
0
0
0
184,538
0
W
Sol
9,501
950
41
4
0
178,653
0
W
Ratatoskr
8,197
820
4
0
0
208,600
0
L
Da Ji
8,395
840
12
1
0
172,602
0
L
Aphrodite
7,316
732
21
2
0
194,497
0
L
Martichoras
7,701
770
40
4
0
147,885
0
W
Charybdis
8,142
814
15
2
0
166,459
0
L
Hachiman
7,804
780
14
1
0
162,195
0
W
Hel
7,950
795
19
2
0
214,941
0
W
Scylla
8,617
862
36
4
0
191,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role