Player Matchup

Danzaburou
Danzaburou
Googlemayahoo
Danzaburou
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
265W - 235L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Orochimaru59
Morgan Le Fay
Level 158
God Stats
3W - 1L
1,100 SR
Queue Stats
74W - 66L
1,495 Elo+
Solo
Surtr
Surtr
Twiist_Feeds
Surtr
Level 170
God Stats
75W - 76L
1,528 SR
Queue Stats
339W - 306L
1,539 Elo+
Solo
Cthulhu
Cthulhu
ViridianAxis399
Cthulhu
Level 83
God Stats
3W - 1L
1,289 SR
Queue Stats
55W - 61L
1,468 Elo+
Solo
Thor
Thor
ggmrusher
Thor
Level 114
God Stats
1W - 1L
1,222 SR
Queue Stats
7W - 17L
1,240 Elo+
Solo
Team Averages
Level 134
1,328 SR
1,427 Elo+

VS

Team Averages
Level 97
1,568 SR
1,490 Elo+
Heimdallr
Heimdallr
Dylborf
Heimdallr
Level 82
God Stats
1W - 1L
1,682 SR
Queue Stats
96W - 78L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
GillaBeast
Ne Zha
Level 97
God Stats
1W - 1L
1,683 SR
Queue Stats
407W - 387L
1,527 Elo+
Solo
Terra
Terra
HappyDoughnut55
Terra
Level 65
God Stats
1W - 1L
1,535 SR
Queue Stats
75W - 66L
1,499 Elo+
Party 1
Osiris
Osiris
LateralSkunk
Osiris
Level 104
God Stats
3W - 5L
1,430 SR
Queue Stats
111W - 98L
1,558 Elo+
Solo
Kukulkan
Kukulkan
counseledbroom
Kukulkan
Level 136
God Stats
15W - 14L
1,509 SR
Queue Stats
83W - 76L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Googlemayahoo
Danzaburou
13
2 / 0 / 9
8,199
547
8,512
8,062
6,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Orochimaru59
Morgan Le Fay
15
3 / 3 / 5
8,786
586
7,825
10,541
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 1 / 7
8,469
565
12,634
10,556
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 2
7,946
530
6,175
9,950
9,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
15
6 / 1 / 6
8,937
596
8,793
10,369
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dylborf
Heimdallr
10
0 / 6 / 1
6,681
445
6,796
15,078
8,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
GillaBeast
Ne Zha
10
3 / 7 / 0
6,934
462
3,954
16,145
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
7,118
475
3,003
13,630
11,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
13
0 / 2 / 0
7,808
521
4,650
12,377
10,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
1 / 4 / 0
8,484
566
7,351
9,702
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
5
5
Deaths
21
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dylborf
Heimdallr
0
6
1
0.08
L
Ne Zha
GillaBeast
Ne Zha
3
7
0
0.43
W
Danzaburou
Googlemayahoo
Danzaburou
2
0
9
6.5
L
1
2
0
0.5
L
Osiris
0
2
0
0
W
Morgan Le Fay
Orochimaru59
Morgan Le Fay
3
3
5
1.83
W
8
1
7
11.5
W
1
0
2
2
L
Kukulkan
1
4
0
0.25
W
Thor
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,939
Damage
25,754
49,478
Taken
66,932
30,438
Mitigated
39,864
12,326
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dylborf
Heimdallr
6,796
3,304
0
2,502
15,078
8,013
1,036
1,809
12,749
0
46,323
L
Ne Zha
GillaBeast
Ne Zha
3,954
588
0
3,833
16,145
6,248
0
919
15,129
0
36,805
W
Danzaburou
Googlemayahoo
Danzaburou
8,512
2,818
172
2,311
8,062
6,069
603
1,543
6,501
0
52,653
L
3,003
713
1,310
4,773
13,630
11,643
478
636
12,752
25,799
0
L
Osiris
4,650
1,180
0
3,191
12,377
10,100
0
6,246
6,086
0
56,605
W
Morgan Le Fay
Orochimaru59
Morgan Le Fay
7,825
550
0
1,097
10,541
4,381
799
5,562
4,668
69,828
0
W
12,634
4,890
0
4,056
10,556
6,226
86
1,832
8,681
849
45,594
W
6,175
986
0
3,850
9,950
9,508
164
0
9,950
50,517
0
L
Kukulkan
7,351
437
0
557
9,702
3,860
658
4,873
4,690
69,841
0
W
Thor
8,793
961
0
840
10,369
4,254
0
985
9,324
0
72,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
37,025
448
Minions Killed
377
0
Camps Cleared
0
1,633,978
Distance Traveled
1,421,252
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,681
445
71
5
0
291,149
0
L
Ne Zha
6,934
462
40
3
0
270,525
2
W
Danzaburou
8,199
547
90
6
0
350,752
5
L
Terra
7,118
475
38
3
0
321,254
0
L
Osiris
7,808
521
90
6
0
260,612
0
W
Morgan Le Fay
8,786
586
121
8
0
300,703
9
W
Surtr
8,469
565
54
4
0
381,947
4
W
Cthulhu
7,946
530
80
5
0
263,515
0
L
Kukulkan
8,484
566
138
9
0
277,712
0
W
Thor
8,937
596
103
7
0
337,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role