Player Matchup

Chang'e
Chang'e
D0CT4 J
Chang'e
Level 148
God Stats
2W - 0L
1,285 SR
Queue Stats
223W - 204L
1,540 Elo+
Solo
King Arthur
King Arthur
Dorotx
King Arthur
Level 121
God Stats
2W - 1L
1,829 SR
Queue Stats
156W - 160L
1,482 Elo+
Party 2
Geb
Geb
ketrinay
Geb
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 72L
1,430 Elo+
Party 2
Atlas
Atlas
manualocampo22
Atlas
Level 125
God Stats
8W - 3L
1,445 SR
Queue Stats
143W - 160L
1,472 Elo+
Party 2
Yu Huang
Yu Huang
olglory15
Yu Huang
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
276W - 254L
1,578 Elo+
Solo
Team Averages
Level 133
1,512 SR
1,500 Elo+

VS

Team Averages
Level 129
1,472 SR
1,521 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BrahaUnlimited
Arachne
Level 126
God Stats
0W - 1L
1,777 SR
Queue Stats
11W - 17L
1,417 Elo+
Solo
He Bo
He Bo
GWILL704
He Bo
Level 126
God Stats
1W - 2L
1,221 SR
Queue Stats
225W - 198L
1,550 Elo+
Solo
Hou Yi
Hou Yi
Lionelgl84
Hou Yi
Level 157
God Stats
1W - 3L
1,194 SR
Queue Stats
72W - 71L
1,542 Elo+
Party 1
Chang'e
Chang'e
Nobo006
Chang'e
Level 128
God Stats
1W - 1L
1,666 SR
Queue Stats
123W - 109L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D0CT4 J
Chang'e
16
3 / 2 / 9
9,605
739
10,897
14,541
7,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Dorotx
King Arthur
17
6 / 3 / 9
10,346
796
11,111
15,476
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 1 / 15
9,896
761
7,029
17,717
20,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 1 / 11
11,483
883
13,570
17,796
25,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
olglory15
Yu Huang
16
1 / 2 / 12
9,336
718
18,826
12,722
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 2 / 6
8,261
635
19,160
9,564
3,906
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 4
8,340
642
6,897
16,026
17,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
GWILL704
He Bo
14
3 / 4 / 5
8,984
691
17,013
11,072
4,635
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Lionelgl84
Hou Yi
15
1 / 6 / 6
8,350
642
12,677
17,330
7,219
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Nobo006
Chang'e
14
1 / 3 / 6
8,107
624
11,285
15,539
6,282
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
19
Kills
9
9
Deaths
19
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
6
2
L
3
4
4
1.25
W
Chang'e
D0CT4 J
Chang'e
3
2
9
3.75
W
King Arthur
Dorotx
King Arthur
6
3
9
3.5
L
He Bo
GWILL704
He Bo
3
4
5
1.38
L
Hou Yi
Lionelgl84
Hou Yi
1
6
6
0.67
L
Chang'e
Nobo006
Chang'e
1
3
6
1.33
W
2
1
15
9.5
W
7
1
11
12.5
W
Yu Huang
olglory15
Yu Huang
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,433
Damage
67,032
78,252
Taken
69,531
76,219
Mitigated
39,343
45,117
Healing
29,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,160
5,133
961
833
9,564
3,906
386
7,742
1,417
39,527
0
L
6,897
3,049
2,097
3,804
16,026
17,301
34
10,025
5,150
0
8,667
W
Chang'e
D0CT4 J
Chang'e
10,897
98
11,677
6,512
14,541
7,241
2,414
8,972
5,441
28,141
0
W
King Arthur
Dorotx
King Arthur
11,111
440
5,480
3,706
15,476
16,415
686
10,876
4,437
1,467
24,044
L
He Bo
GWILL704
He Bo
17,013
522
1,064
1,231
11,072
4,635
481
6,592
4,232
22,710
0
L
Hou Yi
Lionelgl84
Hou Yi
12,677
5,447
475
3,302
17,330
7,219
56
13,051
3,744
0
29,809
L
Chang'e
Nobo006
Chang'e
11,285
1,732
8,962
6,300
15,539
6,282
258
12,799
2,314
22,757
0
W
7,029
551
1,733
5,061
17,717
20,834
1,199
8,506
9,115
23,544
0
W
13,570
3,766
2,126
2,762
17,796
25,627
1,362
10,308
7,249
30,836
0
W
Yu Huang
olglory15
Yu Huang
18,826
764
3,104
2,956
12,722
6,102
2,026
8,796
3,833
36,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
42,042
203
Minions Killed
117
0
Camps Cleared
0
1,280,638
Distance Traveled
1,151,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,261
635
40
3
0
231,711
0
L
Arachne
8,340
642
5
0
0
256,059
0
W
Chang'e
9,605
739
53
4
0
261,935
0
W
King Arthur
10,346
796
29
2
0
261,675
0
L
He Bo
8,984
691
15
1
0
222,577
0
L
Hou Yi
8,350
642
35
3
0
210,829
0
L
Chang'e
8,107
624
22
2
0
230,296
0
W
Geb
9,896
761
43
3
0
247,423
0
W
Atlas
11,483
883
23
2
0
256,569
0
W
Yu Huang
9,336
718
55
4
0
253,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role