Player Matchup

Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
Bromane
Yemoja
Gold III
Level 65
God Stats
2W - 1L
1,915 SR
Queue Stats
78W - 63L
1,855 MMR
Party 2
Thanatos
Thanatos
Platinum I
DOCING
Thanatos
Platinum I
Level 52
God Stats
16W - 7L
1,786 SR
Queue Stats
56W - 46L
1,983 MMR
Party 2
Tyr
Tyr
Diamond III
MathiøDeuz
Tyr
Diamond III
Level 115
God Stats
7W - 7L
1,566 SR
Queue Stats
506W - 450L
2,225 MMR
Solo
Merlin
Merlin
Diamond V
SavageDora
Merlin
Diamond V
Level 154
God Stats
6W - 8L
1,517 SR
Queue Stats
380W - 335L
1,960 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,657 SR
1,904 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,776 SR
2,005 MMR
Maui
Maui
Platinum IV
BellySmellend
Maui
Platinum IV
Level 64
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 8L
1,855 MMR
Party 1
Neith
Neith
Platinum II
DrBubblyBiscuit
Neith
Platinum II
Level 178
God Stats
13W - 13L
1,916 SR
Queue Stats
150W - 127L
1,844 MMR
Solo
Vulcan
Vulcan
Platinum II
ReyDeEspaña
Vulcan
Platinum II
Level 86
God Stats
6W - 2L
1,657 SR
Queue Stats
88W - 73L
1,929 MMR
Solo
Hercules
Hercules
Platinum II
Wuconk
Hercules
Platinum II
Level 157
God Stats
2W - 0L
1,821 SR
Queue Stats
27W - 17L
1,929 MMR
Party 1
Fenrir
Fenrir
Diamond I
xLouisLitt
Fenrir
Diamond I
Level 88
God Stats
5W - 1L
1,785 SR
Queue Stats
72W - 63L
2,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 3 / 3
8,219
548
8,157
12,915
5,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Bromane
Yemoja
12
3 / 2 / 5
8,145
543
3,198
13,752
10,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
DOCING
Thanatos
14
2 / 8 / 2
8,196
546
7,147
18,236
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

17
2 / 0 / 0
9,745
650
8,293
12,672
12,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
SavageDora
Merlin
15
1 / 2 / 3
8,787
586
10,543
7,810
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SusanoAo KuangMercury

VS

Bans
He BoThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
7,267
484
3,543
12,218
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 2 / 2
9,971
665
14,026
9,443
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Vulcan
15
1 / 2 / 4
8,761
584
7,511
8,830
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Wuconk
Hercules
14
0 / 1 / 1
8,582
572
7,661
13,583
15,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
xLouisLitt
Fenrir
16
7 / 3 / 7
9,776
652
15,724
16,217
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
15
15
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
3
1.5
W
0
3
7
1.17
L
Yemoja
Bromane
Yemoja
3
2
5
2.75
L
Thanatos
DOCING
Thanatos
2
8
2
0.38
W
7
2
2
4
L
2
0
0
2
W
Vulcan
1
2
4
1.5
L
Merlin
SavageDora
Merlin
1
2
3
1.25
W
Hercules
Wuconk
Hercules
0
1
1
0.5
W
Fenrir
xLouisLitt
Fenrir
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,338
Damage
48,465
65,385
Taken
60,291
38,637
Mitigated
39,835
34,180
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,157
4,232
125
3,047
12,915
5,308
0
1,034
11,881
0
65,845
W
3,543
1,189
0
1,636
12,218
9,093
0
3,861
8,175
17,637
0
L
Yemoja
Bromane
Yemoja
3,198
1,395
6,038
6,099
13,752
10,409
0
3,180
10,572
8,257
0
L
Thanatos
DOCING
Thanatos
7,147
2,526
0
8,885
18,236
7,624
0
2,393
15,843
0
70,914
W
14,026
5,898
0
3,886
9,443
3,557
941
1,499
7,884
0
90,128
L
8,293
1,987
0
9,046
12,672
12,102
0
733
11,939
0
99,870
W
Vulcan
7,511
2,287
0
1,759
8,830
3,830
90
3,874
4,684
82,081
0
L
Merlin
SavageDora
Merlin
10,543
646
0
940
7,810
3,194
0
3,714
4,096
84,845
0
W
Hercules
Wuconk
Hercules
7,661
2,129
0
5,421
13,583
15,663
0
0
13,583
0
71,956
W
Fenrir
xLouisLitt
Fenrir
15,724
6,614
0
5,109
16,217
7,692
25
4,650
11,429
0
73,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
44,357
556
Minions Killed
508
0
Camps Cleared
0
1,541,186
Distance Traveled
1,589,025
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,219
548
105
7
0
269,461
3
W
Maui
7,267
484
14
1
0
326,315
5
L
Yemoja
8,145
543
10
1
0
305,135
1
L
Thanatos
8,196
546
107
7
0
320,335
1
W
Neith
9,971
665
146
10
0
291,378
3
L
Tyr
9,745
650
178
12
0
349,211
0
W
Vulcan
8,761
584
126
8
0
321,480
4
L
Merlin
8,787
586
156
10
0
297,044
4
W
Hercules
8,582
572
134
9
0
306,143
4
W
Fenrir
9,776
652
88
6
0
343,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role