Player Matchup

Neith
Neith
 
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
ABEL1203
Sobek
Level 106
God Stats
2W - 1L
1,483 SR
Queue Stats
75W - 56L
1,561 Elo+
Solo
Mercury
Mercury
Andresk14
Mercury
Level 67
God Stats
8W - 12L
1,128 SR
Queue Stats
341W - 338L
1,494 Elo+
Solo
Camazotz
Camazotz
CatLover33
Camazotz
Level 90
God Stats
3W - 4L
1,502 SR
Queue Stats
541W - 492L
1,543 Elo+
Party 3
Scylla
Scylla
Mpadilla68
Scylla
Level 69
God Stats
10W - 9L
1,588 SR
Queue Stats
162W - 140L
1,608 Elo+
Party 3
Team Averages
Level 69
1,440 SR
1,541 Elo+

VS

Team Averages
Level 117
1,585 SR
1,590 Elo+
Kukulkan
Kukulkan
HandsomeNaj
Kukulkan
Level 158
God Stats
4W - 0L
1,897 SR
Queue Stats
156W - 133L
1,581 Elo+
Party 2
Surtr
Surtr
Krapfam11
Surtr
Level 62
God Stats
2W - 6L
1,454 SR
Queue Stats
100W - 79L
1,509 Elo+
Party 1
Chernobog
Chernobog
MooseTheDapper
Chernobog
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 144L
1,499 Elo+
Party 1
Yemoja
Yemoja
OctoberM
Yemoja
Level 42
God Stats
6W - 5L
1,838 SR
Queue Stats
6W - 5L
1,800 Elo+
Party 2
Ne Zha
Ne Zha
sucessNfailure
Ne Zha
Level 179
God Stats
12W - 9L
1,239 SR
Queue Stats
124W - 135L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
2,934
419
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
ABEL1203
Sobek
7
0 / 0 / 1
3,953
565
2,423
3,928
3,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Andresk14
Mercury
7
1 / 0 / 0
4,311
616
1,913
4,484
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
CatLover33
Camazotz
7
0 / 2 / 0
4,065
581
1,568
8,693
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Mpadilla68
Scylla
9
0 / 0 / 0
4,598
657
2,245
2,628
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HandsomeNaj
Kukulkan
9
0 / 0 / 0
5,117
731
1,239
2,471
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Krapfam11
Surtr
9
2 / 0 / 0
5,474
782
5,510
5,425
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
MooseTheDapper
Chernobog
9
0 / 0 / 0
4,774
682
907
3,756
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
OctoberM
Yemoja
6
0 / 1 / 0
4,281
612
786
4,469
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
4,285
612
1,520
6,178
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Sobek
ABEL1203
Sobek
0
0
1
0.5
L
Mercury
Andresk14
Mercury
1
0
0
1
L
Camazotz
CatLover33
Camazotz
0
2
0
0
W
Kukulkan
HandsomeNaj
Kukulkan
0
0
0
0
W
Surtr
Krapfam11
Surtr
2
0
0
2
W
Chernobog
MooseTheDapper
Chernobog
0
0
0
0
L
Scylla
Mpadilla68
Scylla
0
0
0
0
W
Yemoja
OctoberM
Yemoja
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,149
Damage
9,962
19,733
Taken
22,299
7,872
Mitigated
9,123
7,861
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
ABEL1203
Sobek
2,423
512
0
2,298
3,928
3,201
0
930
2,998
14,607
0
L
Mercury
Andresk14
Mercury
1,913
398
0
750
4,484
1,228
0
27
4,457
0
24,656
L
Camazotz
CatLover33
Camazotz
1,568
741
0
4,313
8,693
2,667
0
112
8,581
0
21,623
W
Kukulkan
HandsomeNaj
Kukulkan
1,239
96
0
474
2,471
848
0
1,299
1,060
37,630
0
W
Surtr
Krapfam11
Surtr
5,510
2,924
0
1,695
5,425
2,910
0
0
5,425
269
33,638
W
Chernobog
MooseTheDapper
Chernobog
907
432
0
2,397
3,756
1,145
250
643
3,113
0
31,939
L
Scylla
Mpadilla68
Scylla
2,245
309
0
500
2,628
776
0
1,068
1,560
32,024
0
W
Yemoja
OctoberM
Yemoja
786
525
475
1,327
4,469
2,281
0
1,334
3,135
9,117
0
W
1,520
53
0
1,204
6,178
1,939
0
1,234
4,898
0
24,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,861
Gold Earned
23,931
173
Minions Killed
238
0
Camps Cleared
0
650,847
Distance Traveled
758,031
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,934
419
0
0
0
0
0
L
Sobek
3,953
565
23
3
0
158,764
0
L
Mercury
4,311
616
40
6
0
195,799
2
L
Camazotz
4,065
581
41
6
0
134,276
1
W
Kukulkan
5,117
731
72
10
0
154,279
0
W
Surtr
5,474
782
54
8
0
158,097
0
W
Chernobog
4,774
682
57
8
0
126,870
0
L
Scylla
4,598
657
69
10
0
162,008
1
W
Yemoja
4,281
612
15
2
0
146,372
0
W
Ne Zha
4,285
612
40
6
0
172,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role