Player Matchup

Bacchus
Bacchus
Bronze III
Elhami99
Bacchus
Bronze III
Level 69
God Stats
2W - 1L
1,878 SR
Queue Stats
14W - 22L
1,500 MMR
Party 2
Bakasura
Bakasura
Bronze III
FlashFireWolf
Bakasura
Bronze III
Level 84
God Stats
1W - 1L
1,589 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold II
Kaous
Danzaburou
Gold II
Level 115
God Stats
23W - 12L
1,639 SR
Queue Stats
202W - 195L
1,644 MMR
Party 3
Nike
Nike
Silver I
YNGQuincy
Nike
Silver I
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 175L
1,312 MMR
Party 3
Persephone
Persephone
Silver II
darksmilyface
Persephone
Silver II
Level 87
God Stats
3W - 0L
1,800 SR
Queue Stats
30W - 32L
1,494 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,681 SR
1,490 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,534 SR
1,486 MMR
Odin
Odin
Bronze III
BakedKodama
Odin
Bronze III
Level 98
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
CakePowa
Morgan Le Fay
Gold IV
Level 139
God Stats
7W - 9L
1,518 SR
Queue Stats
270W - 282L
1,472 MMR
Solo
Ymir
Ymir
Bronze III
SomeRandomCiv
Ymir
Bronze III
Level 67
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 4L
1,415 MMR
Solo
Arachne
Arachne
Bronze III
SuperRooferSLS
Arachne
Bronze III
Level 98
God Stats
0W - 2L
1,727 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold III
iLevhy
Xbalanque
Gold III
Level 156
God Stats
4W - 3L
1,599 SR
Queue Stats
149W - 124L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elhami99
Bacchus
14
2 / 0 / 4
8,832
491
4,878
12,760
15,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
FlashFireWolf
Bakasura
15
2 / 0 / 2
8,796
489
3,749
11,661
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kaous
Danzaburou
18
4 / 0 / 1
11,627
646
11,533
15,399
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
17
0 / 0 / 1
10,151
564
6,176
13,234
12,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
darksmilyface
Persephone
14
2 / 0 / 1
9,212
512
6,657
3,707
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ao KuangAthenaSurtrLoki

VS

Bans
AwilixThanatosThorAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,429
468
8,726
11,991
12,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
CakePowa
Morgan Le Fay
12
0 / 2 / 0
7,291
405
5,479
8,984
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 0
7,851
436
2,861
12,439
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 0
7,084
394
1,873
15,100
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
iLevhy
Xbalanque
15
0 / 1 / 0
8,405
467
11,122
8,861
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Morgan Le Fay
CakePowa
Morgan Le Fay
0
2
0
0
W
Bacchus
Elhami99
Bacchus
2
0
4
4
W
Bakasura
FlashFireWolf
Bakasura
2
0
2
3
W
Danzaburou
Kaous
Danzaburou
4
0
1
4.5
L
0
3
0
0
L
0
3
0
0
W
Nike
0
0
1
0.5
W
Persephone
darksmilyface
Persephone
2
0
1
2.5
L
Xbalanque
iLevhy
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,993
Damage
30,061
56,761
Taken
57,375
43,973
Mitigated
37,836
32,214
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,726
1,742
0
0
11,991
12,942
0
0
10,938
0
63,109
L
Morgan Le Fay
CakePowa
Morgan Le Fay
5,479
311
0
1,432
8,984
4,239
0
3,390
5,432
77,795
0
W
Bacchus
Elhami99
Bacchus
4,878
496
2,560
4,662
12,760
15,593
0
3,798
8,962
26,353
0
W
Bakasura
FlashFireWolf
Bakasura
3,749
2,351
0
8,183
11,661
5,711
0
1,478
10,183
0
56,021
W
Danzaburou
Kaous
Danzaburou
11,533
7,719
0
11,760
15,399
8,545
930
2,167
13,232
0
109,161
L
2,861
683
0
2,350
12,439
11,108
0
4,717
7,548
20,204
0
L
1,873
1,195
0
1,960
15,100
5,509
0
2,314
12,496
0
45,334
W
Nike
6,176
2,537
0
3,602
13,234
12,577
0
0
13,234
0
84,347
W
Persephone
darksmilyface
Persephone
6,657
467
0
1,447
3,707
1,547
0
897
2,810
78,765
0
L
Xbalanque
iLevhy
Xbalanque
11,122
4,870
0
2,552
8,861
4,038
0
931
7,913
0
89,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,618
Gold Earned
39,060
629
Minions Killed
475
0
Camps Cleared
0
1,813,798
Distance Traveled
1,688,138
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,429
468
121
7
0
310,452
0
L
Morgan Le Fay
7,291
405
130
7
0
322,937
1
W
Bacchus
8,832
491
32
2
0
371,993
3
W
Bakasura
8,796
489
115
6
0
433,774
2
W
Danzaburou
11,627
646
189
11
0
343,283
8
L
Ymir
7,851
436
28
2
0
356,738
4
L
Arachne
7,084
394
61
3
0
364,417
0
W
Nike
10,151
564
153
9
0
321,507
1
W
Persephone
9,212
512
140
8
0
343,241
4
L
Xbalanque
8,405
467
135
8
0
333,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role