Player Matchup

Sylvanus
Sylvanus
EndlessSoap6642
Sylvanus
Level 110
God Stats
3W - 2L
1,783 SR
Queue Stats
147W - 152L
1,498 Elo+
Party 2
Hera
Hera
GermanImport36
Hera
Level 119
God Stats
30W - 9L
1,616 SR
Queue Stats
254W - 258L
1,461 Elo+
Party 2
Jing Wei
Jing Wei
hellspawn388
Jing Wei
Level 57
God Stats
1W - 0L
1,319 SR
Queue Stats
5W - 6L
1,205 Elo+
Party 2
Team Averages
Level 95
1,573 SR
1,388 Elo+

VS

Team Averages
Level 93
1,604 SR
1,431 Elo+
Hachiman
Hachiman
Batman1056
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 162L
1,476 Elo+
Party 1
Yu Huang
Yu Huang
Infrigilis
Yu Huang
Level 107
God Stats
1W - 1L
1,738 SR
Queue Stats
274W - 289L
1,373 Elo+
Solo
Bacchus
Bacchus
Vidlex
Bacchus
Level 129
God Stats
17W - 16L
1,575 SR
Queue Stats
206W - 217L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
4 / 1 / 5
9,847
703
11,325
16,044
13,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 4
9,649
689
12,313
8,660
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
hellspawn388
Jing Wei
15
2 / 4 / 7
9,420
673
9,289
13,693
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Batman1056
Hachiman
15
2 / 3 / 3
9,417
673
13,052
12,110
5,774
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Infrigilis
Yu Huang
14
1 / 6 / 2
8,747
625
8,737
12,021
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Vidlex
Bacchus
15
3 / 0 / 3
9,399
671
9,274
14,429
23,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
9
Kills
6
6
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Batman1056
Hachiman
2
3
3
1.17
W
Sylvanus
4
1
5
6.5
W
3
1
4
5
L
Yu Huang
Infrigilis
Yu Huang
1
6
2
0.33
L
Bacchus
Vidlex
Bacchus
3
0
3
4.5
W
Jing Wei
hellspawn388
Jing Wei
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
31,063
38,397
Taken
38,560
22,871
Mitigated
34,528
13,698
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Batman1056
Hachiman
13,052
7,472
0
1,483
12,110
5,774
0
8,432
3,380
0
42,154
W
Sylvanus
11,325
989
4,056
6,296
16,044
13,756
125
5,881
9,702
21,934
0
W
12,313
2,236
0
455
8,660
3,298
0
3,789
4,783
46,903
0
L
Yu Huang
Infrigilis
Yu Huang
8,737
857
0
75
12,021
5,738
0
7,041
4,498
33,144
0
L
Bacchus
Vidlex
Bacchus
9,274
536
0
1,973
14,429
23,016
0
6,982
7,030
27,552
0
W
Jing Wei
hellspawn388
Jing Wei
9,289
5,269
124
2,767
13,693
5,817
265
7,547
5,854
0
31,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
27,563
146
Minions Killed
158
0
Camps Cleared
0
714,183
Distance Traveled
740,331
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,417
673
55
4
0
245,356
0
W
Sylvanus
9,847
703
20
1
0
233,899
0
W
Hera
9,649
689
75
5
0
249,257
3
L
Yu Huang
8,747
625
62
4
0
235,685
1
L
Bacchus
9,399
671
41
3
0
259,290
0
W
Jing Wei
9,420
673
51
4
0
231,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role