Player Matchup

Morgan Le Fay
Morgan Le Fay
HandsomeNaj
Morgan Le Fay
Level 158
God Stats
18W - 6L
1,843 SR
Queue Stats
156W - 133L
1,574 Elo+
Party 2
Yemoja
Yemoja
OctoberM
Yemoja
Level 42
God Stats
6W - 5L
1,737 SR
Queue Stats
6W - 5L
1,742 Elo+
Party 2
Martichoras
Martichoras
Snuffulin
Martichoras
Level 41
God Stats
1W - 0L
1,726 SR
Queue Stats
27W - 28L
1,455 Elo+
Party 1
Hercules
Hercules
arkzima
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,479 Elo+
Party 1
Fenrir
Fenrir
sucessNfailure
Fenrir
Level 179
God Stats
12W - 20L
1,609 SR
Queue Stats
124W - 135L
1,555 Elo+
Party 2
Team Averages
Level 109
1,683 SR
1,561 Elo+

VS

Team Averages
Level 79
1,580 SR
1,453 Elo+
Hachiman
Hachiman
AnEnragedBagel
Hachiman
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
242W - 315L
1,517 Elo+
Party 4
Scylla
Scylla
DBG08
Scylla
Level 5
God Stats
1W - 1L
1,563 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 3
Bastet
Bastet
HydraBoiii8198
Bastet
Level 99
God Stats
3W - 2L
1,589 SR
Queue Stats
57W - 56L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
LocalCantaloupe
Sylvanus
Level 106
God Stats
3W - 10L
1,748 SR
Queue Stats
133W - 171L
1,469 Elo+
Party 4
Achilles
Achilles
VvisovV
Achilles
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
24W - 47L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HandsomeNaj
Morgan Le Fay
14
8 / 2 / 5
9,012
601
13,024
12,331
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
OctoberM
Yemoja
11
0 / 1 / 5
6,959
464
1,276
9,458
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
Snuffulin
Martichoras
13
0 / 2 / 0
7,430
495
3,680
8,106
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
arkzima
Hercules
14
2 / 1 / 1
8,228
549
4,840
9,268
8,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 4
8,797
586
13,448
13,051
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 0 / 1
7,922
528
6,154
8,690
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
DBG08
Scylla
9
0 / 9 / 1
5,525
368
3,890
11,335
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 3
7,990
533
5,887
10,968
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
10
0 / 3 / 4
7,054
470
5,089
14,647
10,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
VvisovV
Achilles
12
2 / 2 / 1
7,379
492
3,068
7,573
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
7
7
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
0
1
2.5
L
Scylla
DBG08
Scylla
0
9
1
0.06
W
Morgan Le Fay
HandsomeNaj
Morgan Le Fay
8
2
5
5.25
L
3
3
3
1.5
L
Sylvanus
0
3
4
0.67
W
Yemoja
OctoberM
Yemoja
0
1
5
2.5
W
Martichoras
Snuffulin
Martichoras
0
2
0
0
L
Achilles
VvisovV
Achilles
2
2
1
1.25
W
Hercules
arkzima
Hercules
2
1
1
2.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
24,088
52,214
Taken
53,213
33,016
Mitigated
28,201
17,207
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,154
3,193
0
4,810
8,690
2,915
300
336
8,354
0
68,720
L
Scylla
DBG08
Scylla
3,890
413
0
585
11,335
4,252
0
6,322
4,601
22,961
0
W
Morgan Le Fay
HandsomeNaj
Morgan Le Fay
13,024
1,442
0
1,595
12,331
5,237
1,157
4,021
8,266
62,131
0
L
5,887
1,548
0
2,846
10,968
4,148
0
2,283
8,565
0
57,028
L
Sylvanus
5,089
1,054
2,415
4,894
14,647
10,853
0
4,137
9,884
27,967
0
W
Yemoja
OctoberM
Yemoja
1,276
263
1,353
3,748
9,458
9,646
500
2,236
7,222
13,409
0
W
Martichoras
Snuffulin
Martichoras
3,680
899
0
4,171
8,106
3,564
843
669
7,437
0
60,753
L
Achilles
VvisovV
Achilles
3,068
459
0
1,638
7,573
6,033
0
64
7,509
0
32,265
W
Hercules
arkzima
Hercules
4,840
1,123
0
2,327
9,268
8,421
209
207
8,672
0
52,031
W
13,448
3,604
0
4,013
13,051
6,148
0
1,846
11,205
0
78,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,426
Gold Earned
35,870
431
Minions Killed
348
0
Camps Cleared
0
1,318,509
Distance Traveled
1,382,895
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,922
528
120
8
0
287,408
2
L
Scylla
5,525
368
43
3
0
240,963
0
W
Morgan Le Fay
9,012
601
98
7
0
258,806
0
L
Bastet
7,990
533
82
5
0
317,152
0
L
Sylvanus
7,054
470
40
3
0
254,373
0
W
Yemoja
6,959
464
27
2
0
256,542
0
W
Martichoras
7,430
495
107
7
0
246,710
0
L
Achilles
7,379
492
63
4
0
282,999
5
W
Hercules
8,228
549
96
6
0
217,912
0
W
Fenrir
8,797
586
103
7
0
338,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role