Player Matchup

Bakasura
Bakasura
BurningTwertle
Bakasura
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 172L
1,465 Elo+
Solo
Olorun
Olorun
JoeRaeGuu
Olorun
Level 187
God Stats
3W - 5L
1,526 SR
Queue Stats
488W - 515L
1,540 Elo+
Party 1
Hades
Hades
McMalesh
Hades
Level 157
God Stats
8W - 5L
1,336 SR
Queue Stats
562W - 557L
1,559 Elo+
Party 1
Zeus
Zeus
Raiden13798
Zeus
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
339W - 308L
1,560 Elo+
Solo
Thor
Thor
countrycookin
Thor
Level 157
God Stats
14W - 19L
1,491 SR
Queue Stats
330W - 379L
1,543 Elo+
Party 1
Team Averages
Level 143
1,470 SR
1,533 Elo+

VS

Team Averages
Level 90
1,480 SR
1,480 Elo+
Kukulkan
Kukulkan
NonstopCargo64
Kukulkan
Level 104
God Stats
57W - 41L
1,637 SR
Queue Stats
518W - 419L
1,539 Elo+
Solo
Sol
Sol
ZEZM0
Sol
Level 26
God Stats
7W - 11L
1,378 SR
Queue Stats
40W - 44L
1,359 Elo+
Party 2
Geb
Geb
battlepantz7
Geb
Level 104
God Stats
26W - 11L
1,532 SR
Queue Stats
245W - 219L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
iamstevenn
Baron Samedi
Level 102
God Stats
36W - 28L
1,631 SR
Queue Stats
43W - 35L
1,514 Elo+
Solo
Awilix
Awilix
mpv4mvp7
Awilix
Level 115
God Stats
6W - 8L
1,223 SR
Queue Stats
202W - 174L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 6 / 2
8,316
462
5,202
18,058
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
JoeRaeGuu
Olorun
15
0 / 3 / 1
9,666
537
7,307
11,764
5,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
McMalesh
Hades
16
9 / 4 / 3
10,841
602
20,524
20,965
21,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 6 / 4
9,835
546
10,518
11,330
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 4
8,343
464
5,267
13,385
12,000
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 2 / 9
10,437
580
9,457
12,191
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
ZEZM0
Sol
17
2 / 0 / 4
9,884
549
9,447
10,841
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 10
8,531
474
5,554
13,587
14,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
iamstevenn
Baron Samedi
13
0 / 8 / 4
7,818
434
7,004
16,785
8,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
mpv4mvp7
Awilix
17
13 / 2 / 3
10,766
598
20,521
14,820
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
13
Kills
21
21
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
6
2
0.17
L
Olorun
JoeRaeGuu
Olorun
0
3
1
0.17
L
Hades
McMalesh
Hades
9
4
3
2.63
W
Kukulkan
5
2
9
4.75
L
2
6
4
0.67
W
Sol
ZEZM0
Sol
2
0
4
4
W
1
1
10
6
L
2
2
4
2
W
Baron Samedi
iamstevenn
Baron Samedi
0
8
4
0.25
W
Awilix
mpv4mvp7
Awilix
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,818
Damage
51,983
75,502
Taken
68,224
51,137
Mitigated
40,931
22,873
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,202
3,695
0
3,148
18,058
7,741
605
5,673
12,325
0
59,541
L
Olorun
JoeRaeGuu
Olorun
7,307
3,437
454
4,349
11,764
5,389
0
6,478
5,286
91,679
0
L
Hades
McMalesh
Hades
20,524
1,427
341
10,387
20,965
21,743
95
9,700
11,049
79,037
0
W
Kukulkan
9,457
774
0
1,638
12,191
5,738
0
8,551
3,480
77,640
0
L
10,518
2,176
96
1,610
11,330
4,264
138
5,896
5,283
66,676
0
W
Sol
ZEZM0
Sol
9,447
5,980
0
7,819
10,841
4,923
1,272
5,245
5,195
100,270
0
W
5,554
879
1,012
4,018
13,587
14,690
0
6,273
7,314
19,356
0
L
5,267
505
312
2,176
13,385
12,000
0
3,888
9,404
0
23,385
W
Baron Samedi
iamstevenn
Baron Samedi
7,004
480
870
3,560
16,785
8,604
240
11,910
4,765
55,406
0
W
Awilix
mpv4mvp7
Awilix
20,521
8,793
0
1,151
14,820
6,976
0
6,370
8,260
0
77,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
47,436
507
Minions Killed
504
0
Camps Cleared
0
1,652,954
Distance Traveled
1,746,367
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,316
462
97
5
0
379,911
2
L
Olorun
9,666
537
163
9
0
309,853
5
L
Hades
10,841
602
113
6
0
287,276
3
W
Kukulkan
10,437
580
147
8
0
351,074
4
L
Zeus
9,835
546
110
6
0
332,737
2
W
Sol
9,884
549
161
9
0
325,578
2
W
Geb
8,531
474
17
1
0
351,245
4
L
Thor
8,343
464
24
1
0
343,177
7
W
Baron Samedi
7,818
434
89
5
0
301,194
0
W
Awilix
10,766
598
90
5
0
417,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role