Player Matchup

Baron Samedi
Baron Samedi
Gold IV
Guard my PG
Baron Samedi
Gold IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 259L
1,326 MMR
Party 3
Mercury
Mercury
Gold II
KingSonny901
Mercury
Gold II
Level 224
God Stats
25W - 19L
1,588 SR
Queue Stats
571W - 588L
1,475 MMR
Party 3
Chang'e
Chang'e
Silver III
Shinigamiknot
Chang'e
Silver III
Level 41
God Stats
15W - 20L
1,324 SR
Queue Stats
918W - 954L
1,403 MMR
Solo
Sol
Sol
Gold V
ZurgGryphon
Sol
Gold V
Level 126
God Stats
3W - 2L
1,683 SR
Queue Stats
52W - 52L
1,396 MMR
Party 1
Yemoja
Yemoja
Gold IV
ZurgWallaby
Yemoja
Gold IV
Level 121
God Stats
16W - 7L
1,532 SR
Queue Stats
88W - 84L
1,403 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,525 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,543 SR
1,434 MMR
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Dark Nyno
Nu Wa
Gold V
Level 124
God Stats
21W - 10L
1,715 SR
Queue Stats
199W - 197L
1,350 MMR
Party 4
Zeus
Zeus
Bronze III
GGjohn
Zeus
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,400 MMR
Solo
Hercules
Hercules
Silver I
KrispyKreamKoala
Hercules
Silver I
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,462 MMR
Party 2
Danzaburou
Danzaburou
Gold V
TheBrzerkeR
Danzaburou
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 175L
1,457 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guard my PG
Baron Samedi
11
0 / 2 / 1
6,649
511
7,840
7,528
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
KingSonny901
Mercury
15
4 / 0 / 3
8,501
654
4,666
9,027
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
14
3 / 1 / 2
7,645
588
6,721
7,257
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 2
8,163
628
5,051
8,655
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
12
2 / 0 / 6
7,881
606
5,856
6,621
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
He BoSurtrFreya

VS

Bans
ChronosPoseidonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 1 / 0
6,775
521
3,050
9,472
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Dark Nyno
Nu Wa
10
1 / 2 / 0
6,411
493
4,643
6,096
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
GGjohn
Zeus
11
1 / 5 / 0
6,749
519
5,475
6,460
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 1
7,206
554
4,505
13,137
9,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TheBrzerkeR
Danzaburou
8
0 / 4 / 0
5,093
392
2,566
8,133
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
4
4
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
1
0
1
L
Nu Wa
Dark Nyno
Nu Wa
1
2
0
0.5
L
Zeus
GGjohn
Zeus
1
5
0
0.2
W
Baron Samedi
Guard my PG
Baron Samedi
0
2
1
0.25
W
Mercury
KingSonny901
Mercury
4
0
3
5.5
L
1
1
1
1.5
W
Chang'e
3
1
2
4
L
Danzaburou
TheBrzerkeR
Danzaburou
0
4
0
0
W
4
1
2
5
W
Yemoja
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,134
Damage
20,239
39,088
Taken
43,298
19,866
Mitigated
21,098
19,178
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,050
689
0
986
9,472
3,733
0
2,278
7,065
0
50,430
L
Nu Wa
Dark Nyno
Nu Wa
4,643
1,054
0
435
6,096
2,431
0
4,661
1,435
49,804
0
L
Zeus
GGjohn
Zeus
5,475
675
0
338
6,460
2,296
0
4,745
1,715
38,592
0
W
Baron Samedi
Guard my PG
Baron Samedi
7,840
299
0
3,220
7,528
4,143
0
281
7,247
40,427
0
W
Mercury
KingSonny901
Mercury
4,666
2,336
0
1,217
9,027
3,777
37
518
8,509
0
72,510
L
4,505
566
0
5,468
13,137
9,615
0
6,773
5,733
0
49,332
W
Chang'e
6,721
232
1,473
4,040
7,257
2,746
173
2,495
4,762
64,917
0
L
Danzaburou
TheBrzerkeR
Danzaburou
2,566
807
0
2,282
8,133
3,023
0
6,251
1,882
0
15,855
W
5,051
2,645
0
5,874
8,655
3,750
8
4,581
4,074
62,414
0
W
Yemoja
5,856
909
711
2,643
6,621
5,450
290
2,243
4,378
32,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
32,234
463
Minions Killed
373
0
Camps Cleared
0
1,397,221
Distance Traveled
1,255,702
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,775
521
85
7
0
319,979
3
L
Nu Wa
6,411
493
97
7
0
206,508
0
L
Zeus
6,749
519
81
6
0
244,002
4
W
Baron Samedi
6,649
511
78
6
0
260,481
0
W
Mercury
8,501
654
113
9
0
357,749
0
L
Hercules
7,206
554
86
7
0
280,702
2
W
Chang'e
7,645
588
121
9
0
265,430
4
L
Danzaburou
5,093
392
24
2
0
204,511
0
W
Sol
8,163
628
112
9
0
253,777
2
W
Yemoja
7,881
606
39
3
0
259,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role