Player Matchup

Ullr
Ullr
FISHTANK483
Ullr
Level 75
God Stats
1W - 2L
1,714 SR
Queue Stats
5W - 12L
1,186 Elo+
Party 1
Ymir
Ymir
HonestAbeOGC
Ymir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
Tlayohualli
Sun Wukong
Level 118
God Stats
7W - 3L
1,644 SR
Queue Stats
250W - 237L
1,430 Elo+
Solo
Mercury
Mercury
andreibubbles
Mercury
Level 88
God Stats
5W - 2L
1,753 SR
Queue Stats
9W - 10L
1,470 Elo+
Solo
Janus
Janus
ntTyler
Janus
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 170L
1,453 Elo+
Solo
Team Averages
Level 79
1,622 SR
1,400 Elo+

VS

Team Averages
Level 127
1,442 SR
1,431 Elo+
Hercules
Hercules
Flipper2u
Hercules
Level 105
God Stats
6W - 4L
1,411 SR
Queue Stats
255W - 230L
1,510 Elo+
Party 2
Cupid
Cupid
MixedVeggies
Cupid
Level 144
God Stats
3W - 2L
1,139 SR
Queue Stats
23W - 25L
1,386 Elo+
Party 3
Nu Wa
Nu Wa
Nasfuratu
Nu Wa
Level 123
God Stats
8W - 4L
1,629 SR
Queue Stats
282W - 258L
1,446 Elo+
Party 2
Nemesis
Nemesis
Prismsniper
Nemesis
Level 103
God Stats
22W - 15L
1,701 SR
Queue Stats
350W - 338L
1,422 Elo+
Solo
Ares
Ares
room6
Ares
Level 158
God Stats
3W - 1L
1,327 SR
Queue Stats
51W - 45L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,511
394
4,266
7,691
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
6,162
440
3,701
10,729
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Tlayohualli
Sun Wukong
11
3 / 6 / 0
6,967
498
7,299
14,782
14,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
10
0 / 3 / 0
6,210
444
1,425
9,317
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ntTyler
Janus
12
0 / 3 / 0
6,265
448
3,228
7,173
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flipper2u
Hercules
14
5 / 2 / 1
8,087
578
9,173
12,752
13,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 2
6,066
433
7,547
5,983
2,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nu Wa
Nasfuratu
Nu Wa
14
4 / 0 / 2
8,366
598
6,154
5,218
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Prismsniper
Nemesis
14
3 / 1 / 3
8,125
580
3,703
9,281
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
room6
Ares
11
1 / 0 / 2
6,897
493
6,843
9,507
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hercules
Flipper2u
Hercules
5
2
1
2.75
L
0
1
0
0
W
1
0
2
2
W
Nu Wa
Nasfuratu
Nu Wa
4
0
2
5
W
Nemesis
Prismsniper
Nemesis
3
1
3
4.5
L
Sun Wukong
Tlayohualli
Sun Wukong
3
6
0
0.5
L
Mercury
0
3
0
0
L
Janus
ntTyler
Janus
0
3
0
0
W
Ares
room6
Ares
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
33,420
49,692
Taken
42,741
34,038
Mitigated
31,896
8,972
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,266
1,648
0
2,000
7,691
3,317
0
3,819
3,872
0
30,570
W
Hercules
Flipper2u
Hercules
9,173
3,117
0
2,289
12,752
13,433
0
1,189
11,563
0
58,799
L
3,701
329
0
3,215
10,729
10,442
0
2,100
8,629
26,810
0
W
7,547
3,669
2,517
2,846
5,983
2,890
1,072
1,795
4,188
0
51,769
W
Nu Wa
Nasfuratu
Nu Wa
6,154
1,858
0
1,419
5,218
1,842
329
1,669
3,549
58,885
0
W
Nemesis
Prismsniper
Nemesis
3,703
1,952
0
102
9,281
4,008
0
1,040
8,241
0
72,658
L
Sun Wukong
Tlayohualli
Sun Wukong
7,299
1,131
0
2,822
14,782
14,315
0
1,446
13,336
3,443
48,774
L
Mercury
1,425
653
0
0
9,317
3,122
0
2,157
7,160
0
43,055
L
Janus
ntTyler
Janus
3,228
204
0
935
7,173
2,842
0
3,475
3,698
52,196
0
W
Ares
room6
Ares
6,843
227
0
1,551
9,507
9,723
0
2,560
6,947
21,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
37,541
332
Minions Killed
403
0
Camps Cleared
0
1,274,122
Distance Traveled
1,399,779
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,511
394
66
5
0
229,935
3
W
Hercules
8,087
578
86
6
0
273,320
2
L
Ymir
6,162
440
27
2
0
240,029
0
W
Cupid
6,066
433
76
5
0
243,362
0
W
Nu Wa
8,366
598
107
8
0
266,491
8
W
Nemesis
8,125
580
111
8
0
337,650
0
L
Sun Wukong
6,967
498
77
6
0
266,284
6
L
Mercury
6,210
444
68
5
0
270,761
0
L
Janus
6,265
448
94
7
0
267,113
0
W
Ares
6,897
493
23
2
0
278,956
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role