Player Matchup

Vamana
Vamana
AVI47OR
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DasHxL
Cthulhu
Level 48
God Stats
21W - 8L
1,664 SR
Queue Stats
182W - 159L
1,544 Elo+
Party 1
Hades
Hades
Roguestar9294
Hades
Level 66
God Stats
1W - 2L
1,002 SR
Queue Stats
8W - 26L
1,013 Elo+
Party 2
Charybdis
Charybdis
SNMidnight
Charybdis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 32L
1,134 Elo+
Party 2
Chronos
Chronos
ditasdisp
Chronos
Level 29
God Stats
1W - 1L
1,642 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 1
Team Averages
Level 40
1,461 SR
1,340 Elo+

VS

Team Averages
Level 31
1,538 SR
1,484 Elo+
Thor
Thor
 
Thor
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Doni Barns
Zhong Kui
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,477 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WillyCoco
Cu Chulainn
Level 29
God Stats
14W - 2L
1,686 SR
Queue Stats
297W - 131L
1,591 Elo+
Solo
Nu Wa
Nu Wa
dropsicles
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
loveabledeath
Ishtar
Level 68
God Stats
12W - 19L
1,505 SR
Queue Stats
17W - 29L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AVI47OR
Vamana
13
0 / 1 / 1
7,041
704
4,513
11,589
10,128
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
DasHxL
Cthulhu
14
1 / 2 / 1
7,352
735
8,805
9,715
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 1
6,380
638
5,428
11,482
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
SNMidnight
Charybdis
11
0 / 4 / 0
6,481
648
2,746
9,105
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
ditasdisp
Chronos
15
1 / 2 / 1
8,175
818
5,516
10,490
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 1 / 6
8,264
826
14,421
8,087
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Doni Barns
Zhong Kui
14
3 / 0 / 9
7,914
791
10,715
9,656
7,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
WillyCoco
Cu Chulainn
14
4 / 0 / 7
8,072
807
7,650
10,979
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
15
0 / 1 / 7
7,822
782
7,326
5,452
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 4
8,221
822
4,782
6,057
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
15
15
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
1
6
10
L
Vamana
AVI47OR
Vamana
0
1
1
0.5
L
Cthulhu
DasHxL
Cthulhu
1
2
1
0.75
W
Zhong Kui
Doni Barns
Zhong Kui
3
0
9
7.5
L
0
6
1
0.08
L
Charybdis
SNMidnight
Charybdis
0
4
0
0
W
Cu Chulainn
WillyCoco
Cu Chulainn
4
0
7
7.5
L
Chronos
ditasdisp
Chronos
1
2
1
0.75
W
Nu Wa
0
1
7
3.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
44,894
52,381
Taken
40,231
33,581
Mitigated
26,862
8,093
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,421
2,155
0
422
8,087
3,696
0
3,436
4,516
0
27,210
L
Vamana
AVI47OR
Vamana
4,513
1,688
0
2,536
11,589
10,128
0
6,251
5,170
0
22,246
L
Cthulhu
DasHxL
Cthulhu
8,805
250
760
1,228
9,715
9,523
0
3,884
5,669
18,613
0
W
Zhong Kui
Doni Barns
Zhong Kui
10,715
1,279
0
4,852
9,656
7,482
490
4,930
4,514
24,970
0
L
5,428
39
116
1,280
11,482
5,773
0
3,270
8,048
13,535
0
L
Charybdis
SNMidnight
Charybdis
2,746
1,414
0
754
9,105
3,551
0
1,791
7,197
0
9,656
W
Cu Chulainn
WillyCoco
Cu Chulainn
7,650
1,021
0
1,342
10,979
10,505
533
5,206
5,556
0
18,985
L
Chronos
ditasdisp
Chronos
5,516
158
0
1,419
10,490
4,606
0
2,845
7,419
37,788
0
W
Nu Wa
7,326
2,025
0
301
5,452
2,266
574
2,938
2,434
38,940
0
W
4,782
2,892
0
3,267
6,057
2,913
1,493
2,426
3,462
0
31,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
40,293
187
Minions Killed
216
0
Camps Cleared
0
1,028,628
Distance Traveled
1,053,643
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,264
826
30
3
0
217,469
0
L
Vamana
7,041
704
43
4
0
187,309
2
L
Cthulhu
7,352
735
18
2
0
224,467
0
W
Zhong Kui
7,914
791
35
4
0
220,770
7
L
Hades
6,380
638
16
2
0
201,069
0
L
Charybdis
6,481
648
26
3
0
190,347
0
W
Cu Chulainn
8,072
807
18
2
0
230,742
0
L
Chronos
8,175
818
84
8
0
225,436
0
W
Nu Wa
7,822
782
68
7
0
198,157
0
W
Ishtar
8,221
822
65
7
0
186,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role