Player Matchup

Surtr
Surtr
Jann0
Surtr
Level 89
God Stats
1W - 0L
1,719 SR
Queue Stats
17W - 11L
1,504 Elo+
Solo
Ymir
Ymir
Lood3n
Ymir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,477 Elo+
Party 1
Anubis
Anubis
Skarabäus
Anubis
Level 115
God Stats
13W - 11L
1,723 SR
Queue Stats
23W - 29L
1,422 Elo+
Party 1
Skadi
Skadi
bud1mon
Skadi
Level 126
God Stats
2W - 1L
1,186 SR
Queue Stats
50W - 58L
1,437 Elo+
Party 1
Mulan
Mulan
РОЦГГіі
Mulan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,470 Elo+
Party 1
Team Averages
Level 83
1,526 SR
1,462 Elo+

VS

Team Averages
Level 89
1,612 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
DrHeinzSteins
Tsukuyomi
Level 154
God Stats
0W - 1L
1,753 SR
Queue Stats
32W - 36L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
PTMatik
Zhong Kui
Level 124
God Stats
6W - 4L
1,753 SR
Queue Stats
517W - 520L
1,462 Elo+
Solo
Nox
Nox
ValenTinoDust
Nox
Level 66
God Stats
2W - 5L
1,553 SR
Queue Stats
104W - 115L
1,429 Elo+
Party 2
Janus
Janus
coisinha34
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Achilles
Achilles
luissunwater
Achilles
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 356L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jann0
Surtr
16
3 / 0 / 0
9,749
609
5,977
14,593
9,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Lood3n
Ymir
13
2 / 1 / 10
8,489
531
3,226
11,214
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Skarabäus
Anubis
15
1 / 2 / 2
9,516
595
8,605
9,954
4,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
bud1mon
Skadi
16
3 / 1 / 7
9,434
590
8,096
11,514
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
15 / 2 / 0
10,731
671
14,085
14,782
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrHeinzSteins
Tsukuyomi
13
2 / 5 / 1
7,165
448
9,027
15,999
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
PTMatik
Zhong Kui
1
0 / 1 / 0
4,567
285
115
1,016
241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 7 / 3
6,995
437
4,360
10,807
3,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
12
0 / 3 / 0
6,679
417
5,530
7,220
3,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
luissunwater
Achilles
13
3 / 8 / 0
7,877
492
10,078
15,322
8,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
24
Kills
6
6
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DrHeinzSteins
Tsukuyomi
2
5
1
0.5
W
Surtr
Jann0
Surtr
3
0
0
3
W
Ymir
Lood3n
Ymir
2
1
10
7
L
Zhong Kui
PTMatik
Zhong Kui
0
1
0
0
W
Anubis
Skarabäus
Anubis
1
2
2
1
L
1
7
3
0.36
W
Skadi
bud1mon
Skadi
3
1
7
6.5
L
Janus
0
3
0
0
L
Achilles
luissunwater
Achilles
3
8
0
0.38
W
15
2
0
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,989
Damage
29,110
62,057
Taken
50,364
37,249
Mitigated
20,747
25,635
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DrHeinzSteins
Tsukuyomi
9,027
2,330
0
3,032
15,999
5,013
0
7,636
8,363
0
50,253
W
Surtr
Jann0
Surtr
5,977
1,947
0
6,638
14,593
9,243
347
4,575
9,063
1,744
67,383
W
Ymir
Lood3n
Ymir
3,226
708
0
2,540
11,214
8,968
662
1,439
9,775
24,658
0
L
Zhong Kui
PTMatik
Zhong Kui
115
35
0
214
1,016
241
0
246
770
1,511
0
W
Anubis
Skarabäus
Anubis
8,605
302
0
5,257
9,954
4,635
1,259
670
9,284
81,312
0
L
4,360
84
0
347
10,807
3,912
0
1,612
9,195
26,319
0
W
Skadi
bud1mon
Skadi
8,096
5,190
0
5,737
11,514
4,585
652
1,632
9,882
0
82,900
L
Janus
5,530
773
0
2,068
7,220
3,297
0
257
6,963
47,066
0
L
Achilles
luissunwater
Achilles
10,078
3,819
0
1,495
15,322
8,284
0
2,337
12,985
0
51,350
W
14,085
3,525
0
5,463
14,782
9,818
713
734
14,048
0
71,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,919
Gold Earned
33,283
509
Minions Killed
284
0
Camps Cleared
0
1,494,734
Distance Traveled
1,230,049
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,165
448
76
5
0
328,135
2
W
Surtr
9,749
609
122
8
0
295,851
0
W
Ymir
8,489
531
26
2
0
264,558
5
L
Zhong Kui
4,567
285
4
0
0
60,002
0
W
Anubis
9,516
595
136
9
0
259,238
5
L
Nox
6,995
437
48
3
0
293,756
0
W
Skadi
9,434
590
128
8
0
294,644
0
L
Janus
6,679
417
83
5
0
242,675
0
L
Achilles
7,877
492
73
5
0
305,481
0
W
Mulan
10,731
671
97
6
0
380,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role