Player Matchup

Ishtar
Ishtar
LeoWhiteFang67
Ishtar
Level 66
God Stats
2W - 5L
1,407 SR
Queue Stats
25W - 24L
1,461 Elo+
Party 1
Agni
Agni
Progfan0115
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Snowbunniez
Kukulkan
Level 125
God Stats
64W - 48L
1,558 SR
Queue Stats
111W - 104L
1,478 Elo+
Solo
Fenrir
Fenrir
Tsuwamon124
Fenrir
Level 109
God Stats
0W - 1L
1,270 SR
Queue Stats
30W - 29L
1,475 Elo+
Party 1
Atlas
Atlas
the spanking
Atlas
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 271L
1,495 Elo+
Solo
Team Averages
Level 89
1,447 SR
1,462 Elo+

VS

Team Averages
Level 66
1,350 SR
1,350 Elo+
Morgan Le Fay
Morgan Le Fay
Don Typhoon
Morgan Le Fay
Level 47
God Stats
4W - 1L
1,653 SR
Queue Stats
26W - 32L
1,242 Elo+
Party 2
Martichoras
Martichoras
OGFUNGUS477
Martichoras
Level 52
God Stats
1W - 5L
1,065 SR
Queue Stats
213W - 243L
1,429 Elo+
Solo
Xbalanque
Xbalanque
PsycoSkullCreep
Xbalanque
Level 64
God Stats
24W - 21L
1,415 SR
Queue Stats
129W - 127L
1,379 Elo+
Party 2
Nox
Nox
Sorvadi
Nox
Level 67
God Stats
6W - 16L
1,086 SR
Queue Stats
78W - 91L
1,227 Elo+
Solo
Cerberus
Cerberus
painteddoq
Cerberus
Level 101
God Stats
4W - 1L
1,531 SR
Queue Stats
32W - 32L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
9,235
924
7,301
8,329
3,737
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 4
10,087
1,009
6,638
12,156
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Snowbunniez
Kukulkan
16
4 / 1 / 2
10,948
1,095
15,866
6,656
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
2 / 1 / 4
9,354
935
4,766
3,633
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 6 / 3
10,395
1,040
5,028
17,633
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Team 1 Tickets

233

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Don Typhoon
Morgan Le Fay
16
4 / 2 / 5
10,101
1,010
13,147
8,964
4,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Martichoras
OGFUNGUS477
Martichoras
16
1 / 3 / 6
10,188
1,019
10,017
10,060
4,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
PsycoSkullCreep
Xbalanque
16
2 / 1 / 7
10,018
1,002
8,330
7,228
3,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Nox
16
3 / 1 / 8
10,302
1,030
5,618
3,725
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
painteddoq
Cerberus
16
2 / 0 / 8
10,753
1,075
9,282
13,893
16,653
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
7
Kills
12
12
Deaths
7
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Don Typhoon
Morgan Le Fay
4
2
5
3.25
L
0
1
4
2
W
Martichoras
OGFUNGUS477
Martichoras
1
3
6
1.33
L
1
3
4
1
W
Xbalanque
PsycoSkullCreep
Xbalanque
2
1
7
5.5
L
Kukulkan
Snowbunniez
Kukulkan
4
1
2
5
W
Nox
3
1
8
7
L
Fenrir
2
1
4
4
W
Cerberus
painteddoq
Cerberus
2
0
8
6
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,599
Damage
46,394
48,407
Taken
43,870
32,186
Mitigated
30,557
2,351
Healing
4,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Don Typhoon
Morgan Le Fay
13,147
1,254
0
129
8,964
4,113
0
5,683
3,179
30,267
0
L
7,301
4,686
0
208
8,329
3,737
0
3,031
5,218
0
18,943
W
Martichoras
OGFUNGUS477
Martichoras
10,017
3,116
420
1,516
10,060
4,728
0
5,292
4,505
0
39,925
L
6,638
183
0
842
12,156
4,942
0
7,283
4,749
27,530
0
W
Xbalanque
PsycoSkullCreep
Xbalanque
8,330
5,374
0
0
7,228
3,228
0
4,296
2,846
0
25,229
L
Kukulkan
Snowbunniez
Kukulkan
15,866
1,042
0
0
6,656
2,864
0
3,818
2,804
47,343
0
W
Nox
5,618
0
0
102
3,725
1,835
0
2,636
1,011
10,122
0
L
Fenrir
4,766
842
0
146
3,633
1,379
0
2,040
1,555
0
6,498
W
Cerberus
painteddoq
Cerberus
9,282
291
327
2,410
13,893
16,653
0
8,687
4,797
22,026
0
L
5,028
1,106
0
1,155
17,633
19,264
0
11,337
6,034
17,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,019
Gold Earned
51,362
192
Minions Killed
215
6
Camps Cleared
9
838,199
Distance Traveled
966,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,101
1,010
31
3
0
176,037
0
L
Ishtar
9,235
924
28
3
0
182,398
0
W
Martichoras
10,188
1,019
78
8
3
191,951
0
L
Agni
10,087
1,009
67
7
4
186,239
0
W
Xbalanque
10,018
1,002
44
4
3
196,974
0
L
Kukulkan
10,948
1,095
85
9
2
188,014
0
W
Nox
10,302
1,030
13
1
1
198,051
0
L
Fenrir
9,354
935
2
0
0
106,308
0
W
Cerberus
10,753
1,075
49
5
2
203,078
0
L
Atlas
10,395
1,040
10
1
0
175,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role