Player Matchup

Ra
Ra
Crazybestmiki
Ra
Level 99
God Stats
1W - 3L
1,314 SR
Queue Stats
22W - 28L
1,434 Elo+
Party 1
Yemoja
Yemoja
DarwinCZE
Yemoja
Level 40
God Stats
1W - 2L
1,297 SR
Queue Stats
43W - 37L
1,434 Elo+
Party 1
Apollo
Apollo
Dekruser
Apollo
Level 62
God Stats
3W - 6L
1,210 SR
Queue Stats
16W - 18L
1,420 Elo+
Solo
Poseidon
Poseidon
Renndyx
Poseidon
Level 81
God Stats
8W - 5L
1,385 SR
Queue Stats
73W - 77L
1,438 Elo+
Party 1
Surtr
Surtr
ReysitoHGamer
Surtr
Level 126
God Stats
2W - 3L
1,404 SR
Queue Stats
7W - 15L
1,395 Elo+
Solo
Team Averages
Level 82
1,322 SR
1,424 Elo+

VS

Team Averages
Level 73
1,509 SR
1,470 Elo+
Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Baskervile
He Bo
Level 148
God Stats
3W - 3L
1,628 SR
Queue Stats
253W - 267L
1,479 Elo+
Party 2
Chaac
Chaac
MrWorldWíde
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 3
Martichoras
Martichoras
Satisfaction94
Martichoras
Level 14
God Stats
6W - 6L
1,415 SR
Queue Stats
20W - 22L
1,372 Elo+
Party 2
Freya
Freya
VeryCerealMilk
Freya
Level 128
God Stats
8W - 8L
1,500 SR
Queue Stats
58W - 60L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,698
1,116
8,023
9,104
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
DarwinCZE
Yemoja
12
0 / 2 / 3
7,127
1,188
5,708
9,025
6,454
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Dekruser
Apollo
11
3 / 5 / 1
7,239
1,207
6,187
11,398
5,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Renndyx
Poseidon
11
1 / 2 / 1
6,721
1,120
5,715
4,402
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,812
969
0
0
0
Team 1 Tickets

289

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 7
8,043
1,341
5,287
5,722
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
13
5 / 0 / 6
8,786
1,464
11,310
4,690
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 7
6,517
1,086
3,561
7,008
4,573
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Martichoras
Satisfaction94
Martichoras
12
3 / 1 / 5
7,182
1,197
5,367
5,984
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 11
7,275
1,213
5,274
5,254
2,279
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
13
13
Deaths
4
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
7
7.5
W
He Bo
5
0
6
8
L
0
4
3
0.38
L
Yemoja
DarwinCZE
Yemoja
0
2
3
0.75
L
Apollo
Dekruser
Apollo
3
5
1
0.7
W
0
2
7
1.75
L
Poseidon
Renndyx
Poseidon
1
2
1
0.75
L
0
0
0
0
W
Martichoras
Satisfaction94
Martichoras
3
1
5
5.5
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
30,799
33,929
Taken
28,658
17,420
Mitigated
16,221
6,213
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,287
609
0
2,021
5,722
4,953
0
3,266
2,456
0
18,230
W
He Bo
11,310
275
0
209
4,690
1,854
0
2,792
1,898
30,472
0
L
8,023
371
342
570
9,104
4,152
0
3,860
4,995
22,817
0
L
Yemoja
DarwinCZE
Yemoja
5,708
771
1,923
1,907
9,025
6,454
0
4,353
4,414
15,474
0
L
Apollo
Dekruser
Apollo
6,187
3,370
0
1,209
11,398
5,060
0
6,129
4,899
0
17,044
W
3,561
172
0
995
7,008
4,573
0
5,252
1,756
0
10,873
L
Poseidon
Renndyx
Poseidon
5,715
771
0
262
4,402
1,754
0
1,661
2,602
15,709
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Martichoras
Satisfaction94
Martichoras
5,367
2,192
0
1,176
5,984
2,562
0
3,786
2,198
0
11,357
W
5,274
1,740
0
747
5,254
2,279
0
4,350
904
11,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
37,803
101
Minions Killed
121
4
Camps Cleared
7
481,700
Distance Traveled
615,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,043
1,341
26
4
0
122,957
0
W
He Bo
8,786
1,464
59
10
2
145,432
0
L
Ra
6,698
1,116
36
6
0
116,987
0
L
Yemoja
7,127
1,188
11
2
0
117,817
0
L
Apollo
7,239
1,207
34
6
2
119,058
0
W
Chaac
6,517
1,086
7
1
0
103,525
0
L
Poseidon
6,721
1,120
20
3
2
127,838
0
L
Surtr
5,812
969
0
0
0
0
0
W
Martichoras
7,182
1,197
16
3
3
112,632
0
W
Freya
7,275
1,213
13
2
2
131,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role