Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Andy3OOOO
Hel
Level 126
God Stats
3W - 8L
1,135 SR
Queue Stats
456W - 443L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Evokee
Ah Muzen Cab
Level 139
God Stats
3W - 2L
1,498 SR
Queue Stats
122W - 127L
1,517 Elo+
Solo
Tiamat
Tiamat
Folroth
Tiamat
Level 149
God Stats
7W - 7L
1,550 SR
Queue Stats
478W - 461L
1,577 Elo+
Party 2
Sol
Sol
SS Coopiere
Sol
Level 144
God Stats
4W - 11L
1,114 SR
Queue Stats
606W - 602L
1,543 Elo+
Party 2
Team Averages
Level 137
1,360 SR
1,534 Elo+

VS

Team Averages
Level 86
1,413 SR
1,511 Elo+
Yemoja
Yemoja
Professor12
Yemoja
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 47L
1,597 Elo+
Party 3
King Arthur
King Arthur
SfarcDePensionar
King Arthur
Level 41
God Stats
0W - 2L
1,298 SR
Queue Stats
71W - 79L
1,529 Elo+
Party 3
Rama
Rama
YourKO
Rama
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,445 Elo+
Party 1
Yu Huang
Yu Huang
jemaili
Yu Huang
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,500 Elo+
Party 1
Persephone
Persephone
liomiPro
Persephone
Level 82
God Stats
3W - 6L
1,269 SR
Queue Stats
225W - 226L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 2
5,560
1,390
729
5,702
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

8
0 / 1 / 1
5,318
1,330
808
3,373
1,618
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Evokee
Ah Muzen Cab
10
3 / 0 / 1
6,095
1,524
3,007
4,392
1,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tiamat
Folroth
Tiamat
10
0 / 0 / 3
5,725
1,431
697
2,380
1,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

8
1 / 1 / 1
5,362
1,341
468
3,030
855
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 0 / 0
4,077
1,019
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
SfarcDePensionar
King Arthur
5
0 / 0 / 1
4,146
1,037
17
844
447
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
YourKO
Rama
6
0 / 1 / 1
4,274
1,069
0
1,207
530
Yu Huang
jemaili
Yu Huang
11
0 / 3 / 2
4,769
1,192
5,331
4,857
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
liomiPro
Persephone
5
0 / 1 / 0
4,017
1,004
0
922
217

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
0
5
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
2
0.67
W
0
1
1
0.5
W
Ah Muzen Cab
Evokee
Ah Muzen Cab
3
0
1
3.5
W
Tiamat
Folroth
Tiamat
0
0
3
1.5
L
Yemoja
0
0
0
0
W
1
1
1
1.5
L
King Arthur
SfarcDePensionar
King Arthur
0
0
1
0.5
L
Rama
YourKO
Rama
0
1
1
0.5
L
Yu Huang
jemaili
Yu Huang
0
3
2
0.33
L
Persephone
liomiPro
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,709
Damage
5,348
18,877
Taken
7,830
11,580
Mitigated
3,023
6,332
Healing
778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
729
170
204
307
5,702
5,823
518
531
5,171
2,098
0
W
808
182
1,867
1,274
3,373
1,618
958
742
2,631
8,072
0
W
Ah Muzen Cab
Evokee
Ah Muzen Cab
3,007
1,529
89
1,671
4,392
1,829
1,842
2,929
1,463
0
11,220
W
Tiamat
Folroth
Tiamat
697
0
85
390
2,380
1,455
1,761
1,129
1,251
6,402
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
468
0
128
317
3,030
855
3,331
0
3,030
4,164
0
L
King Arthur
SfarcDePensionar
King Arthur
17
0
0
150
844
447
0
202
642
0
18
L
Rama
YourKO
Rama
0
0
0
0
1,207
530
0
1,011
196
0
0
L
Yu Huang
jemaili
Yu Huang
5,331
84
0
628
4,857
1,829
0
1,489
3,368
9,977
0
L
Persephone
liomiPro
Persephone
0
0
0
0
922
217
0
0
921
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
21,283
43
Minions Killed
17
0
Camps Cleared
0
366,128
Distance Traveled
270,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,560
1,390
4
1
0
77,349
0
W
Hel
5,318
1,330
10
3
0
72,449
0
W
Ah Muzen Cab
6,095
1,524
9
2
0
66,716
0
W
Tiamat
5,725
1,431
16
4
0
78,303
0
L
Yemoja
4,077
1,019
0
0
0
55,449
0
W
Sol
5,362
1,341
4
1
0
71,311
0
L
King Arthur
4,146
1,037
1
0
0
64,101
0
L
Rama
4,274
1,069
0
0
0
20,466
0
L
Yu Huang
4,769
1,192
16
4
0
75,720
0
L
Persephone
4,017
1,004
0
0
0
54,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role