Player Matchup

He Bo
He Bo
Ashico
He Bo
Level 53
God Stats
2W - 1L
1,424 SR
Queue Stats
21W - 15L
1,583 Elo+
Solo
Ares
Ares
Brutanis
Ares
Level 19
God Stats
0W - 2L
1,336 SR
Queue Stats
40W - 60L
1,229 Elo+
Party 3
Olorun
Olorun
Marik151
Olorun
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 73L
1,196 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SusWallStain
Cu Chulainn
Level 17
God Stats
5W - 7L
1,643 SR
Queue Stats
21W - 25L
1,183 Elo+
Party 3
Cliodhna
Cliodhna
sleepylunchbox
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
940 Elo+
Party 3
Team Averages
Level 29
1,480 SR
1,226 Elo+

VS

Team Averages
Level 65
1,554 SR
1,613 Elo+
Baron Samedi
Baron Samedi
CrackMack22
Baron Samedi
Level 149
God Stats
4W - 1L
1,932 SR
Queue Stats
7W - 2L
1,765 Elo+
Party 1
Bellona
Bellona
Florpe
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,765 Elo+
Party 1
Anubis
Anubis
Mathkill111
Anubis
Level 4
God Stats
2W - 1L
1,559 SR
Queue Stats
2W - 4L
1,279 Elo+
Party 2
Pele
Pele
RedLobster420
Pele
Level 133
God Stats
6W - 7L
1,281 SR
Queue Stats
52W - 48L
1,489 Elo+
Party 2
Set
Set
Zorpe
Set
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 9L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ashico
He Bo
9
4 / 5 / 1
5,985
599
6,356
7,065
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
8
1 / 4 / 1
4,983
498
3,289
12,039
6,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Marik151
Olorun
9
0 / 4 / 0
4,820
482
3,136
6,726
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SusWallStain
Cu Chulainn
9
2 / 4 / 0
5,532
553
4,297
11,166
9,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
7
0 / 5 / 1
4,635
464
3,138
9,432
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrackMack22
Baron Samedi
10
5 / 2 / 7
6,454
645
8,886
5,853
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Florpe
Bellona
12
7 / 0 / 4
7,281
728
9,240
10,425
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
9
1 / 2 / 1
5,722
572
2,214
5,596
2,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 2
6,952
695
3,139
8,017
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Zorpe
Set
12
6 / 2 / 0
7,507
751
9,028
11,406
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
7
Kills
22
22
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
Ashico
He Bo
4
5
1
0.9
L
Ares
1
4
1
0.38
W
Baron Samedi
CrackMack22
Baron Samedi
5
2
7
4.25
W
Bellona
Florpe
Bellona
7
0
4
9
L
Olorun
Marik151
Olorun
0
4
0
0
W
Anubis
1
2
1
0.75
W
3
1
2
4
L
Cu Chulainn
SusWallStain
Cu Chulainn
2
4
0
0.5
W
Set
Zorpe
Set
6
2
0
3
L
Cliodhna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
32,507
46,428
Taken
41,297
23,299
Mitigated
18,778
5,093
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Ashico
He Bo
6,356
626
0
250
7,065
2,238
0
3,636
3,429
34,244
0
L
Ares
3,289
484
1,170
1,344
12,039
6,538
0
3,750
8,289
10,102
0
W
Baron Samedi
CrackMack22
Baron Samedi
8,886
991
1,334
2,129
5,853
2,550
356
3,061
2,750
30,618
0
W
Bellona
Florpe
Bellona
9,240
4,772
0
6,885
10,425
6,655
58
5,233
5,192
0
47,567
L
Olorun
Marik151
Olorun
3,136
2,401
108
1,028
6,726
2,572
0
1,676
5,050
30,255
0
W
Anubis
2,214
261
41
1,681
5,596
2,198
450
2,385
3,211
25,178
0
W
3,139
620
0
3,664
8,017
2,782
14
1,038
6,937
0
50,619
L
Cu Chulainn
SusWallStain
Cu Chulainn
4,297
1,026
0
1,017
11,166
9,095
0
1,169
9,997
0
29,996
W
Set
Zorpe
Set
9,028
4,321
0
5,251
11,406
4,593
605
1,064
9,935
0
59,154
L
Cliodhna
3,138
485
0
176
9,432
2,856
0
869
8,563
0
23,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
33,916
215
Minions Killed
330
0
Camps Cleared
0
1,015,328
Distance Traveled
1,010,115
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,985
599
63
6
0
202,027
0
L
Ares
4,983
498
9
1
0
202,844
2
W
Baron Samedi
6,454
645
34
3
0
169,787
2
W
Bellona
7,281
728
74
7
0
209,744
0
L
Olorun
4,820
482
55
6
0
169,135
0
W
Anubis
5,722
572
50
5
0
169,934
0
W
Pele
6,952
695
89
9
0
239,009
2
L
Cu Chulainn
5,532
553
48
5
0
199,267
0
W
Set
7,507
751
83
8
0
221,641
2
L
Cliodhna
4,635
464
40
4
0
242,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role