Player Matchup

Sylvanus
Sylvanus
Bronze III
Ateryk
Sylvanus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,454 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
OPTIMUS06
Xbalanque
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Merlin
Merlin
Gold II
PandaFeeling
Merlin
Gold II
Level 178
God Stats
18W - 24L
1,638 SR
Queue Stats
301W - 294L
1,612 MMR
Solo
Hades
Hades
Gold II
RemoVantriana
Hades
Gold II
Level 107
God Stats
54W - 39L
1,658 SR
Queue Stats
156W - 135L
1,612 MMR
Solo
Thanatos
Thanatos
Gold IV
Synsileoa
Thanatos
Gold IV
Level 159
God Stats
3W - 4L
1,512 SR
Queue Stats
59W - 76L
1,512 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,561 SR
1,538 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,610 SR
1,536 MMR
Izanami
Izanami
Silver I
DemaaZz
Izanami
Silver I
Level 126
God Stats
10W - 2L
1,380 SR
Queue Stats
83W - 92L
1,469 MMR
Solo
Set
Set
Gold I
SyGnus11
Set
Gold I
Level 153
God Stats
8W - 9L
1,584 SR
Queue Stats
58W - 60L
1,727 MMR
Party 1
Raijin
Raijin
Gold IV
ULTWOLFZ
Raijin
Gold IV
Level 134
God Stats
6W - 4L
1,857 SR
Queue Stats
552W - 560L
1,575 MMR
Solo
Athena
Athena
Gold V
chusquito
Athena
Gold V
Level 92
God Stats
10W - 7L
1,586 SR
Queue Stats
104W - 105L
1,414 MMR
Party 1
Odin
Odin
Gold II
rimpey11
Odin
Gold II
Level 145
God Stats
2W - 0L
1,645 SR
Queue Stats
62W - 58L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ateryk
Sylvanus
11
1 / 4 / 5
7,593
447
7,357
16,695
15,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
OPTIMUS06
Xbalanque
14
1 / 3 / 2
8,321
489
9,462
14,212
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
0 / 4 / 6
8,264
486
9,706
11,027
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 0
9,692
570
9,218
15,444
11,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Synsileoa
Thanatos
14
3 / 8 / 4
8,347
491
9,218
18,052
9,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
JormungandrSurtrAo Kuang

VS

Bans
MercuryHe BoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DemaaZz
Izanami
17
4 / 0 / 6
10,725
631
8,025
10,304
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
15 / 2 / 2
11,588
682
19,963
20,400
11,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
ULTWOLFZ
Raijin
16
2 / 3 / 7
9,996
588
10,390
9,375
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
chusquito
Athena
13
2 / 1 / 16
9,388
552
6,086
18,334
16,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
16
0 / 1 / 10
9,680
569
12,430
12,588
12,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
7
Kills
23
23
Deaths
7
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ateryk
Sylvanus
1
4
5
0.88
W
Izanami
DemaaZz
Izanami
4
0
6
7
L
Xbalanque
OPTIMUS06
Xbalanque
1
3
2
0.67
L
Merlin
0
4
6
0.75
L
2
4
0
0.5
W
15
2
2
8
L
Thanatos
Synsileoa
Thanatos
3
8
4
0.63
W
Raijin
ULTWOLFZ
Raijin
2
3
7
1.83
W
Athena
chusquito
Athena
2
1
16
10
W
Odin
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,961
Damage
56,894
75,430
Taken
71,001
48,299
Mitigated
49,895
32,098
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ateryk
Sylvanus
7,357
2,007
3,133
4,059
16,695
15,691
0
5,065
11,439
25,174
0
W
Izanami
DemaaZz
Izanami
8,025
6,559
0
7,268
10,304
5,510
1,840
2,215
8,089
0
116,282
L
Xbalanque
OPTIMUS06
Xbalanque
9,462
6,097
0
5,800
14,212
6,876
0
2,641
11,533
0
68,325
L
Merlin
9,706
530
0
1,240
11,027
4,508
0
3,502
7,318
69,840
0
L
9,218
1,999
366
6,146
15,444
11,335
0
1,872
13,473
75,986
0
W
19,963
10,949
0
6,585
20,400
11,050
0
6,947
13,353
0
109,308
L
Thanatos
Synsileoa
Thanatos
9,218
2,729
0
11,354
18,052
9,889
0
3,266
14,568
0
55,037
W
Raijin
ULTWOLFZ
Raijin
10,390
616
0
1,549
9,375
3,834
0
4,154
5,174
79,809
0
W
Athena
chusquito
Athena
6,086
1,481
2,477
2,861
18,334
16,705
8
9,077
9,176
13,960
0
W
Odin
12,430
2,534
0
2,268
12,588
12,796
187
7,257
5,331
1,044
80,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,217
Gold Earned
51,377
485
Minions Killed
562
0
Camps Cleared
0
1,578,986
Distance Traveled
1,741,685
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,593
447
34
2
0
327,056
5
W
Izanami
10,725
631
174
10
0
323,438
4
L
Xbalanque
8,321
489
124
7
0
316,715
0
L
Merlin
8,264
486
119
7
0
304,123
3
L
Hades
9,692
570
136
8
0
288,303
0
W
Set
11,588
682
123
7
0
359,713
1
L
Thanatos
8,347
491
72
4
0
342,789
5
W
Raijin
9,996
588
136
8
0
322,944
2
W
Athena
9,388
552
8
0
0
384,458
4
W
Odin
9,680
569
121
7
0
351,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role