Player Matchup

King Arthur
King Arthur
Blackx_Fire09
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 1
Janus
Janus
MLK_do_Cafe
Janus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
darkzin2525
Tsukuyomi
Level 23
God Stats
1W - 4L
1,318 SR
Queue Stats
6W - 18L
1,155 Elo+
Party 1
Athena
Athena
mitinho_07
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,155 Elo+
Party 1
Kali
Kali
sopro_soturno3
Kali
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,299 Elo+
Party 1
Team Averages
Level 20
1,464 SR
1,213 Elo+

VS

Team Averages
Level 69
1,496 SR
1,372 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FADExxRAGE
Baron Samedi
Level 91
God Stats
11W - 7L
1,657 SR
Queue Stats
135W - 166L
1,402 Elo+
Party 2
Skadi
Skadi
ForceableLine7
Skadi
Level 17
God Stats
3W - 10L
1,198 SR
Queue Stats
284W - 355L
1,290 Elo+
Party 2
Chaac
Chaac
SoulStealer4263
Chaac
Level 25
God Stats
6W - 9L
1,500 SR
Queue Stats
236W - 272L
1,274 Elo+
Party 2
Mercury
Mercury
StayedHippo4
Mercury
Level 54
God Stats
13W - 17L
1,624 SR
Queue Stats
393W - 438L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackx_Fire09
King Arthur
10
0 / 9 / 0
6,401
377
4,932
14,358
9,193
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 0
7,705
453
9,351
11,513
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
darkzin2525
Tsukuyomi
10
1 / 7 / 0
6,859
403
8,669
14,425
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
mitinho_07
Athena
11
0 / 4 / 0
6,997
412
1,485
17,039
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 0
6,032
355
5,933
17,778
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 0 / 5
7,896
464
4,081
11,147
9,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
FADExxRAGE
Baron Samedi
16
7 / 1 / 4
9,461
557
10,563
10,845
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 2
9,300
547
20,475
9,662
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 0 / 7
9,530
561
10,680
15,480
19,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
StayedHippo4
Mercury
17
10 / 1 / 6
10,469
616
12,876
13,612
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
2
Kills
31
31
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
5
4.5
L
King Arthur
Blackx_Fire09
King Arthur
0
9
0
0
W
Baron Samedi
FADExxRAGE
Baron Samedi
7
1
4
9
W
5
0
2
6
L
1
7
0
0.14
W
7
0
7
10.5
W
Mercury
StayedHippo4
Mercury
10
1
6
13
L
Tsukuyomi
darkzin2525
Tsukuyomi
1
7
0
0.14
L
Athena
mitinho_07
Athena
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,370
Damage
58,675
75,113
Taken
60,746
43,344
Mitigated
43,780
11,797
Healing
21,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,081
342
574
3,752
11,147
9,304
477
1,577
9,538
33,102
122
L
King Arthur
Blackx_Fire09
King Arthur
4,932
681
0
0
14,358
9,193
0
2,267
11,438
0
26,467
W
Baron Samedi
FADExxRAGE
Baron Samedi
10,563
610
652
2,380
10,845
5,374
1,803
4,674
5,784
61,639
0
W
20,475
7,778
0
2,480
9,662
3,737
2,820
1,314
8,302
0
76,755
L
9,351
379
97
1,362
11,513
4,610
791
5,163
6,324
57,747
0
W
10,680
1,797
0
8,127
15,480
19,491
376
1,080
14,349
0
52,462
W
Mercury
StayedHippo4
Mercury
12,876
5,155
0
3,596
13,612
5,874
0
1,577
11,937
0
93,575
L
Tsukuyomi
darkzin2525
Tsukuyomi
8,669
1,677
0
546
14,425
5,452
0
1,768
12,180
0
36,476
L
Athena
mitinho_07
Athena
1,485
612
499
2,601
17,039
16,111
0
3,053
13,632
22,014
0
L
5,933
1,982
0
6,692
17,778
7,978
0
1,594
15,907
0
36,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
46,656
266
Minions Killed
443
0
Camps Cleared
0
1,675,576
Distance Traveled
1,735,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,896
464
49
3
0
344,909
0
L
King Arthur
6,401
377
24
1
0
336,643
0
W
Baron Samedi
9,461
557
97
6
0
319,607
0
W
Skadi
9,300
547
107
6
0
294,897
0
L
Janus
7,705
453
95
6
0
315,630
0
W
Chaac
9,530
561
67
4
0
359,813
0
W
Mercury
10,469
616
123
7
0
416,046
0
L
Tsukuyomi
6,859
403
59
3
0
339,746
0
L
Athena
6,997
412
43
3
0
339,572
0
L
Kali
6,032
355
45
3
0
343,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role