Player Matchup

Sol
Sol
EnlightenedHD
Sol
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
511W - 456L
1,570 Elo+
Solo
Heimdallr
Heimdallr
GnarlyCamel
Heimdallr
Level 137
God Stats
1W - 0L
1,191 SR
Queue Stats
25W - 17L
1,537 Elo+
Party 1
Fenrir
Fenrir
Jabobskimik
Fenrir
Level 130
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 18L
1,548 Elo+
Party 1
Anubis
Anubis
MutatedMoose
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,446 Elo+
Party 1
Ares
Ares
Onlybuildsboots
Ares
Level 128
God Stats
1W - 0L
1,943 SR
Queue Stats
10W - 7L
1,568 Elo+
Party 1
Team Averages
Level 113
1,527 SR
1,534 Elo+

VS

Team Averages
Level 136
1,521 SR
1,565 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Justincredable17
Bacchus
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
305W - 284L
1,526 Elo+
Solo
Nu Wa
Nu Wa
NukZZ
Nu Wa
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 85L
1,616 Elo+
Party 2
Ishtar
Ishtar
Sword940
Ishtar
Level 120
God Stats
5W - 3L
1,605 SR
Queue Stats
5W - 7L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lns
Morgan Le Fay
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
7,488
749
9,918
8,329
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
GnarlyCamel
Heimdallr
15
4 / 2 / 3
7,905
791
6,803
5,925
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
5 / 0 / 5
8,198
820
9,669
9,268
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
1 / 0 / 11
7,931
793
6,865
6,641
2,809
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 4
8,167
817
6,843
12,934
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 4 / 0
6,671
667
4,303
8,642
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 1
6,907
691
5,568
10,557
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
NukZZ
Nu Wa
13
0 / 3 / 3
6,755
676
9,130
8,998
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Sword940
Ishtar
14
1 / 2 / 0
7,392
739
2,239
7,851
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
lns
Morgan Le Fay
13
1 / 4 / 2
6,884
688
6,804
10,117
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
4
0
0
W
3
2
6
3
W
Heimdallr
GnarlyCamel
Heimdallr
4
2
3
2.75
W
Fenrir
5
0
5
7.5
L
2
3
1
0.83
W
Anubis
1
0
11
6.5
L
Nu Wa
NukZZ
Nu Wa
0
3
3
0.5
W
3
0
4
5
L
Ishtar
Sword940
Ishtar
1
2
0
0.5
L
Morgan Le Fay
lns
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,098
Damage
28,044
43,097
Taken
46,165
25,631
Mitigated
26,093
12,029
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,303
1,056
0
666
8,642
3,487
0
4,536
4,106
0
20,308
W
9,918
3,536
0
2,708
8,329
3,712
0
7,283
836
28,471
2,010
W
Heimdallr
GnarlyCamel
Heimdallr
6,803
1,707
0
1,099
5,925
2,499
1,386
2,706
3,180
0
27,978
W
Fenrir
9,669
3,932
0
2,006
9,268
4,211
930
2,344
6,836
0
30,193
L
5,568
737
197
2,146
10,557
12,238
0
5,992
4,565
13,898
0
W
Anubis
6,865
285
0
4,012
6,641
2,809
104
3,597
1,749
33,681
0
L
Nu Wa
NukZZ
Nu Wa
9,130
2,672
0
1,490
8,998
3,376
0
4,822
4,176
25,378
0
W
6,843
458
0
2,204
12,934
12,400
0
4,897
7,794
14,098
0
L
Ishtar
Sword940
Ishtar
2,239
1,119
0
1,425
7,851
3,204
523
1,777
6,074
0
21,908
L
Morgan Le Fay
lns
Morgan Le Fay
6,804
615
0
1,024
10,117
3,788
0
6,067
4,047
18,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,689
Gold Earned
34,609
217
Minions Killed
190
0
Camps Cleared
0
1,050,339
Distance Traveled
1,021,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,671
667
37
4
0
202,494
0
W
Sol
7,488
749
56
6
0
188,415
0
W
Heimdallr
7,905
791
67
7
0
210,265
0
W
Fenrir
8,198
820
37
4
0
232,166
0
L
Bacchus
6,907
691
14
1
0
211,230
0
W
Anubis
7,931
793
49
5
0
184,952
0
L
Nu Wa
6,755
676
52
5
0
209,325
0
W
Ares
8,167
817
8
1
0
234,541
0
L
Ishtar
7,392
739
51
5
0
181,041
0
L
Morgan Le Fay
6,884
688
36
4
0
217,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role