Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CausticRoux
Ah Puch
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,452 Elo+
Party 1
Atlas
Atlas
Ch1pDamag3
Atlas
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 94L
1,431 Elo+
Party 1
Scylla
Scylla
RaunchyRambo17
Scylla
Level 113
God Stats
2W - 3L
1,443 SR
Queue Stats
85W - 90L
1,447 Elo+
Party 1
Cliodhna
Cliodhna
WhiteboyRicky24
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,456 Elo+
Solo
Team Averages
Level 109
1,489 SR
1,457 Elo+

VS

Team Averages
Level 114
1,550 SR
1,492 Elo+
Baba Yaga
Baba Yaga
ChinoHefe-_-
Baba Yaga
Level 105
God Stats
10W - 5L
1,438 SR
Queue Stats
354W - 360L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
MILKMAN306
Sun Wukong
Level 131
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 233L
1,529 Elo+
Solo
Bacchus
Bacchus
Ol Bojangles
Bacchus
Level 69
God Stats
12W - 7L
1,813 SR
Queue Stats
383W - 355L
1,483 Elo+
Party 2
Discordia
Discordia
Saytruz
Discordia
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
222W - 210L
1,511 Elo+
Solo
Nike
Nike
xIXMURKIVx
Nike
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
208W - 200L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 7 / 4
7,063
642
7,427
11,579
4,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
CausticRoux
Ah Puch
16
3 / 3 / 3
9,162
833
6,813
11,147
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
14
0 / 5 / 7
7,579
689
6,257
14,235
16,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 6 / 5
8,308
755
4,883
9,973
4,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
12
3 / 8 / 2
7,581
689
6,507
14,850
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChinoHefe-_-
Baba Yaga
17
3 / 1 / 16
9,885
899
12,184
8,567
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MILKMAN306
Sun Wukong
16
4 / 2 / 13
9,664
879
7,765
13,364
18,241
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Ol Bojangles
Bacchus
15
3 / 2 / 11
8,893
808
7,480
12,865
17,363
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Saytruz
Discordia
18
11 / 2 / 10
10,856
987
16,788
4,819
2,303
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 4 / 14
10,067
915
15,616
14,850
13,833
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
11
Kills
29
29
Deaths
11
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
7
4
0.43
L
Ah Puch
CausticRoux
Ah Puch
3
3
3
1.5
L
Atlas
0
5
7
0.7
W
Baba Yaga
ChinoHefe-_-
Baba Yaga
3
1
16
11
W
Sun Wukong
MILKMAN306
Sun Wukong
4
2
13
5.25
W
Bacchus
Ol Bojangles
Bacchus
3
2
11
4.25
L
4
6
5
1.08
W
Discordia
Saytruz
Discordia
11
2
10
8
L
Cliodhna
3
8
2
0.5
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,887
Damage
59,833
61,784
Taken
54,465
37,265
Mitigated
56,761
14,144
Healing
19,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,427
3,643
162
1,241
11,579
4,668
0
7,474
3,982
0
12,143
L
Ah Puch
CausticRoux
Ah Puch
6,813
785
898
5,333
11,147
5,307
0
7,920
3,140
25,538
0
L
Atlas
6,257
2,272
151
1,799
14,235
16,899
0
6,490
7,471
12,471
0
W
Baba Yaga
ChinoHefe-_-
Baba Yaga
12,184
79
1,174
3,838
8,567
5,021
3,002
3,061
5,506
31,806
0
W
Sun Wukong
MILKMAN306
Sun Wukong
7,765
1,236
1,307
4,957
13,364
18,241
675
3,742
9,622
0
17,532
W
Bacchus
Ol Bojangles
Bacchus
7,480
571
1,833
2,145
12,865
17,363
661
4,814
8,051
10,958
1,142
L
4,883
275
1,321
981
9,973
4,164
0
4,704
5,127
11,425
0
W
Discordia
Saytruz
Discordia
16,788
157
1,081
464
4,819
2,303
2,548
1,405
3,414
26,021
0
L
Cliodhna
6,507
805
442
1,816
14,850
6,227
0
8,722
6,003
0
10,385
W
15,616
522
1,234
1,498
14,850
13,833
816
4,931
9,919
0
22,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
49,365
98
Minions Killed
134
0
Camps Cleared
0
954,967
Distance Traveled
1,095,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,063
642
11
1
0
164,373
0
L
Ah Puch
9,162
833
57
5
0
216,477
0
L
Atlas
7,579
689
13
1
0
196,195
0
W
Baba Yaga
9,885
899
44
4
0
227,605
0
W
Sun Wukong
9,664
879
28
3
0
222,865
0
W
Bacchus
8,893
808
6
1
0
237,988
0
L
Scylla
8,308
755
12
1
0
170,101
0
W
Discordia
10,856
987
31
3
0
208,570
0
L
Cliodhna
7,581
689
5
0
0
207,821
0
W
Nike
10,067
915
25
2
0
198,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role