Player Matchup

Awilix
Awilix
Azrael17vo
Awilix
Level 126
God Stats
5W - 1L
1,828 SR
Queue Stats
200W - 197L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
ElGalinhaVerde
Zhong Kui
Level 155
God Stats
4W - 1L
1,835 SR
Queue Stats
318W - 325L
1,555 Elo+
Solo
Maui
Maui
M1N0R14
Maui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,290 Elo+
Party 1
Ishtar
Ishtar
YamiRique
Ishtar
Level 159
God Stats
1W - 3L
1,215 SR
Queue Stats
13W - 9L
1,290 Elo+
Party 1
Achilles
Achilles
igorblackshadow3
Achilles
Level 59
God Stats
25W - 30L
1,504 SR
Queue Stats
564W - 557L
1,444 Elo+
Solo
Team Averages
Level 126
1,576 SR
1,417 Elo+

VS

Team Averages
Level 104
1,315 SR
1,405 Elo+
Kuzenbo
Kuzenbo
BrownMDV
Kuzenbo
Level 104
God Stats
17W - 25L
1,443 SR
Queue Stats
243W - 253L
1,438 Elo+
Solo
Lancelot
Lancelot
aleatory_guy4567
Lancelot
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 279L
1,409 Elo+
Party 2
Tiamat
Tiamat
iTz_AleKZinD3L4S
Tiamat
Level 117
God Stats
2W - 6L
1,144 SR
Queue Stats
360W - 473L
1,381 Elo+
Party 2
Bellona
Bellona
jaggedmichael
Bellona
Level 126
God Stats
0W - 5L
1,100 SR
Queue Stats
530W - 710L
1,436 Elo+
Party 2
Izanami
Izanami
zMacroz-_-
Izanami
Level 67
God Stats
12W - 17L
1,388 SR
Queue Stats
205W - 291L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Azrael17vo
Awilix
16
2 / 3 / 8
9,719
572
6,018
15,072
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
ElGalinhaVerde
Zhong Kui
16
6 / 1 / 0
10,359
609
15,537
15,336
11,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maui
M1N0R14
Maui
13
0 / 0 / 3
8,126
478
2,427
8,044
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
YamiRique
Ishtar
16
2 / 2 / 1
9,209
542
6,660
9,855
4,232
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 1
9,011
530
11,591
17,789
14,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrownMDV
Kuzenbo
12
2 / 0 / 3
7,958
468
5,509
11,358
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 4
8,519
501
9,959
14,595
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 3 / 1
9,184
540
11,346
10,271
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
0 / 3 / 2
8,160
480
8,254
17,585
17,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
zMacroz-_-
Izanami
15
1 / 3 / 1
8,834
520
5,607
11,042
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
7
7
Deaths
12
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
Azrael17vo
Awilix
2
3
8
2
L
Kuzenbo
BrownMDV
Kuzenbo
2
0
3
3.5
W
Zhong Kui
ElGalinhaVerde
Zhong Kui
6
1
0
6
W
Maui
M1N0R14
Maui
0
0
3
1.5
W
Ishtar
YamiRique
Ishtar
2
2
1
1.25
L
1
3
4
1
L
3
3
1
1.17
W
2
1
1
2.5
L
Bellona
0
3
2
0.33
L
Izanami
zMacroz-_-
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,233
Damage
40,675
66,096
Taken
64,851
44,506
Mitigated
50,304
22,058
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Azrael17vo
Awilix
6,018
2,383
0
3,584
15,072
7,332
0
2,297
12,775
0
74,250
L
Kuzenbo
BrownMDV
Kuzenbo
5,509
2,426
0
3,389
11,358
12,509
114
4,823
6,535
18,841
0
W
Zhong Kui
ElGalinhaVerde
Zhong Kui
15,537
1,546
0
5,538
15,336
11,038
125
8,783
6,553
82,505
0
W
Maui
M1N0R14
Maui
2,427
1,065
0
2,601
8,044
7,292
234
2,540
5,504
20,048
0
W
Ishtar
YamiRique
Ishtar
6,660
5,020
0
2,291
9,855
4,232
1,956
1,202
8,653
0
87,397
L
9,959
2,485
0
5,307
14,595
7,025
35
6,115
8,480
0
66,141
L
11,346
809
0
2,255
10,271
8,049
0
5,398
4,873
75,116
0
W
11,591
2,527
0
8,044
17,789
14,612
0
2,979
14,810
1,529
63,666
L
Bellona
8,254
3,575
0
5,675
17,585
17,840
647
360
17,225
0
63,070
L
Izanami
zMacroz-_-
Izanami
5,607
4,441
0
3,729
11,042
4,881
0
1,780
9,262
0
76,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
42,655
533
Minions Killed
502
0
Camps Cleared
0
1,716,379
Distance Traveled
1,682,365
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,719
572
113
7
0
393,022
0
L
Kuzenbo
7,958
468
23
1
0
362,511
7
W
Zhong Kui
10,359
609
149
9
0
349,779
0
W
Maui
8,126
478
35
2
0
328,798
3
W
Ishtar
9,209
542
133
8
0
299,931
2
L
Lancelot
8,519
501
111
7
0
382,226
0
L
Tiamat
9,184
540
123
7
0
340,743
0
W
Achilles
9,011
530
103
6
0
344,849
6
L
Bellona
8,160
480
111
7
0
317,328
0
L
Izanami
8,834
520
134
8
0
279,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role