Player Matchup

Hel
Hel
 
Hel
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
GreenAnodyne
Nike
Level 33
God Stats
14W - 17L
1,526 SR
Queue Stats
107W - 101L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
irseb
Kukulkan
Level 100
God Stats
16W - 13L
1,601 SR
Queue Stats
21W - 14L
1,572 Elo+
Solo
Ymir
Ymir
pixiewrecked
Ymir
Level 65
God Stats
4W - 4L
1,276 SR
Queue Stats
322W - 322L
1,478 Elo+
Solo
Izanami
Izanami
sYmUn
Izanami
Level 41
God Stats
35W - 33L
1,554 SR
Queue Stats
189W - 216L
1,393 Elo+
Solo
Team Averages
Level 59
1,491 SR
1,489 Elo+

VS

Team Averages
Level 43
1,445 SR
1,421 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Enc0re01
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,348 Elo+
Party 3
Ishtar
Ishtar
GnoblarSpearman
Ishtar
Level 22
God Stats
0W - 4L
1,220 SR
Queue Stats
11W - 20L
1,411 Elo+
Party 3
Hun Batz
Hun Batz
LostCause308
Hun Batz
Level 41
God Stats
1W - 2L
1,506 SR
Queue Stats
123W - 127L
1,452 Elo+
Party 3
Hercules
Hercules
TacoRocks
Hercules
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 0 / 13
8,825
1,103
9,480
6,222
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 11
10,258
1,282
14,611
10,506
9,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
irseb
Kukulkan
15
2 / 0 / 12
9,537
1,192
10,519
2,013
917
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 14
10,087
1,261
8,992
11,246
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
sYmUn
Izanami
16
8 / 0 / 11
10,084
1,261
14,396
7,545
3,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

345

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 5 / 0
9,023
1,128
11,387
13,830
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
14
0 / 2 / 2
9,020
1,128
5,278
15,964
18,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 0
7,371
921
127
1,408
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
LostCause308
Hun Batz
13
0 / 8 / 0
8,115
1,014
10,007
17,694
7,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
TacoRocks
Hercules
13
0 / 5 / 1
8,023
1,003
6,563
14,746
8,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
5
21
Kills
2
2
Deaths
21
61
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
13
7.5
L
Anubis
 
Anubis
2
5
0
0.4
L
Maui
0
2
2
0.5
L
0
1
0
0
W
7
1
11
12.5
L
Hun Batz
LostCause308
Hun Batz
0
8
0
0
L
Hercules
TacoRocks
Hercules
0
5
1
0.1
W
Kukulkan
irseb
Kukulkan
2
0
12
8
W
3
1
14
10
W
Izanami
sYmUn
Izanami
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,998
Damage
33,362
37,532
Taken
63,642
27,750
Mitigated
43,506
11,829
Healing
6,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,480
704
4,048
2,517
6,222
2,297
0
3,093
3,129
17,445
0
L
Anubis
 
Anubis
11,387
420
0
3,680
13,830
7,574
0
6,238
7,255
35,535
0
L
Maui
5,278
1,688
0
1,053
15,964
18,868
0
6,456
9,103
17,284
0
L
127
87
0
183
1,408
448
0
541
831
0
1,020
W
14,611
2,488
0
2,246
10,506
9,203
0
4,353
6,153
0
19,387
L
Hun Batz
LostCause308
Hun Batz
10,007
1,514
0
70
17,694
7,938
0
8,291
9,223
0
30,120
L
Hercules
TacoRocks
Hercules
6,563
2,440
0
1,548
14,746
8,678
0
7,465
7,184
0
12,975
W
Kukulkan
irseb
Kukulkan
10,519
1,089
0
518
2,013
917
0
290
1,723
42,697
0
W
8,992
2,040
0
982
11,246
11,891
0
5,205
6,041
21,565
0
W
Izanami
sYmUn
Izanami
14,396
10,897
0
1,518
7,545
3,442
0
3,724
3,821
0
28,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
41,552
173
Minions Killed
149
7
Camps Cleared
5
846,687
Distance Traveled
645,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,825
1,103
21
3
3
195,778
0
L
Anubis
9,023
1,128
64
8
1
140,377
0
L
Maui
9,020
1,128
25
3
0
160,688
0
L
Ishtar
7,371
921
1
0
1
20,223
0
W
Nike
10,258
1,282
17
2
0
169,584
0
L
Hun Batz
8,115
1,014
38
5
2
162,496
0
L
Hercules
8,023
1,003
21
3
1
161,643
0
W
Kukulkan
9,537
1,192
83
10
3
174,671
0
W
Ymir
10,087
1,261
19
2
0
149,366
0
W
Izanami
10,084
1,261
33
4
1
157,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role