Player Matchup

Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SirMarley93
Olorun
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 256L
1,448 Elo+
Solo
He Bo
He Bo
YourKO
He Bo
Level 134
God Stats
1W - 1L
1,534 SR
Queue Stats
10W - 18L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
jemaili
Cernunnos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mitchellnl
Tsukuyomi
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 93L
1,535 Elo+
Solo
Team Averages
Level 136
1,507 SR
1,500 Elo+

VS

Team Averages
Level 143
1,463 SR
1,531 Elo+
Mulan
Mulan
Andy3OOOO
Mulan
Level 126
God Stats
10W - 15L
1,353 SR
Queue Stats
456W - 443L
1,515 Elo+
Party 2
Anubis
Anubis
Folroth
Anubis
Level 149
God Stats
7W - 4L
1,500 SR
Queue Stats
478W - 461L
1,559 Elo+
Party 2
Fenrir
Fenrir
OHDFoxy
Fenrir
Level 146
God Stats
2W - 3L
1,245 SR
Queue Stats
214W - 225L
1,572 Elo+
Solo
Eset
Eset
SS Coopiere
Eset
Level 144
God Stats
10W - 4L
1,433 SR
Queue Stats
606W - 602L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
ZzYUGOzZ
Baron Samedi
Level 148
God Stats
6W - 4L
1,782 SR
Queue Stats
638W - 647L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 9 / 8
8,409
601
6,701
16,535
9,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
19
5 / 5 / 10
11,184
799
8,895
16,162
7,389
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
YourKO
He Bo
15
1 / 6 / 11
9,283
663
12,229
12,327
4,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
jemaili
Cernunnos
19
6 / 4 / 7
11,161
797
14,192
13,323
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
mitchellnl
Tsukuyomi
17
6 / 8 / 8
11,230
802
19,471
18,479
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Andy3OOOO
Mulan
18
5 / 5 / 21
11,180
799
15,223
21,643
28,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Folroth
Anubis
19
11 / 3 / 12
11,764
840
20,550
12,609
7,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
OHDFoxy
Fenrir
18
5 / 4 / 19
10,889
778
8,845
17,957
24,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

18
2 / 3 / 21
10,348
739
11,776
11,593
5,527
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ZzYUGOzZ
Baron Samedi
18
9 / 4 / 16
11,670
834
14,969
14,002
8,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
121
18
Kills
32
32
Deaths
19
44
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
9
8
0.44
W
Mulan
Andy3OOOO
Mulan
5
5
21
3.1
W
Anubis
Folroth
Anubis
11
3
12
5.67
W
Fenrir
OHDFoxy
Fenrir
5
4
19
3.63
W
2
3
21
4.17
L
Olorun
5
5
10
2
L
He Bo
YourKO
He Bo
1
6
11
1.08
W
Baron Samedi
ZzYUGOzZ
Baron Samedi
9
4
16
4.25
L
Cernunnos
jemaili
Cernunnos
6
4
7
2.38
L
Tsukuyomi
mitchellnl
Tsukuyomi
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,488
Damage
71,363
76,826
Taken
77,804
33,667
Mitigated
74,518
20,406
Healing
25,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,701
427
294
1,180
16,535
9,140
0
10,215
6,011
11,935
0
W
Mulan
Andy3OOOO
Mulan
15,223
1,417
422
3,183
21,643
28,757
844
8,456
13,187
0
30,661
W
Anubis
Folroth
Anubis
20,550
776
575
3,882
12,609
7,312
2,706
5,130
7,479
47,360
0
W
Fenrir
OHDFoxy
Fenrir
8,845
1,122
378
2,842
17,957
24,354
1,791
7,022
10,935
2,257
11,608
W
11,776
243
2,620
2,408
11,593
5,527
1,144
2,891
8,702
22,877
0
L
Olorun
8,895
5,052
2,914
7,008
16,162
7,389
1,175
10,271
5,623
23,285
0
L
He Bo
YourKO
He Bo
12,229
280
385
1,495
12,327
4,104
327
7,416
4,783
21,366
0
W
Baron Samedi
ZzYUGOzZ
Baron Samedi
14,969
547
6,101
3,380
14,002
8,568
1,463
4,326
9,676
30,941
0
L
Cernunnos
jemaili
Cernunnos
14,192
6,268
126
3,367
13,323
5,449
542
8,268
4,703
0
29,304
L
Tsukuyomi
mitchellnl
Tsukuyomi
19,471
2,820
0
3,637
18,479
7,585
0
11,780
6,368
0
34,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
55,851
133
Minions Killed
153
0
Camps Cleared
0
1,123,125
Distance Traveled
1,215,797
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,409
601
12
1
0
174,759
0
W
Mulan
11,180
799
32
2
0
231,710
0
W
Anubis
11,764
840
44
3
0
230,078
0
W
Fenrir
10,889
778
8
1
0
254,432
0
W
Eset
10,348
739
28
2
0
263,348
0
L
Olorun
11,184
799
36
3
0
241,343
0
L
He Bo
9,283
663
28
2
0
239,943
0
W
Baron Samedi
11,670
834
41
3
0
236,229
0
L
Cernunnos
11,161
797
35
3
0
226,865
0
L
Tsukuyomi
11,230
802
22
2
0
240,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role