Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum III
 
Heimdallr
Platinum III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Platinum III
HoldTheseLzho3
Hel
Platinum III
Level 149
God Stats
6W - 2L
1,837 SR
Queue Stats
331W - 314L
1,826 MMR
Solo
Merlin
Merlin
Platinum II
ItWasMeßarry
Merlin
Platinum II
Level 139
God Stats
14W - 13L
1,469 SR
Queue Stats
278W - 263L
1,908 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,561 SR
1,647 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,556 SR
1,867 MMR
Awilix
Awilix
Diamond IV
CordialTundra
Awilix
Diamond IV
Level 158
God Stats
7W - 12L
1,464 SR
Queue Stats
543W - 512L
1,885 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Scarre23
Morgan Le Fay
Platinum III
Level 114
God Stats
6W - 11L
1,467 SR
Queue Stats
229W - 216L
1,905 MMR
Solo
Danzaburou
Danzaburou
Diamond V
VéLkO
Danzaburou
Diamond V
Level 159
God Stats
7W - 6L
1,685 SR
Queue Stats
211W - 201L
1,898 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Wooootang
Ne Zha
Platinum V
Level 123
God Stats
9W - 7L
1,665 SR
Queue Stats
66W - 66L
1,836 MMR
Solo
Yemoja
Yemoja
Platinum III
unstoppable2155
Yemoja
Platinum III
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
456W - 424L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 0
3,387
677
141
2,647
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
 
Bakasura
6
0 / 2 / 0
3,344
669
530
4,610
1,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
 
Heimdallr
5
0 / 1 / 0
2,988
598
1,383
3,729
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
3,113
623
271
1,970
590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,410
682
232
1,441
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangSolThor

VS

Bans
SusanoHe BoSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,597
719
828
2,243
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Scarre23
Morgan Le Fay
1
0 / 0 / 0
2,439
488
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
VéLkO
Danzaburou
5
0 / 0 / 0
3,046
609
1,570
1,736
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Wooootang
Ne Zha
7
2 / 0 / 0
4,119
824
3,458
3,028
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 1
3,525
705
1,454
2,394
897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
W
Bakasura
 
Bakasura
0
2
0
0
W
Heimdallr
 
Heimdallr
0
1
0
0
L
1
0
0
1
W
0
0
0
0
W
0
0
0
0
L
Morgan Le Fay
Scarre23
Morgan Le Fay
0
0
0
0
L
Danzaburou
VéLkO
Danzaburou
0
0
0
0
L
Ne Zha
Wooootang
Ne Zha
2
0
0
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,557
Damage
7,310
14,397
Taken
9,401
4,182
Mitigated
2,786
7,962
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
141
71
0
1,781
2,647
760
0
52
2,595
0
13,452
W
Bakasura
 
Bakasura
530
391
0
2,105
4,610
1,345
0
0
4,610
0
10,306
W
Heimdallr
 
Heimdallr
1,383
925
0
1,535
3,729
1,150
0
1,007
2,722
0
13,807
L
828
312
0
1,405
2,243
604
0
16
2,227
0
14,939
W
271
36
893
1,023
1,970
590
0
395
1,575
8,073
0
W
232
52
0
625
1,441
337
0
0
1,441
22,816
0
L
Morgan Le Fay
Scarre23
Morgan Le Fay
0
0
0
0
0
0
0
0
0
638
0
L
Danzaburou
VéLkO
Danzaburou
1,570
834
0
804
1,736
446
0
111
1,625
0
18,472
L
Ne Zha
Wooootang
Ne Zha
3,458
1,247
0
949
3,028
839
0
0
3,003
0
20,864
L
1,454
575
723
802
2,394
897
0
376
2,018
11,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,242
Gold Earned
16,726
143
Minions Killed
104
0
Camps Cleared
0
484,999
Distance Traveled
424,864
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,387
677
30
6
0
124,971
0
W
Bakasura
3,344
669
32
6
0
108,392
0
W
Heimdallr
2,988
598
20
4
0
75,464
0
L
Awilix
3,597
719
35
7
0
123,357
0
W
Hel
3,113
623
18
4
0
86,737
0
W
Merlin
3,410
682
43
9
0
89,435
2
L
Morgan Le Fay
2,439
488
0
0
0
15,437
0
L
Danzaburou
3,046
609
24
5
0
86,055
0
L
Ne Zha
4,119
824
29
6
0
111,159
0
L
Yemoja
3,525
705
16
3
0
88,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role