Player Matchup

Charybdis
Charybdis
Bucciahotti
Charybdis
Level 21
God Stats
3W - 2L
1,715 SR
Queue Stats
12W - 19L
1,434 Elo+
Party 4
Ares
Ares
Ira Neat
Ares
Level 108
God Stats
2W - 2L
1,770 SR
Queue Stats
28W - 27L
1,513 Elo+
Party 4
Nu Wa
Nu Wa
Odiseummm
Nu Wa
Level 75
God Stats
0W - 6L
1,217 SR
Queue Stats
106W - 122L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
TallHyperion753
Ao Kuang
Level 100
God Stats
15W - 10L
1,583 SR
Queue Stats
347W - 341L
1,453 Elo+
Party 1
Fenrir
Fenrir
TheOrangeButton
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 71L
1,434 Elo+
Solo
Team Averages
Level 81
1,557 SR
1,465 Elo+

VS

Team Averages
Level 68
1,573 SR
1,496 Elo+
Anubis
Anubis
Benzaiii
Anubis
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 57L
1,449 Elo+
Party 3
Loki
Loki
Crazybanana07
Loki
Level 67
God Stats
25W - 11L
1,691 SR
Queue Stats
141W - 117L
1,478 Elo+
Party 2
Nike
Nike
Im2Bored
Nike
Level 49
God Stats
2W - 2L
1,302 SR
Queue Stats
67W - 48L
1,488 Elo+
Party 2
Sol
Sol
lustridus
Sol
Level 65
God Stats
7W - 3L
1,431 SR
Queue Stats
37W - 34L
1,532 Elo+
Party 3
Hades
Hades
vestroyer
Hades
Level 68
God Stats
11W - 2L
1,938 SR
Queue Stats
66W - 53L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bucciahotti
Charybdis
14
1 / 5 / 3
8,441
497
6,660
14,937
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
2 / 5 / 0
7,766
457
5,300
20,636
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Odiseummm
Nu Wa
14
0 / 4 / 2
8,212
483
9,707
11,330
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
15
2 / 4 / 0
9,363
551
9,737
20,763
13,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 2
7,832
461
3,988
17,283
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benzaiii
Anubis
17
8 / 0 / 7
10,958
645
17,594
9,890
6,195
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 1 / 7
10,149
597
13,233
11,830
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nike
14
1 / 1 / 12
8,959
527
8,001
18,063
15,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 3 / 5
10,552
621
14,830
10,618
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
vestroyer
Hades
15
1 / 2 / 3
9,438
555
8,705
11,946
8,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
6
Kills
24
24
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
Benzaiii
Anubis
8
0
7
11.5
L
Charybdis
Bucciahotti
Charybdis
1
5
3
0.5
W
7
1
7
10.5
W
Nike
1
1
12
7
L
Ares
2
5
0
0.4
L
Nu Wa
Odiseummm
Nu Wa
0
4
2
0.25
L
Ao Kuang
2
4
0
0.5
L
1
6
2
0.33
W
7
3
5
3.17
W
Hades
vestroyer
Hades
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
62,363
84,949
Taken
62,347
48,358
Mitigated
40,185
20,518
Healing
29,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Benzaiii
Anubis
17,594
185
0
8,253
9,890
6,195
1,480
4,909
4,981
89,108
0
L
Charybdis
Bucciahotti
Charybdis
6,660
4,292
0
4,344
14,937
6,142
612
8,601
6,336
0
61,848
W
13,233
3,434
0
1,902
11,830
5,107
0
4,259
7,571
0
82,795
W
Nike
8,001
825
224
6,779
18,063
15,302
609
6,417
11,646
0
35,552
L
Ares
5,300
364
0
3,863
20,636
18,794
0
10,446
10,190
29,916
0
L
Nu Wa
Odiseummm
Nu Wa
9,707
1,006
0
722
11,330
3,617
0
4,721
6,609
72,934
0
L
Ao Kuang
9,737
3,499
0
9,189
20,763
13,708
612
10,977
9,786
75,259
0
L
3,988
1,891
0
2,400
17,283
6,097
0
5,812
11,471
0
49,529
W
14,830
6,980
0
4,810
10,618
5,074
2,840
1,825
8,793
89,282
7,753
W
Hades
vestroyer
Hades
8,705
1,548
78
7,089
11,946
8,507
305
8,034
3,912
67,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
50,056
473
Minions Killed
554
0
Camps Cleared
0
1,577,345
Distance Traveled
1,685,923
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,958
645
145
9
0
310,395
4
L
Charybdis
8,441
497
106
6
0
291,209
0
W
Loki
10,149
597
101
6
0
411,551
0
W
Nike
8,959
527
39
2
0
343,010
0
L
Ares
7,766
457
30
2
0
329,825
4
L
Nu Wa
8,212
483
133
8
0
300,050
2
L
Ao Kuang
9,363
551
136
8
0
320,801
5
L
Fenrir
7,832
461
68
4
0
335,460
2
W
Sol
10,552
621
145
9
0
323,299
0
W
Hades
9,438
555
124
7
0
297,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role