Player Matchup

Kuzenbo
Kuzenbo
Gold V
KizerWave
Kuzenbo
Gold V
Level 158
God Stats
0W - 5L
1,338 SR
Queue Stats
336W - 322L
1,374 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 158
1,338 SR
1,374 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,787 SR
1,326 MMR
Bakasura
Bakasura
Bronze III
poetisch-equator
Bakasura
Bronze III
Level 84
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 4L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KizerWave
Kuzenbo
20
3 / 6 / 0
16,055
845
24,051
30,263
45,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
UllrChronosAh Muzen CabMorgan Le FayHe Bo

VS

Bans
Ao KuangHadesKaliAnubisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 0
16,951
892
24,558
33,171
31,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
6
6
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
KizerWave
Kuzenbo
3
6
0
0.5
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,051
Damage
24,558
30,263
Taken
33,171
45,532
Mitigated
31,387
5,678
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
KizerWave
Kuzenbo
24,051
5,677
0
5,678
30,263
45,532
534
513
23,909
108,900
0
W
24,558
15,910
0
17,883
33,171
31,387
2,599
24,692
8,479
0
102,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,055
Gold Earned
16,951
164
Minions Killed
198
5
Camps Cleared
11
342,832
Distance Traveled
386,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
16,055
845
164
9
5
342,832
2
W
Bakasura
16,951
892
198
10
11
386,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role