Player Matchup

Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
DiNuBoBy
Kukulkan
Level 123
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Ymir
Ymir
Fïjï
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 24L
2,003 Elo+
Solo
Skadi
Skadi
Sunrisers01
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,706 Elo+
Party 1
Hades
Hades
Tòastii
Hades
Level 29
God Stats
4W - 1L
1,887 SR
Queue Stats
82W - 54L
1,608 Elo+
Party 3
Team Averages
Level 75
1,614 SR
1,705 Elo+

VS

Team Averages
Level 138
1,527 SR
1,494 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jiggg
Atlas
Level 69
God Stats
6W - 3L
1,466 SR
Queue Stats
75W - 57L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
NiceSkin
Guan Yu
Level 159
God Stats
5W - 5L
1,457 SR
Queue Stats
352W - 334L
1,485 Elo+
Solo
Susano
Susano
SummerSwordSage
Susano
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,493 Elo+
Party 2
Ishtar
Ishtar
Xk483
Ishtar
Level 173
God Stats
6W - 2L
1,714 SR
Queue Stats
142W - 97L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 4 / 2
7,696
550
9,800
12,823
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
DiNuBoBy
Kukulkan
11
2 / 3 / 1
6,827
488
1,566
6,765
2,526
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Fïjï
Ymir
3
0 / 2 / 0
4,652
332
1,756
4,748
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 2
7,122
509
5,578
8,501
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Tòastii
Hades
12
1 / 3 / 0
6,946
496
4,582
7,933
4,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 2 / 2
8,230
588
2,909
6,478
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Jiggg
Atlas
12
4 / 2 / 4
7,944
567
4,210
11,037
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
NiceSkin
Guan Yu
14
1 / 1 / 3
7,899
564
4,475
10,387
8,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 0 / 3
8,347
596
6,307
9,778
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ishtar
Xk483
Ishtar
13
2 / 2 / 3
8,082
577
5,368
9,600
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
15
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
2
1
W
Kukulkan
 
Kukulkan
3
2
2
2
L
Kukulkan
DiNuBoBy
Kukulkan
2
3
1
0.83
L
Ymir
Fïjï
Ymir
0
2
0
0
W
Atlas
Jiggg
Atlas
4
2
4
3
W
Guan Yu
NiceSkin
Guan Yu
1
1
3
2.5
W
5
0
3
6.5
L
0
3
2
0.33
L
Hades
Tòastii
Hades
1
3
0
0.33
W
Ishtar
Xk483
Ishtar
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,282
Damage
23,269
40,770
Taken
47,280
16,729
Mitigated
29,981
8,147
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,800
2,355
0
2,585
12,823
4,029
0
2,003
10,762
0
58,698
W
Kukulkan
 
Kukulkan
2,909
81
0
1,236
6,478
3,098
694
401
6,077
70,291
0
L
Kukulkan
DiNuBoBy
Kukulkan
1,566
81
0
316
6,765
2,526
0
1,859
4,778
46,037
0
L
Ymir
Fïjï
Ymir
1,756
640
0
1,415
4,748
2,303
0
939
3,809
5,239
0
W
Atlas
Jiggg
Atlas
4,210
1,718
175
2,833
11,037
9,921
223
2,503
8,534
21,754
0
W
Guan Yu
NiceSkin
Guan Yu
4,475
608
0
2,658
10,387
8,540
0
4,582
5,805
0
52,867
W
6,307
2,665
0
875
9,778
4,207
70
704
9,074
0
62,648
L
5,578
1,688
0
591
8,501
3,084
0
1,687
6,765
0
60,432
L
Hades
Tòastii
Hades
4,582
1,526
57
3,183
7,933
4,787
0
363
7,537
44,353
0
W
Ishtar
Xk483
Ishtar
5,368
3,332
0
5,014
9,600
4,215
405
958
8,642
0
62,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
40,502
365
Minions Killed
416
0
Camps Cleared
0
1,160,971
Distance Traveled
1,336,071
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,696
550
83
6
0
320,931
0
W
Kukulkan
8,230
588
123
9
0
250,010
0
L
Kukulkan
6,827
488
74
5
0
244,993
0
L
Ymir
4,652
332
5
0
0
77,763
0
W
Atlas
7,944
567
25
2
0
291,472
0
W
Guan Yu
7,899
564
71
5
0
258,422
2
W
Susano
8,347
596
90
6
0
323,380
2
L
Skadi
7,122
509
105
8
0
269,766
3
L
Hades
6,946
496
98
7
0
247,518
0
W
Ishtar
8,082
577
107
8
0
212,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role