Player Matchup

Loki
Loki
 
Loki
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
HaveANice1
Xing Tian
Level 122
God Stats
3W - 4L
1,210 SR
Queue Stats
370W - 358L
1,509 Elo+
Solo
Tiamat
Tiamat
LilDewd
Tiamat
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
175W - 148L
1,629 Elo+
Solo
Chaac
Chaac
Srkuaker
Chaac
Level 89
God Stats
30W - 17L
1,720 SR
Queue Stats
158W - 132L
1,611 Elo+
Solo
Cernunnos
Cernunnos
svcnwashere
Cernunnos
Level 148
God Stats
1W - 0L
1,585 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,550 Elo+

VS

Team Averages
Level 88
1,500 SR
1,506 Elo+
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
SaLes7
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,783 Elo+
Party 2
Olorun
Olorun
Sophesticated
Olorun
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 63L
1,244 Elo+
Party 1
Poseidon
Poseidon
kingnkosi1
Poseidon
Level 100
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 19L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 1 / 2
6,782
565
4,532
6,624
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
HaveANice1
Xing Tian
10
0 / 0 / 1
5,941
495
2,221
10,417
6,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
LilDewd
Tiamat
12
2 / 1 / 0
6,978
582
3,286
5,885
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
Srkuaker
Chaac
13
3 / 2 / 1
7,208
601
5,312
12,321
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
svcnwashere
Cernunnos
11
1 / 4 / 0
5,985
499
7,538
11,183
4,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 3 / 0
6,903
575
5,718
9,377
4,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
 
Khepri
9
0 / 1 / 3
6,033
503
2,966
8,630
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
SaLes7
Nemesis
11
1 / 3 / 1
6,530
544
3,831
10,253
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 0
6,679
557
9,809
8,914
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
kingnkosi1
Poseidon
13
1 / 1 / 0
7,723
644
4,086
5,719
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
9
Kills
8
8
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
2
4
L
Nike
 
Nike
2
3
0
0.67
L
Khepri
 
Khepri
0
1
3
1.5
W
Xing Tian
HaveANice1
Xing Tian
0
0
1
0.5
W
Tiamat
LilDewd
Tiamat
2
1
0
2
L
Nemesis
SaLes7
Nemesis
1
3
1
0.5
L
4
1
0
4
W
Chaac
Srkuaker
Chaac
3
2
1
1.75
L
Poseidon
kingnkosi1
Poseidon
1
1
0
1
W
Cernunnos
svcnwashere
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,889
Damage
26,410
46,430
Taken
42,893
29,503
Mitigated
18,972
18,862
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,532
670
0
560
6,624
2,319
0
1,233
5,391
0
48,876
L
Nike
 
Nike
5,718
2,102
0
2,282
9,377
4,619
0
0
8,765
0
46,838
L
Khepri
 
Khepri
2,966
157
226
2,568
8,630
5,309
301
838
7,792
15,107
0
W
Xing Tian
HaveANice1
Xing Tian
2,221
119
2,051
3,401
10,417
6,556
0
5,619
4,798
17,929
0
W
Tiamat
LilDewd
Tiamat
3,286
253
0
2,366
5,885
3,208
0
2,998
2,887
54,890
0
L
Nemesis
SaLes7
Nemesis
3,831
1,296
0
2,001
10,253
3,218
56
469
9,562
0
41,984
L
9,809
4,889
210
5,751
8,914
3,756
1,154
1,119
7,795
54,987
0
W
Chaac
Srkuaker
Chaac
5,312
663
0
6,539
12,321
13,059
0
0
12,321
0
53,080
L
Poseidon
kingnkosi1
Poseidon
4,086
610
0
500
5,719
2,070
0
2,995
2,648
66,082
0
W
Cernunnos
svcnwashere
Cernunnos
7,538
4,179
261
3,684
11,183
4,361
0
7,104
4,079
0
51,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,894
Gold Earned
33,868
356
Minions Killed
384
0
Camps Cleared
0
1,251,012
Distance Traveled
1,223,866
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,782
565
72
6
0
273,890
0
L
Nike
6,903
575
83
7
0
228,778
2
L
Khepri
6,033
503
23
2
0
249,998
0
W
Xing Tian
5,941
495
11
1
0
274,263
2
W
Tiamat
6,978
582
111
9
0
229,650
3
L
Nemesis
6,530
544
63
5
0
290,436
1
L
Olorun
6,679
557
82
7
0
216,091
0
W
Chaac
7,208
601
90
8
0
279,739
2
L
Poseidon
7,723
644
133
11
0
238,563
4
W
Cernunnos
5,985
499
72
6
0
193,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role