Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Dariom
Xbalanque
Gold IV
Level 78
God Stats
20W - 21L
1,508 SR
Queue Stats
80W - 107L
1,424 MMR
Party 2
Geb
Geb
Gold V
Foxzero
Geb
Gold V
Level 63
God Stats
9W - 10L
1,548 SR
Queue Stats
80W - 107L
1,424 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,519 SR
1,449 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,616 SR
1,259 MMR
Nox
Nox
Bronze III
AdamSkog
Nox
Bronze III
Level 104
God Stats
9W - 10L
1,500 SR
Queue Stats
53W - 60L
1,369 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
LethalClutchz
Kumbhakarna
Silver IV
Level 98
God Stats
7W - 7L
1,441 SR
Queue Stats
151W - 159L
1,056 MMR
Party 1
Fenrir
Fenrir
Silver I
Not-Ahmad---
Fenrir
Silver I
Level 78
God Stats
5W - 2L
1,906 SR
Queue Stats
25W - 31L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 2 / 8
8,879
740
9,296
7,860
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Dariom
Xbalanque
16
9 / 0 / 3
10,178
848
23,666
11,735
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
14
1 / 1 / 10
9,523
794
5,522
8,193
7,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasAchillesAo KuangNe ZhaThoth

VS

Bans
KuzenboMauiPoseidonShivaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,677
640
6,097
8,792
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
LethalClutchz
Kumbhakarna
11
0 / 5 / 1
7,662
639
4,251
17,840
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
12
3 / 3 / 0
8,150
679
6,895
18,584
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
3
3
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
8
3
L
0
4
0
0
W
Xbalanque
Dariom
Xbalanque
9
0
3
10.5
W
Geb
1
1
10
6
L
Kumbhakarna
LethalClutchz
Kumbhakarna
0
5
1
0.1
L
Fenrir
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,484
Damage
17,243
27,788
Taken
45,216
16,084
Mitigated
36,876
14,312
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,296
760
0
883
7,860
2,909
334
1,932
5,762
52,026
0
L
6,097
790
0
12
8,792
3,376
0
4,775
4,017
30,618
0
W
Xbalanque
Dariom
Xbalanque
23,666
17,153
0
6,774
11,735
5,887
2,528
4,802
6,764
0
57,234
W
Geb
5,522
714
3,200
3,455
8,193
7,288
294
4,106
3,928
11,697
0
L
Kumbhakarna
LethalClutchz
Kumbhakarna
4,251
455
0
1,805
17,840
15,707
0
4,608
13,232
15,075
0
L
Fenrir
6,895
940
0
2,606
18,584
17,793
0
5,779
12,805
0
25,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
23,489
152
Minions Killed
111
0
Camps Cleared
0
645,705
Distance Traveled
671,684
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,879
740
63
5
0
188,037
0
L
Nox
7,677
640
60
5
0
201,392
0
W
Xbalanque
10,178
848
76
6
0
217,753
0
W
Geb
9,523
794
13
1
0
239,915
1
L
Kumbhakarna
7,662
639
18
2
0
218,297
3
L
Fenrir
8,150
679
33
3
0
251,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role