Player Matchup

Cu Chulainn
Cu Chulainn
Accursius13
Cu Chulainn
Level 124
God Stats
2W - 2L
1,845 SR
Queue Stats
208W - 234L
1,543 Elo+
Solo
Heimdallr
Heimdallr
BigJolly
Heimdallr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 51L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
KILLER-973x
Kukulkan
Level 59
God Stats
22W - 14L
1,602 SR
Queue Stats
30W - 43L
1,516 Elo+
Party 3
Neith
Neith
READY_973
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,342 Elo+
Party 3
Ao Kuang
Ao Kuang
Shaeleigh
Ao Kuang
Level 133
God Stats
9W - 10L
1,128 SR
Queue Stats
41W - 55L
1,489 Elo+
Party 1
Team Averages
Level 79
1,515 SR
1,478 Elo+

VS

Team Averages
Level 104
1,622 SR
1,525 Elo+
Artio
Artio
SlainMyth
Artio
Level 108
God Stats
6W - 8L
1,262 SR
Queue Stats
473W - 480L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
XxLUC4R1OxX
Baron Samedi
Level 127
God Stats
22W - 8L
1,845 SR
Queue Stats
105W - 75L
1,638 Elo+
Solo
Loki
Loki
l3luescreen
Loki
Level 89
God Stats
18W - 8L
1,741 SR
Queue Stats
49W - 45L
1,584 Elo+
Solo
Aphrodite
Aphrodite
pestilence2003
Aphrodite
Level 109
God Stats
7W - 13L
1,314 SR
Queue Stats
509W - 518L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
tyjuki
Gilgamesh
Level 89
God Stats
11W - 7L
1,948 SR
Queue Stats
150W - 159L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Accursius13
Cu Chulainn
15
0 / 3 / 2
8,936
894
9,914
16,957
20,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
BigJolly
Heimdallr
15
1 / 6 / 2
9,676
968
9,118
20,202
10,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
KILLER-973x
Kukulkan
15
0 / 0 / 2
9,586
959
14,064
4,755
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
READY_973
Neith
15
0 / 2 / 4
9,467
947
11,321
8,933
4,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Shaeleigh
Ao Kuang
16
4 / 6 / 1
10,697
1,070
17,270
21,999
11,420
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

209

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
SlainMyth
Artio
17
4 / 1 / 10
11,839
1,184
13,672
23,389
27,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
XxLUC4R1OxX
Baron Samedi
16
3 / 0 / 13
10,815
1,082
22,788
8,476
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 2 / 8
10,570
1,057
13,448
15,325
8,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
pestilence2003
Aphrodite
16
1 / 2 / 9
10,098
1,010
7,118
9,870
6,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
tyjuki
Gilgamesh
17
6 / 0 / 7
11,408
1,141
11,535
14,025
17,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
5
Kills
17
17
Deaths
5
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Accursius13
Cu Chulainn
0
3
2
0.33
L
Heimdallr
BigJolly
Heimdallr
1
6
2
0.33
L
Kukulkan
KILLER-973x
Kukulkan
0
0
2
1
L
Neith
READY_973
Neith
0
2
4
1
L
Ao Kuang
Shaeleigh
Ao Kuang
4
6
1
0.75
W
Artio
SlainMyth
Artio
4
1
10
9
W
Baron Samedi
XxLUC4R1OxX
Baron Samedi
3
0
13
9.5
W
3
2
8
3.5
W
Aphrodite
pestilence2003
Aphrodite
1
2
9
2.75
W
Gilgamesh
tyjuki
Gilgamesh
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,687
Damage
68,561
72,846
Taken
71,085
48,836
Mitigated
67,238
9,454
Healing
31,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Accursius13
Cu Chulainn
9,914
1,609
0
2,106
16,957
20,562
0
9,373
7,134
0
20,448
L
Heimdallr
BigJolly
Heimdallr
9,118
3,985
0
1,254
20,202
10,569
0
12,588
7,041
0
27,829
L
Kukulkan
KILLER-973x
Kukulkan
14,064
349
0
23
4,755
2,012
0
2,720
1,738
42,034
0
L
Neith
READY_973
Neith
11,321
4,679
0
679
8,933
4,273
0
5,358
3,328
0
23,678
L
Ao Kuang
Shaeleigh
Ao Kuang
17,270
3,916
0
5,392
21,999
11,420
0
11,697
9,719
29,548
0
W
Artio
SlainMyth
Artio
13,672
1,923
3,739
6,028
23,389
27,755
0
9,735
13,654
25,316
726
W
Baron Samedi
XxLUC4R1OxX
Baron Samedi
22,788
1,315
3,163
3,957
8,476
6,908
0
2,879
5,597
42,212
0
W
13,448
2,941
0
1,446
15,325
8,408
0
6,842
8,483
0
41,762
W
Aphrodite
pestilence2003
Aphrodite
7,118
851
7,170
4,129
9,870
6,573
0
6,572
3,298
19,788
0
W
Gilgamesh
tyjuki
Gilgamesh
11,535
2,848
0
1,487
14,025
17,594
0
5,306
8,719
0
18,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,362
Gold Earned
54,730
198
Minions Killed
201
6
Camps Cleared
8
912,102
Distance Traveled
1,126,257
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,936
894
19
2
1
183,151
0
L
Heimdallr
9,676
968
49
5
1
170,183
0
L
Kukulkan
9,586
959
78
8
1
201,179
0
L
Neith
9,467
947
30
3
0
182,209
0
L
Ao Kuang
10,697
1,070
22
2
3
175,380
0
W
Artio
11,839
1,184
17
2
1
277,092
4
W
Baron Samedi
10,815
1,082
58
6
2
207,724
0
W
Loki
10,570
1,057
87
9
1
202,621
0
W
Aphrodite
10,098
1,010
23
2
3
192,624
0
W
Gilgamesh
11,408
1,141
16
2
1
246,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role