Player Matchup

Chang'e
Chang'e
Rаndevu
Chang'e
Level 153
God Stats
6W - 2L
1,715 SR
Queue Stats
333W - 304L
1,504 Elo+
Solo
Scylla
Scylla
Vim_Tek_67
Scylla
Level 123
God Stats
2W - 2L
1,298 SR
Queue Stats
73W - 61L
1,558 Elo+
Solo
Cernunnos
Cernunnos
aMaGoKu
Cernunnos
Level 227
God Stats
2W - 1L
1,298 SR
Queue Stats
215W - 229L
1,592 Elo+
Solo
Athena
Athena
isaco100
Athena
Level 129
God Stats
2W - 1L
1,596 SR
Queue Stats
67W - 54L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
opexok
Erlang Shen
Level 157
God Stats
6W - 5L
1,561 SR
Queue Stats
247W - 263L
1,573 Elo+
Solo
Team Averages
Level 158
1,494 SR
1,557 Elo+

VS

Team Averages
Level 127
1,620 SR
1,519 Elo+
Lancelot
Lancelot
Emilesanc
Lancelot
Level 168
God Stats
0W - 3L
1,500 SR
Queue Stats
203W - 213L
1,492 Elo+
Solo
Thor
Thor
LunaNLR
Thor
Level 122
God Stats
7W - 7L
1,625 SR
Queue Stats
551W - 528L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
Moonlight230
Baba Yaga
Level 86
God Stats
19W - 12L
1,624 SR
Queue Stats
553W - 536L
1,510 Elo+
Party 1
Artemis
Artemis
PatrickC90
Artemis
Level 129
God Stats
7W - 3L
1,715 SR
Queue Stats
497W - 495L
1,527 Elo+
Solo
Guan Yu
Guan Yu
zagar4e
Guan Yu
Level 132
God Stats
3W - 4L
1,634 SR
Queue Stats
388W - 352L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rаndevu
Chang'e
16
3 / 1 / 12
8,935
812
10,497
16,290
11,892
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Vim_Tek_67
Scylla
14
2 / 2 / 12
8,934
812
13,670
10,700
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
aMaGoKu
Cernunnos
16
6 / 2 / 8
9,705
882
19,478
15,848
8,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
isaco100
Athena
14
3 / 3 / 12
9,272
843
9,880
20,107
25,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
opexok
Erlang Shen
15
3 / 3 / 13
8,832
803
18,371
19,118
25,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Emilesanc
Lancelot
15
3 / 3 / 6
8,172
743
12,611
15,795
12,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
LunaNLR
Thor
12
2 / 5 / 3
7,213
656
11,837
13,662
9,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Moonlight230
Baba Yaga
17
3 / 1 / 4
8,604
782
21,820
11,912
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
PatrickC90
Artemis
14
1 / 3 / 7
7,577
689
15,610
16,262
9,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
zagar4e
Guan Yu
14
1 / 5 / 7
8,115
738
6,460
19,426
21,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
17
Kills
10
11
Deaths
17
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Emilesanc
Lancelot
3
3
6
2
L
Thor
LunaNLR
Thor
2
5
3
0.7
L
Baba Yaga
Moonlight230
Baba Yaga
3
1
4
5
L
Artemis
PatrickC90
Artemis
1
3
7
1.5
W
Chang'e
Rаndevu
Chang'e
3
1
12
9
W
Scylla
Vim_Tek_67
Scylla
2
2
12
4
W
Cernunnos
aMaGoKu
Cernunnos
6
2
8
5
W
Athena
isaco100
Athena
3
3
12
3
W
Erlang Shen
opexok
Erlang Shen
3
3
13
3.17
L
Guan Yu
zagar4e
Guan Yu
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,896
Damage
68,338
82,063
Taken
77,057
76,145
Mitigated
59,735
40,994
Healing
33,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Emilesanc
Lancelot
12,611
1,807
1,275
2,826
15,795
12,077
0
8,088
7,599
0
14,431
L
Thor
LunaNLR
Thor
11,837
662
777
526
13,662
9,707
0
6,669
6,841
0
14,169
L
Baba Yaga
Moonlight230
Baba Yaga
21,820
808
770
2,675
11,912
7,249
0
5,609
6,191
39,697
0
L
Artemis
PatrickC90
Artemis
15,610
7,553
2,344
4,644
16,262
9,243
0
7,730
8,426
0
30,312
W
Chang'e
Rаndevu
Chang'e
10,497
733
11,234
6,898
16,290
11,892
469
4,593
11,697
22,905
0
W
Scylla
Vim_Tek_67
Scylla
13,670
870
2,362
1,309
10,700
4,719
1,446
3,380
7,320
19,980
0
W
Cernunnos
aMaGoKu
Cernunnos
19,478
6,385
4,062
5,524
15,848
8,586
1,354
5,242
10,606
0
43,651
W
Athena
isaco100
Athena
9,880
2,462
824
2,909
20,107
25,234
443
4,762
15,345
13,452
0
W
Erlang Shen
opexok
Erlang Shen
18,371
5,075
1,010
4,862
19,118
25,714
277
3,843
15,275
6,416
18,324
L
Guan Yu
zagar4e
Guan Yu
6,460
939
11,082
6,343
19,426
21,459
0
9,837
9,133
0
10,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
39,681
124
Minions Killed
92
0
Camps Cleared
0
1,036,498
Distance Traveled
1,065,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,172
743
6
1
0
235,475
0
L
Thor
7,213
656
6
1
0
193,993
0
L
Baba Yaga
8,604
782
40
4
0
229,514
0
L
Artemis
7,577
689
27
2
0
198,739
0
W
Chang'e
8,935
812
28
3
0
248,402
0
W
Scylla
8,934
812
22
2
0
198,613
0
W
Cernunnos
9,705
882
55
5
0
182,832
0
W
Athena
9,272
843
9
1
0
206,494
0
W
Erlang Shen
8,832
803
10
1
0
200,157
0
L
Guan Yu
8,115
738
13
1
0
207,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role