Player Matchup

Gilgamesh
Gilgamesh
ChompieDragon
Gilgamesh
Level 69
God Stats
20W - 8L
1,519 SR
Queue Stats
147W - 169L
1,420 Elo+
Party 1
Hachiman
Hachiman
DerpMeetsTF2
Hachiman
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 20L
1,682 Elo+
Solo
Nu Wa
Nu Wa
KillBunnie
Nu Wa
Level 103
God Stats
1W - 3L
1,269 SR
Queue Stats
227W - 250L
1,461 Elo+
Party 1
Team Averages
Level 91
1,429 SR
1,521 Elo+

VS

Team Averages
Level 105
1,384 SR
1,248 Elo+
Cthulhu
Cthulhu
ScarletNymph420
Cthulhu
Level 123
God Stats
0W - 4L
1,072 SR
Queue Stats
2W - 14L
1,183 Elo+
Party 2
King Arthur
King Arthur
deewat23
King Arthur
Level 125
God Stats
31W - 31L
1,581 SR
Queue Stats
465W - 473L
1,398 Elo+
Solo
Awilix
Awilix
jinyoshida
Awilix
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChompieDragon
Gilgamesh
14
2 / 3 / 9
8,924
744
6,649
12,202
8,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
DerpMeetsTF2
Hachiman
15
6 / 2 / 7
10,074
840
14,760
11,992
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
5 / 2 / 8
9,992
833
12,617
5,752
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,900
742
11,793
15,601
20,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
deewat23
King Arthur
13
1 / 5 / 3
8,432
703
7,321
15,353
10,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
jinyoshida
Awilix
13
5 / 4 / 2
8,834
736
4,513
9,905
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
13
Kills
7
7
Deaths
13
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChompieDragon
Gilgamesh
2
3
9
2.17
W
Hachiman
DerpMeetsTF2
Hachiman
6
2
7
4.75
W
Nu Wa
5
2
8
4.5
L
1
4
6
1
L
King Arthur
deewat23
King Arthur
1
5
3
0.5
L
Awilix
jinyoshida
Awilix
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,026
Damage
23,627
29,946
Taken
40,859
15,465
Mitigated
35,479
7,245
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChompieDragon
Gilgamesh
6,649
1,532
1,034
1,106
12,202
8,205
414
5,233
6,969
0
11,663
W
Hachiman
DerpMeetsTF2
Hachiman
14,760
8,632
0
4,708
11,992
5,143
1,068
4,757
7,235
0
33,840
W
Nu Wa
12,617
4,712
0
397
5,752
2,117
1,111
1,967
3,785
41,023
0
L
11,793
554
443
2,413
15,601
20,701
0
4,675
10,926
36,554
0
L
King Arthur
deewat23
King Arthur
7,321
653
0
1,620
15,353
10,347
0
4,264
11,089
39
34,102
L
Awilix
jinyoshida
Awilix
4,513
1,774
0
0
9,905
4,431
0
3,752
6,153
0
18,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,990
Gold Earned
26,166
121
Minions Killed
121
0
Camps Cleared
0
607,986
Distance Traveled
624,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,924
744
12
1
0
193,636
0
W
Hachiman
10,074
840
47
4
0
205,079
0
W
Nu Wa
9,992
833
62
5
0
209,271
0
L
Cthulhu
8,900
742
33
3
0
202,432
0
L
King Arthur
8,432
703
52
4
0
214,962
0
L
Awilix
8,834
736
36
3
0
207,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role