Player Matchup

Surtr
Surtr
Diamond V
 
Surtr
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
MaxHumph
Ares
Platinum I
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
495W - 476L
1,941 MMR
Solo
Rama
Rama
Platinum III
Rebenn
Rama
Platinum III
Level 145
God Stats
5W - 5L
1,460 SR
Queue Stats
140W - 121L
1,817 MMR
Solo
Yu Huang
Yu Huang
Diamond V
panzSMT
Yu Huang
Diamond V
Level 152
God Stats
12W - 12L
1,452 SR
Queue Stats
723W - 713L
2,024 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,482 SR
1,756 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,549 SR
1,754 MMR
Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum I
DOCING
Artio
Platinum I
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 46L
1,982 MMR
Solo
Thor
Thor
Platinum III
Jetgnomelee
Thor
Platinum III
Level 128
God Stats
132W - 106L
1,634 SR
Queue Stats
328W - 315L
1,789 MMR
Solo
Ne Zha
Ne Zha
Platinum I
TooNoobi4U
Ne Zha
Platinum I
Level 132
God Stats
8W - 8L
1,610 SR
Queue Stats
143W - 135L
1,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 0 / 1
7,226
657
5,547
5,934
4,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
 
Bastet
11
4 / 1 / 3
6,598
600
4,882
8,365
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ares
9
1 / 0 / 5
6,074
552
3,096
8,307
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
Rebenn
Rama
13
2 / 0 / 0
7,202
655
6,072
8,227
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
panzSMT
Yu Huang
11
2 / 2 / 3
6,471
588
2,729
5,078
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
Ao KuangSusano

VS

Bans
AthenaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
5,427
493
2,389
4,203
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
 
Izanami
10
0 / 1 / 0
5,333
485
6,119
7,221
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
DOCING
Artio
5
0 / 2 / 0
4,006
364
372
3,505
2,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 0
5,693
518
5,736
8,933
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
TooNoobi4U
Ne Zha
10
2 / 5 / 0
5,898
536
3,290
10,401
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
3
3
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
0
1
4.5
W
Bastet
 
Bastet
4
1
3
5.5
L
Merlin
 
Merlin
0
2
0
0
L
Izanami
 
Izanami
0
1
0
0
L
Artio
DOCING
Artio
0
2
0
0
L
1
3
0
0.33
W
Ares
1
0
5
3.5
W
Rama
Rebenn
Rama
2
0
0
2
L
Ne Zha
TooNoobi4U
Ne Zha
2
5
0
0.4
W
Yu Huang
panzSMT
Yu Huang
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,326
Damage
17,906
35,911
Taken
34,263
17,917
Mitigated
16,995
13,489
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,547
2,724
0
2,567
5,934
4,109
91
308
5,626
1,347
54,884
W
Bastet
 
Bastet
4,882
1,312
0
1,408
8,365
3,171
0
1,151
7,214
0
39,225
L
Merlin
 
Merlin
2,389
178
0
150
4,203
1,349
0
1,757
2,427
40,606
0
L
Izanami
 
Izanami
6,119
4,544
0
2,253
7,221
2,811
0
348
6,873
0
50,963
L
Artio
DOCING
Artio
372
31
0
1,200
3,505
2,595
0
77
3,428
7,607
0
L
5,736
922
0
2,038
8,933
6,293
0
3,085
5,824
0
15,834
W
Ares
3,096
363
222
3,200
8,307
5,819
0
470
7,837
17,304
0
W
Rama
Rebenn
Rama
6,072
5,138
0
5,592
8,227
2,823
0
0
8,227
0
61,827
L
Ne Zha
TooNoobi4U
Ne Zha
3,290
1,554
0
1,217
10,401
3,947
0
899
9,502
0
33,985
W
Yu Huang
panzSMT
Yu Huang
2,729
143
0
500
5,078
1,995
0
832
4,246
49,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,571
Gold Earned
26,357
400
Minions Killed
278
0
Camps Cleared
0
1,132,842
Distance Traveled
876,743
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,226
657
94
9
0
226,209
4
W
Bastet
6,598
600
60
5
0
259,154
0
L
Merlin
5,427
493
90
8
0
181,626
0
L
Izanami
5,333
485
100
9
0
200,478
0
L
Artio
4,006
364
15
1
0
54,977
0
L
Thor
5,693
518
16
1
0
211,388
0
W
Ares
6,074
552
14
1
0
229,242
3
W
Rama
7,202
655
124
11
0
203,437
4
L
Ne Zha
5,898
536
57
5
0
228,274
0
W
Yu Huang
6,471
588
108
10
0
214,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role