Player Matchup

Chronos
Chronos
Gold II
FraudCircle
Chronos
Gold II
Level 145
God Stats
34W - 15L
1,680 SR
Queue Stats
61W - 69L
1,675 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,680 SR
1,675 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 157
1,848 SR
1,567 MMR
He Bo
He Bo
Platinum V
MrOGWavy
He Bo
Platinum V
Level 157
God Stats
11W - 5L
1,848 SR
Queue Stats
234W - 216L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FraudCircle
Chronos
17
2 / 6 / 1
10,811
901
7,778
18,731
8,344
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AwilixHadesAo KuangHeraFreya

VS

Bans
Morgan Le FayAnhurSkadiAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MrOGWavy
He Bo
18
6 / 3 / 0
11,997
1,000
16,081
14,290
10,298
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
6
6
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
FraudCircle
Chronos
2
6
1
0.42
W
He Bo
MrOGWavy
He Bo
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,778
Damage
16,081
18,731
Taken
14,290
8,344
Mitigated
10,298
3,561
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FraudCircle
Chronos
7,778
3,229
0
3,561
18,731
8,344
0
16,415
2,316
60,624
0
W
He Bo
MrOGWavy
He Bo
16,081
795
0
2,420
14,290
10,298
1,057
8,013
6,277
64,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,811
Gold Earned
11,997
125
Minions Killed
127
6
Camps Cleared
6
219,760
Distance Traveled
225,273
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,811
901
125
10
6
219,760
2
W
He Bo
11,997
1,000
127
11
6
225,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role