Player Matchup

Scylla
Scylla
Bronze III
kingoverall
Scylla
Bronze III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,500 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 65
1,497 SR
1,483 MMR
Sol
Sol
Silver III
DarlynGames
Sol
Silver III
Level 65
God Stats
3W - 5L
1,497 SR
Queue Stats
12W - 27L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 0 / 0
12,542
965
13,601
13,546
9,530
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SkadiAh Muzen CabChronosUllrBellona

VS

Bans
FenrirVamanaHe BoPoseidonAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
10,174
783
8,845
18,129
13,825
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Scylla
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,601
Damage
8,845
13,546
Taken
18,129
9,530
Mitigated
13,825
7,955
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,845
4,337
0
5,950
18,129
13,825
0
13,791
4,338
60,739
0
W
Scylla
13,601
2,209
0
7,955
13,546
9,530
907
9,003
4,543
85,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,542
Gold Earned
10,174
135
Minions Killed
108
6
Camps Cleared
4
267,125
Distance Traveled
250,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,174
783
108
8
4
250,033
0
W
Scylla
12,542
965
135
10
6
267,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role