Player Matchup

Izanami
Izanami
GREGWHITE912
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,698 Elo+
Party 2
Chang'e
Chang'e
Kill3rpixieee
Chang'e
Level 70
God Stats
43W - 26L
1,633 SR
Queue Stats
110W - 111L
1,507 Elo+
Solo
Pele
Pele
MailMan1492
Pele
Level 159
God Stats
18W - 11L
1,630 SR
Queue Stats
367W - 341L
1,590 Elo+
Party 2
Chaac
Chaac
fallsky54
Chaac
Level 108
God Stats
69W - 50L
1,626 SR
Queue Stats
320W - 307L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iTZ_DeeJaY_K-oS
Morgan Le Fay
Level 292
God Stats
14W - 11L
1,688 SR
Queue Stats
1,044W - 989L
1,522 Elo+
Party 2
Team Averages
Level 129
1,616 SR
1,575 Elo+

VS

Team Averages
Level 140
1,525 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
FISCHJ95
Chronos
Level 199
God Stats
3W - 4L
1,639 SR
Queue Stats
109W - 105L
1,493 Elo+
Solo
Da Ji
Da Ji
Magik4939
Da Ji
Level 107
God Stats
11W - 9L
1,488 SR
Queue Stats
63W - 57L
1,523 Elo+
Solo
Shiva
Shiva
SSJ Gray
Shiva
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 20L
1,614 Elo+
Party 1
Ares
Ares
SukunaNS
Ares
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 98L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GREGWHITE912
Izanami
12
2 / 2 / 3
7,048
587
6,885
9,043
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
2
0 / 1 / 0
4,117
343
400
1,823
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 2 / 3
7,677
640
9,583
10,517
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
fallsky54
Chaac
11
1 / 4 / 1
6,374
531
4,303
11,240
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
iTZ_DeeJaY_K-oS
Morgan Le Fay
12
2 / 3 / 1
6,909
576
8,171
9,610
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 2
7,729
644
7,344
7,066
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos
FISCHJ95
Chronos
12
2 / 1 / 1
7,117
593
3,524
7,442
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Magik4939
Da Ji
12
2 / 4 / 0
7,239
603
3,274
10,905
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
SSJ Gray
Shiva
13
4 / 2 / 2
7,976
665
9,437
13,518
9,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ares
9
0 / 3 / 2
6,051
504
4,155
12,432
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
12
12
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
2
5
W
Chronos
FISCHJ95
Chronos
2
1
1
2.5
L
Izanami
GREGWHITE912
Izanami
2
2
3
1.75
L
Chang'e
0
1
0
0
W
Da Ji
Magik4939
Da Ji
2
4
0
0.5
L
5
2
3
3.25
W
Shiva
SSJ Gray
Shiva
4
2
2
2.5
W
Ares
0
3
2
0.33
L
Chaac
fallsky54
Chaac
1
4
1
0.38
L
Morgan Le Fay
iTZ_DeeJaY_K-oS
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,342
Damage
27,734
42,233
Taken
51,363
19,842
Mitigated
30,010
10,998
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,344
1,568
0
500
7,066
2,584
2,104
4,678
2,336
57,032
0
W
Chronos
FISCHJ95
Chronos
3,524
1,759
0
2,462
7,442
3,352
957
0
7,442
45,983
4,721
L
Izanami
GREGWHITE912
Izanami
6,885
5,016
0
2,791
9,043
3,672
280
5,181
3,862
0
63,629
L
Chang'e
400
36
0
353
1,823
421
0
594
1,229
3,231
0
W
Da Ji
Magik4939
Da Ji
3,274
596
0
485
10,905
4,353
0
936
9,945
0
59,735
L
9,583
2,625
0
1,648
10,517
4,087
0
2,862
7,648
0
62,457
W
Shiva
SSJ Gray
Shiva
9,437
2,097
63
5,518
13,518
9,682
373
583
12,935
295
62,428
W
Ares
4,155
508
0
1,742
12,432
10,039
135
2,171
10,134
18,694
0
L
Chaac
fallsky54
Chaac
4,303
637
0
4,220
11,240
7,882
0
1,598
9,627
0
32,982
L
Morgan Le Fay
iTZ_DeeJaY_K-oS
Morgan Le Fay
8,171
804
0
1,986
9,610
3,780
176
4,852
4,758
49,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
36,112
329
Minions Killed
392
0
Camps Cleared
0
1,027,102
Distance Traveled
1,200,658
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,729
644
100
8
0
235,791
0
W
Chronos
7,117
593
93
8
0
230,622
0
L
Izanami
7,048
587
94
8
0
213,830
0
L
Chang'e
4,117
343
3
0
0
39,485
0
W
Da Ji
7,239
603
85
7
0
260,379
0
L
Pele
7,677
640
88
7
0
286,055
0
W
Shiva
7,976
665
88
7
0
227,599
0
W
Ares
6,051
504
26
2
0
246,267
0
L
Chaac
6,374
531
53
4
0
235,235
5
L
Morgan Le Fay
6,909
576
91
8
0
252,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role