Player Matchup

Hades
Hades
Gold III
AMARU92NL
Hades
Gold III
Level 169
God Stats
125W - 82L
1,578 SR
Queue Stats
295W - 290L
1,570 MMR
Solo
Mercury
Mercury
Platinum V
Cihan_46_1907
Mercury
Platinum V
Level 141
God Stats
15W - 10L
1,704 SR
Queue Stats
168W - 156L
1,580 MMR
Solo
Ares
Ares
Gold II
Thunderous369
Ares
Gold II
Level 157
God Stats
2W - 3L
1,623 SR
Queue Stats
217W - 204L
1,576 MMR
Solo
Kukulkan
Kukulkan
Gold II
Šhanks
Kukulkan
Gold II
Level 151
God Stats
11W - 16L
1,440 SR
Queue Stats
503W - 503L
1,571 MMR
Solo
Rama
Rama
Gold III
ппĐiGμ
Rama
Gold III
Level 107
God Stats
3W - 2L
1,594 SR
Queue Stats
191W - 200L
1,589 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,588 SR
1,577 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,559 SR
1,578 MMR
Sobek
Sobek
Silver I
FREEDMBRANDON
Sobek
Silver I
Level 155
God Stats
2W - 2L
1,594 SR
Queue Stats
11W - 11L
1,538 MMR
Party 2
The Morrigan
The Morrigan
Silver I
H1GHphieNz
The Morrigan
Silver I
Level 154
God Stats
2W - 2L
1,191 SR
Queue Stats
15W - 8L
1,545 MMR
Party 1
Fenrir
Fenrir
Silver I
H1GHstoner
Fenrir
Silver I
Level 145
God Stats
2W - 3L
1,771 SR
Queue Stats
33W - 18L
1,592 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Mokostar
Danzaburou
Silver I
Level 154
God Stats
10W - 5L
1,691 SR
Queue Stats
10W - 7L
1,630 MMR
Party 2
Discordia
Discordia
Gold IV
OlegJkee
Discordia
Gold IV
Level 159
God Stats
2W - 1L
1,546 SR
Queue Stats
47W - 37L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AMARU92NL
Hades
16
0 / 9 / 4
10,865
453
10,430
26,915
19,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
20
3 / 6 / 3
12,936
539
17,121
29,385
15,151
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 11 / 4
9,336
389
8,668
33,977
46,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Šhanks
Kukulkan
20
5 / 7 / 0
13,395
558
19,193
21,991
11,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
1 / 4 / 0
12,511
521
8,276
20,018
10,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
He BoFreyaAo KuangLoki

VS

Bans
SusanoAgniAh PuchSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 17
12,234
510
10,948
31,248
36,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
H1GHphieNz
The Morrigan
20
15 / 1 / 11
15,646
652
30,154
14,730
7,727
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
H1GHstoner
Fenrir
20
6 / 4 / 12
13,345
556
20,794
34,960
39,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Mokostar
Danzaburou
20
7 / 0 / 11
14,585
608
16,610
16,386
10,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
OlegJkee
Discordia
19
5 / 3 / 12
13,450
560
25,256
14,976
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
9
Kills
37
37
Deaths
10
11
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hades
AMARU92NL
Hades
0
9
4
0.22
L
Mercury
3
6
3
0.75
W
4
2
17
6.25
W
The Morrigan
H1GHphieNz
The Morrigan
15
1
11
20.5
W
Fenrir
H1GHstoner
Fenrir
6
4
12
3
W
Danzaburou
Mokostar
Danzaburou
7
0
11
12.5
W
Discordia
OlegJkee
Discordia
5
3
12
3.67
L
0
11
4
0.18
L
Kukulkan
Šhanks
Kukulkan
5
7
0
0.71
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,688
Damage
103,762
132,286
Taken
112,300
102,343
Mitigated
101,831
27,563
Healing
52,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AMARU92NL
Hades
10,430
1,167
378
8,939
26,915
19,235
70
7,652
19,116
76,271
0
L
Mercury
17,121
9,313
0
3,536
29,385
15,151
0
14,148
15,043
0
150,889
W
10,948
1,407
0
14,102
31,248
36,662
62
11,438
18,963
46,334
0
W
The Morrigan
H1GHphieNz
The Morrigan
30,154
7,638
753
7,776
14,730
7,727
2,920
4,561
9,662
165,619
8,034
W
Fenrir
H1GHstoner
Fenrir
20,794
11,302
0
16,865
34,960
39,861
1,279
11,383
22,781
0
97,903
W
Danzaburou
Mokostar
Danzaburou
16,610
9,355
0
8,852
16,386
10,931
6,967
4,888
11,028
0
135,619
W
Discordia
OlegJkee
Discordia
25,256
1,659
0
3,846
14,976
6,650
1,197
6,872
7,868
111,805
0
L
8,668
565
0
4,016
33,977
46,016
502
18,116
15,381
23,469
0
L
Kukulkan
Šhanks
Kukulkan
19,193
1,066
0
3,594
21,991
11,422
0
13,679
7,847
129,229
0
L
8,276
6,215
0
7,100
20,018
10,519
3,807
5,599
14,381
0
123,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
69,260
723
Minions Killed
663
0
Camps Cleared
0
2,364,641
Distance Traveled
2,463,101
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,865
453
120
5
0
431,088
5
L
Mercury
12,936
539
168
7
0
591,006
0
W
Sobek
12,234
510
46
2
0
459,566
6
W
The Morrigan
15,646
652
177
7
0
532,373
4
W
Fenrir
13,345
556
99
4
0
489,552
1
W
Danzaburou
14,585
608
177
7
0
489,059
6
W
Discordia
13,450
560
164
7
0
492,551
4
L
Ares
9,336
389
25
1
0
461,426
4
L
Kukulkan
13,395
558
214
9
0
448,270
1
L
Rama
12,511
521
196
8
0
432,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role