Player Matchup

Ares
Ares
CaptainJohnPrice
Ares
Level 147
God Stats
1W - 0L
1,923 SR
Queue Stats
20W - 14L
1,503 Elo+
Party 1
Chang'e
Chang'e
OlteanX1
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,604 Elo+
Party 1
Medusa
Medusa
lAire57
Medusa
Level 123
God Stats
7W - 10L
1,286 SR
Queue Stats
12W - 19L
1,319 Elo+
Solo
Team Averages
Level 139
1,570 SR
1,475 Elo+

VS

Team Averages
Level 106
1,496 SR
1,502 Elo+
Cthulhu
Cthulhu
IAmBigSsnek
Cthulhu
Level 126
God Stats
6W - 4L
1,187 SR
Queue Stats
145W - 140L
1,445 Elo+
Party 2
He Bo
He Bo
Sage14
He Bo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 116L
1,489 Elo+
Party 2
Chiron
Chiron
iceyfirez
Chiron
Level 86
God Stats
50W - 39L
1,800 SR
Queue Stats
521W - 514L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
10,025
771
7,787
15,502
15,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
OlteanX1
Chang'e
16
2 / 3 / 5
10,223
786
11,429
15,582
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
lAire57
Medusa
15
4 / 1 / 3
10,298
792
10,282
10,958
5,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IAmBigSsnek
Cthulhu
15
4 / 2 / 2
9,353
719
10,018
12,585
16,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Sage14
He Bo
13
1 / 6 / 2
8,479
652
8,536
12,025
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
iceyfirez
Chiron
15
1 / 1 / 5
9,072
698
10,048
10,672
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
6
6
Deaths
9
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Cthulhu
IAmBigSsnek
Cthulhu
4
2
2
2.5
W
Chang'e
OlteanX1
Chang'e
2
3
5
1.5
L
He Bo
Sage14
He Bo
1
6
2
0.33
L
Chiron
iceyfirez
Chiron
1
1
5
3.5
W
Medusa
lAire57
Medusa
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,498
Damage
28,602
42,042
Taken
35,282
28,166
Mitigated
26,341
14,675
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,787
151
2,534
3,722
15,502
15,692
435
4,385
10,741
14,576
0
L
Cthulhu
IAmBigSsnek
Cthulhu
10,018
252
0
763
12,585
16,829
0
5,227
7,358
22,037
1,246
W
Chang'e
OlteanX1
Chang'e
11,429
1,682
1,285
5,229
15,582
7,220
763
7,752
7,369
60,372
0
L
He Bo
Sage14
He Bo
8,536
385
0
225
12,025
4,966
225
7,431
4,594
44,126
0
L
Chiron
iceyfirez
Chiron
10,048
4,882
672
1,660
10,672
4,546
0
6,595
4,077
0
38,577
W
Medusa
lAire57
Medusa
10,282
4,720
0
1,905
10,958
5,254
1,712
4,126
6,555
0
54,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
26,904
195
Minions Killed
150
0
Camps Cleared
0
744,791
Distance Traveled
743,510
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,025
771
14
1
0
263,170
1
L
Cthulhu
9,353
719
22
2
0
253,184
0
W
Chang'e
10,223
786
104
8
0
229,120
0
L
He Bo
8,479
652
63
5
0
224,336
0
L
Chiron
9,072
698
65
5
0
265,990
0
W
Medusa
10,298
792
77
6
0
252,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role