Player Matchup

Freya
Freya
BIG DAVEZ
Freya
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,524 Elo+
Party 1
Neith
Neith
CTRzuss
Neith
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,586 Elo+
Party 1
Vamana
Vamana
Cheesey guy 9
Vamana
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,435 Elo+
Party 1
Cliodhna
Cliodhna
Valkiden
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
onpaperwings16
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Party 2
Team Averages
Level 118
1,500 SR
1,563 Elo+

VS

Team Averages
Level 94
1,560 SR
1,443 Elo+
Amaterasu
Amaterasu
BobbinForKills
Amaterasu
Level 127
God Stats
9W - 5L
1,752 SR
Queue Stats
575W - 558L
1,450 Elo+
Solo
Hera
Hera
CamBeenChill
Hera
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,258 Elo+
Solo
Izanami
Izanami
ThraxLife
Izanami
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 95L
1,447 Elo+
Solo
Fenrir
Fenrir
Trigor11
Fenrir
Level 108
God Stats
2W - 1L
1,334 SR
Queue Stats
15W - 16L
1,590 Elo+
Solo
Horus
Horus
sander963
Horus
Level 25
God Stats
2W - 2L
1,715 SR
Queue Stats
61W - 73L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BIG DAVEZ
Freya
18
2 / 4 / 6
10,205
680
11,476
14,134
6,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
CTRzuss
Neith
16
2 / 5 / 7
9,502
633
14,388
15,062
7,262
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 5
10,495
700
17,100
18,982
18,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Valkiden
Cliodhna
15
2 / 3 / 6
9,796
653
13,090
14,351
6,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 8
9,608
641
15,258
19,152
8,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BobbinForKills
Amaterasu
18
1 / 1 / 16
11,501
767
14,645
29,373
35,374
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 3 / 6
11,510
767
17,585
12,780
7,414
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
ThraxLife
Izanami
18
4 / 1 / 13
11,450
763
25,033
12,672
7,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Trigor11
Fenrir
19
5 / 3 / 11
11,431
762
11,489
16,238
15,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
sander963
Horus
16
0 / 5 / 18
10,767
718
8,019
25,422
34,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
12
Kills
18
18
Deaths
13
32
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Freya
BIG DAVEZ
Freya
2
4
6
1.25
W
Amaterasu
BobbinForKills
Amaterasu
1
1
16
9
L
Neith
CTRzuss
Neith
2
5
7
1.1
W
8
3
6
3.67
L
4
3
5
2.17
W
Izanami
ThraxLife
Izanami
4
1
13
10.5
W
Fenrir
Trigor11
Fenrir
5
3
11
3.5
L
Cliodhna
Valkiden
Cliodhna
2
3
6
1.67
L
2
3
8
2
W
Horus
sander963
Horus
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,312
Damage
76,771
81,681
Taken
96,485
46,781
Mitigated
100,410
42,762
Healing
58,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BIG DAVEZ
Freya
11,476
3,906
825
1,982
14,134
6,633
695
4,169
9,832
33,239
0
W
Amaterasu
BobbinForKills
Amaterasu
14,645
1,168
2,768
15,422
29,373
35,374
523
7,569
21,152
0
23,101
L
Neith
CTRzuss
Neith
14,388
9,450
1,273
3,345
15,062
7,262
0
2,503
12,234
0
32,570
W
17,585
3,216
2,138
2,213
12,780
7,414
2,639
4,074
8,541
35,946
0
L
17,100
6,222
2,976
3,907
18,982
18,075
513
4,602
14,290
0
29,787
W
Izanami
ThraxLife
Izanami
25,033
14,421
5,569
5,334
12,672
7,656
4,583
3,139
9,309
0
67,553
W
Fenrir
Trigor11
Fenrir
11,489
2,479
2,393
4,225
16,238
15,180
1,481
3,487
12,655
0
25,393
L
Cliodhna
Valkiden
Cliodhna
13,090
563
2,302
886
14,351
6,269
831
3,608
10,594
0
24,237
L
15,258
1,034
15,206
10,060
19,152
8,542
0
4,126
14,912
27,035
0
W
Horus
sander963
Horus
8,019
3,254
9,070
9,165
25,422
34,786
402
8,465
16,433
1,717
12,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,606
Gold Earned
56,659
158
Minions Killed
188
0
Camps Cleared
0
1,291,730
Distance Traveled
1,497,918
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,205
680
44
3
0
244,641
0
W
Amaterasu
11,501
767
12
1
0
347,914
0
L
Neith
9,502
633
35
2
0
236,656
0
W
Hera
11,510
767
37
2
0
250,738
0
L
Vamana
10,495
700
27
2
0
273,755
3
W
Izanami
11,450
763
84
6
0
290,279
0
W
Fenrir
11,431
762
38
3
0
305,437
0
L
Cliodhna
9,796
653
24
2
0
241,610
0
L
Chang'e
9,608
641
28
2
0
295,068
0
W
Horus
10,767
718
17
1
0
303,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role