Player Matchup

Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
AKxBR
Olorun
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,534 Elo+
Party 2
Agni
Agni
Caretaa
Agni
Level 51
God Stats
2W - 3L
1,323 SR
Queue Stats
43W - 31L
1,531 Elo+
Party 3
Horus
Horus
gianpane2001
Horus
Level 65
God Stats
11W - 6L
1,622 SR
Queue Stats
47W - 30L
1,499 Elo+
Party 3
Thor
Thor
lauty924
Thor
Level 77
God Stats
5W - 5L
1,264 SR
Queue Stats
63W - 54L
1,509 Elo+
Party 3
Team Averages
Level 97
1,442 SR
1,514 Elo+

VS

Team Averages
Level 102
1,568 SR
1,524 Elo+
He Bo
He Bo
Armin4123
He Bo
Level 83
God Stats
5W - 4L
1,765 SR
Queue Stats
376W - 336L
1,532 Elo+
Solo
Chaac
Chaac
Godlygamer622
Chaac
Level 69
God Stats
4W - 3L
1,568 SR
Queue Stats
53W - 47L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
MochaSenpai
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 88L
1,574 Elo+
Party 1
Bacchus
Bacchus
Wh1teSenpai
Bacchus
Level 118
God Stats
2W - 1L
1,732 SR
Queue Stats
96W - 86L
1,542 Elo+
Party 1
Fenrir
Fenrir
lmeskia
Fenrir
Level 118
God Stats
1W - 8L
1,277 SR
Queue Stats
164W - 165L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 2 / 2
7,262
559
5,642
10,823
8,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
AKxBR
Olorun
13
4 / 2 / 2
7,920
609
11,070
7,937
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
Caretaa
Agni
13
7 / 6 / 1
8,309
639
8,668
8,938
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 7
7,408
570
3,943
11,631
8,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
13
2 / 1 / 8
7,576
583
5,710
11,514
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Armin4123
He Bo
7
2 / 1 / 2
5,518
424
3,504
3,663
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 2 / 0
6,893
530
8,707
12,858
11,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
MochaSenpai
Jing Wei
11
2 / 2 / 0
6,189
476
6,784
11,798
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Wh1teSenpai
Bacchus
9
1 / 5 / 4
6,373
490
7,104
16,112
16,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
lmeskia
Fenrir
11
5 / 5 / 2
7,250
558
5,972
12,848
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
12
12
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
2
2
0.5
W
Olorun
AKxBR
Olorun
4
2
2
2.5
L
He Bo
Armin4123
He Bo
2
1
2
3
W
Agni
Caretaa
Agni
7
6
1
1.25
L
2
2
0
1
L
Jing Wei
MochaSenpai
Jing Wei
2
2
0
1
L
Bacchus
Wh1teSenpai
Bacchus
1
5
4
0.6
W
2
1
7
5.5
W
Thor
2
1
8
6
L
Fenrir
lmeskia
Fenrir
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
32,071
50,843
Taken
57,279
28,205
Mitigated
37,881
18,368
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,642
2,298
0
6,075
10,823
8,158
0
0
10,823
472
55,058
W
Olorun
AKxBR
Olorun
11,070
6,673
299
3,323
7,937
3,526
1,104
1,361
6,576
69,155
0
L
He Bo
Armin4123
He Bo
3,504
325
0
1,500
3,663
950
0
1,229
2,434
20,959
0
W
Agni
Caretaa
Agni
8,668
1,174
0
1,222
8,938
3,395
46
3,216
5,722
61,142
0
L
8,707
1,154
0
3,559
12,858
11,455
0
2,879
9,382
0
52,488
L
Jing Wei
MochaSenpai
Jing Wei
6,784
4,568
0
5,318
11,798
4,122
0
5,817
5,981
0
44,046
L
Bacchus
Wh1teSenpai
Bacchus
7,104
1,229
0
1,333
16,112
16,170
0
6,252
9,860
28,353
0
W
3,943
1,154
2,424
3,633
11,631
8,272
16
3,641
7,990
0
14,582
W
Thor
5,710
789
0
1,392
11,514
4,854
0
2,390
9,124
0
51,177
L
Fenrir
lmeskia
Fenrir
5,972
1,415
0
2,037
12,848
5,184
0
3,696
9,037
0
31,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
32,223
368
Minions Killed
309
0
Camps Cleared
0
1,346,367
Distance Traveled
1,160,242
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,262
559
89
7
0
235,115
0
W
Olorun
7,920
609
102
8
0
247,998
1
L
He Bo
5,518
424
37
3
0
105,634
0
W
Agni
8,309
639
90
7
0
262,836
0
L
Chaac
6,893
530
112
9
0
253,299
3
L
Jing Wei
6,189
476
63
5
0
274,415
0
L
Bacchus
6,373
490
45
3
0
245,112
0
W
Horus
7,408
570
14
1
0
308,729
0
W
Thor
7,576
583
73
6
0
291,689
0
L
Fenrir
7,250
558
52
4
0
281,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role