Player Matchup

Osiris
Osiris
ACapriSun
Osiris
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,641 Elo+
Party 3
Anubis
Anubis
Adaptive139
Anubis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 82L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
AdaptiveComb139
Heimdallr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,392 Elo+
Party 2
Pele
Pele
BocchiRock
Pele
Level 16
God Stats
1W - 0L
1,337 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
updownoutin
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 35
1,467 SR
1,513 Elo+

VS

Team Averages
Level 32
1,474 SR
1,254 Elo+
Ao Kuang
Ao Kuang
DeengusWeengus
Ao Kuang
Level 21
God Stats
0W - 3L
1,175 SR
Queue Stats
11W - 33L
1,154 Elo+
Party 1
Izanami
Izanami
Keatodiet
Izanami
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,285 Elo+
Party 1
King Arthur
King Arthur
LilDebbiee
King Arthur
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 68L
1,180 Elo+
Party 1
Sobek
Sobek
Psyconator22
Sobek
Level 44
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
TuRk_k3y
Kukulkan
Level 41
God Stats
1W - 3L
1,354 SR
Queue Stats
22W - 56L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ACapriSun
Osiris
10
2 / 2 / 1
6,390
533
4,803
8,059
9,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
14
7 / 1 / 2
8,183
682
11,519
8,737
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
AdaptiveComb139
Heimdallr
9
0 / 4 / 1
5,532
461
7,293
9,868
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 1 / 2
6,430
536
3,952
9,436
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
updownoutin
Bacchus
9
2 / 2 / 1
5,283
440
2,197
6,190
4,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
2 / 4 / 0
6,394
533
2,882
11,520
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Keatodiet
Izanami
11
3 / 1 / 2
6,434
536
6,281
9,022
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LilDebbiee
King Arthur
11
2 / 2 / 1
6,560
547
4,895
12,488
10,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
2 / 2 / 1
6,033
503
2,653
9,735
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
TuRk_k3y
Kukulkan
9
0 / 7 / 1
5,555
463
5,064
8,711
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
15
Kills
9
10
Deaths
16
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
ACapriSun
Osiris
2
2
1
1.25
W
Anubis
7
1
2
8
W
Heimdallr
AdaptiveComb139
Heimdallr
0
4
1
0.13
W
4
1
2
5
L
Ao Kuang
2
4
0
0.5
L
Izanami
Keatodiet
Izanami
3
1
2
4
L
King Arthur
LilDebbiee
King Arthur
2
2
1
1.25
L
2
2
1
1.25
L
Kukulkan
TuRk_k3y
Kukulkan
0
7
1
0.07
W
Bacchus
updownoutin
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
21,775
42,290
Taken
51,476
25,923
Mitigated
27,567
11,945
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ACapriSun
Osiris
4,803
2,236
0
753
8,059
9,687
24
423
7,636
0
31,914
W
Anubis
11,519
841
0
6,214
8,737
4,786
564
6,262
2,475
66,852
0
W
Heimdallr
AdaptiveComb139
Heimdallr
7,293
3,819
0
3,220
9,868
3,668
0
1,249
8,619
0
34,471
W
3,952
781
0
1,482
9,436
3,178
22
1,236
8,200
0
43,154
L
Ao Kuang
2,882
1,050
0
1,411
11,520
3,790
0
3,194
8,326
33,413
0
L
Izanami
Keatodiet
Izanami
6,281
4,779
0
4,156
9,022
3,042
1,850
451
8,571
0
51,681
L
King Arthur
LilDebbiee
King Arthur
4,895
753
0
1,875
12,488
10,726
0
2,324
10,164
0
39,120
L
2,653
370
470
4,080
9,735
7,796
264
1,006
8,729
14,665
0
L
Kukulkan
TuRk_k3y
Kukulkan
5,064
1,120
0
250
8,711
2,213
0
6,741
1,970
35,721
0
W
Bacchus
updownoutin
Bacchus
2,197
451
0
276
6,190
4,604
0
1,835
4,355
7,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
30,976
287
Minions Killed
272
0
Camps Cleared
0
1,071,581
Distance Traveled
1,182,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,390
533
53
4
0
214,781
0
W
Anubis
8,183
682
112
9
0
177,573
0
W
Heimdallr
5,532
461
51
4
0
175,084
0
W
Pele
6,430
536
64
5
0
271,253
0
L
Ao Kuang
6,394
533
51
4
0
271,345
0
L
Izanami
6,434
536
83
7
0
268,824
0
L
King Arthur
6,560
547
59
5
0
221,109
0
L
Sobek
6,033
503
15
1
0
235,253
0
L
Kukulkan
5,555
463
64
5
0
186,135
0
W
Bacchus
5,283
440
7
1
0
232,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role