Player Matchup

Hercules
Hercules
Silver II
XDdarkstar89XD
Hercules
Silver II
Level 45
God Stats
2W - 2L
1,638 SR
Queue Stats
27W - 22L
1,384 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 45
1,638 SR
1,384 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,530 SR
1,408 MMR
Sol
Sol
Gold V
LGSwole
Sol
Gold V
Level 156
God Stats
56W - 41L
1,530 SR
Queue Stats
103W - 104L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
0 / 5 / 0
17,138
816
18,607
32,756
35,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
He BoChronosMorgan Le FayFreyaUllr

VS

Bans
BakasuraSkadiKaliTsukuyomiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
5 / 0 / 0
19,038
907
22,953
24,689
16,818
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
5
0
0
5
L
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,607
Damage
22,953
32,756
Taken
24,689
35,227
Mitigated
16,818
14,054
Healing
20,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
22,953
8,692
0
20,149
24,689
16,818
2,950
916
23,773
132,621
0
L
Hercules
18,607
7,689
0
14,054
32,756
35,227
1,367
23,396
9,360
0
124,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,138
Gold Earned
19,038
212
Minions Killed
192
11
Camps Cleared
6
390,828
Distance Traveled
369,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
19,038
907
192
9
6
369,570
0
L
Hercules
17,138
816
212
10
11
390,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role