Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
FlureZ
King Arthur
Level 211
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 54L
1,741 Elo+
Party 3
Kuzenbo
Kuzenbo
Lo1a
Kuzenbo
Level 127
God Stats
10W - 11L
1,280 SR
Queue Stats
548W - 527L
1,520 Elo+
Party 1
Bastet
Bastet
Tomagara
Bastet
Level 211
God Stats
11W - 14L
1,648 SR
Queue Stats
572W - 549L
1,564 Elo+
Party 1
Chronos
Chronos
masterjox
Chronos
Level 147
God Stats
4W - 2L
1,647 SR
Queue Stats
20W - 17L
1,477 Elo+
Solo
Team Averages
Level 163
1,515 SR
1,561 Elo+

VS

Team Averages
Level 124
1,549 SR
1,502 Elo+
Hercules
Hercules
Beefyboy
Hercules
Level 84
God Stats
2W - 6L
1,363 SR
Queue Stats
136W - 119L
1,553 Elo+
Solo
Ishtar
Ishtar
Kneiil
Ishtar
Level 86
God Stats
1W - 2L
1,833 SR
Queue Stats
44W - 47L
1,427 Elo+
Party 2
Eset
Eset
Kneil-Sama
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,473 Elo+
Party 2
Merlin
Merlin
ThēLaw
Merlin
Level 170
God Stats
5W - 4L
1,724 SR
Queue Stats
122W - 124L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
of1nx
Ratatoskr
Level 156
God Stats
4W - 6L
1,326 SR
Queue Stats
442W - 442L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 2 / 1
8,974
598
7,753
8,927
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
FlureZ
King Arthur
14
0 / 3 / 2
8,704
580
11,317
14,892
15,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Lo1a
Kuzenbo
11
0 / 1 / 4
7,643
510
5,242
12,936
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Tomagara
Bastet
16
4 / 2 / 3
9,503
634
6,710
12,920
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
masterjox
Chronos
16
3 / 4 / 2
10,014
668
9,644
13,830
5,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beefyboy
Hercules
14
1 / 3 / 1
7,807
520
7,862
15,916
20,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Kneiil
Ishtar
13
2 / 4 / 2
7,781
519
10,820
15,339
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 1
7,421
495
5,237
12,222
11,638
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
ThēLaw
Merlin
12
1 / 0 / 2
7,608
507
4,334
5,033
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
of1nx
Ratatoskr
14
7 / 2 / 3
8,878
592
10,176
13,194
5,659
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
11
Kills
12
12
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
1
2.25
L
Hercules
Beefyboy
Hercules
1
3
1
0.5
W
King Arthur
FlureZ
King Arthur
0
3
2
0.33
L
Ishtar
Kneiil
Ishtar
2
4
2
0.75
L
1
2
1
0.75
W
Kuzenbo
Lo1a
Kuzenbo
0
1
4
2
L
Merlin
ThēLaw
Merlin
1
0
2
2
W
Bastet
Tomagara
Bastet
4
2
3
2.75
W
Chronos
masterjox
Chronos
3
4
2
1
L
Ratatoskr
of1nx
Ratatoskr
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
38,429
63,505
Taken
61,704
45,286
Mitigated
46,322
20,981
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,753
720
1,567
2,636
8,927
4,175
0
4,065
4,792
59,781
0
L
Hercules
Beefyboy
Hercules
7,862
3,121
0
6,873
15,916
20,259
0
921
14,866
1,692
60,433
W
King Arthur
FlureZ
King Arthur
11,317
1,291
0
2,558
14,892
15,621
0
817
14,075
245
73,232
L
Ishtar
Kneiil
Ishtar
10,820
6,287
0
5,516
15,339
6,829
0
9,689
5,507
0
59,853
L
5,237
832
337
3,662
12,222
11,638
0
6,115
5,416
38,297
0
W
Kuzenbo
Lo1a
Kuzenbo
5,242
2,356
0
2,450
12,936
14,238
28
3,717
9,159
23,428
0
L
Merlin
ThēLaw
Merlin
4,334
368
0
1,183
5,033
1,937
0
1,861
3,015
53,058
0
W
Bastet
Tomagara
Bastet
6,710
1,819
0
6,569
12,920
5,290
829
1,718
11,186
0
79,743
W
Chronos
masterjox
Chronos
9,644
3,494
0
5,201
13,830
5,962
3,079
373
13,457
91,699
0
L
Ratatoskr
of1nx
Ratatoskr
10,176
4,269
0
1,542
13,194
5,659
0
2,906
10,111
0
73,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
39,495
519
Minions Killed
488
0
Camps Cleared
0
1,664,641
Distance Traveled
1,453,951
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,974
598
125
8
0
325,046
3
L
Hercules
7,807
520
115
8
0
272,470
0
W
King Arthur
8,704
580
116
8
0
339,519
3
L
Ishtar
7,781
519
98
7
0
256,034
1
L
Eset
7,421
495
57
4
0
289,971
0
W
Kuzenbo
7,643
510
25
2
0
327,983
1
L
Merlin
7,608
507
106
7
0
251,733
4
W
Bastet
9,503
634
107
7
0
354,792
1
W
Chronos
10,014
668
146
10
0
317,301
0
L
Ratatoskr
8,878
592
112
7
0
383,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role