Player Matchup

Skadi
Skadi
Adaptive139
Skadi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 82L
1,482 Elo+
Party 3
Anubis
Anubis
AdaptiveComb139
Anubis
Level 81
God Stats
2W - 2L
1,331 SR
Queue Stats
13W - 12L
1,333 Elo+
Party 3
Athena
Athena
Alusdar
Athena
Level 29
God Stats
14W - 15L
1,633 SR
Queue Stats
171W - 165L
1,517 Elo+
Party 2
King Arthur
King Arthur
DemiMoogle
King Arthur
Level 106
God Stats
14W - 5L
1,506 SR
Queue Stats
358W - 350L
1,495 Elo+
Party 2
Set
Set
Jubei_Valentine
Set
Level 158
God Stats
15W - 28L
1,393 SR
Queue Stats
472W - 453L
1,534 Elo+
Party 2
Team Averages
Level 76
1,473 SR
1,472 Elo+

VS

Team Averages
Level 30
1,409 SR
1,292 Elo+
Maui
Maui
DeengusWeengus
Maui
Level 21
God Stats
6W - 9L
1,163 SR
Queue Stats
11W - 33L
1,162 Elo+
Party 1
Anubis
Anubis
Keatodiet
Anubis
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 14L
1,348 Elo+
Party 1
Erlang Shen
Erlang Shen
LilDebbiee
Erlang Shen
Level 38
God Stats
0W - 1L
1,691 SR
Queue Stats
46W - 68L
1,204 Elo+
Party 1
Bastet
Bastet
Splayer2
Bastet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 153L
1,589 Elo+
Solo
Heimdallr
Heimdallr
TuRk_k3y
Heimdallr
Level 41
God Stats
1W - 1L
1,191 SR
Queue Stats
22W - 56L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,200
514
12,264
10,039
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 2
8,071
577
9,727
10,007
4,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Alusdar
Athena
9
0 / 3 / 7
6,590
471
5,401
12,826
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
DemiMoogle
King Arthur
13
4 / 1 / 2
8,327
595
9,234
8,244
9,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 2 / 0
7,306
522
2,356
10,204
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 5
6,405
458
2,691
12,780
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Keatodiet
Anubis
13
4 / 2 / 2
8,018
573
8,261
10,336
4,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
LilDebbiee
Erlang Shen
11
0 / 4 / 0
6,496
464
3,726
13,234
11,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Splayer2
Bastet
14
4 / 1 / 5
8,154
582
12,012
12,934
5,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TuRk_k3y
Heimdallr
10
3 / 5 / 2
6,410
458
5,440
11,255
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
16
Kills
12
12
Deaths
17
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
5
3
2
2
W
Athena
Alusdar
Athena
0
3
7
1.17
L
1
5
5
0.7
W
King Arthur
DemiMoogle
King Arthur
4
1
2
5
W
3
2
0
1.5
L
Anubis
Keatodiet
Anubis
4
2
2
2.5
L
Erlang Shen
LilDebbiee
Erlang Shen
0
4
0
0
L
Bastet
Splayer2
Bastet
4
1
5
6.5
L
Heimdallr
TuRk_k3y
Heimdallr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
32,130
51,320
Taken
60,539
31,918
Mitigated
37,894
10,299
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,264
5,228
0
354
10,039
3,375
917
3,014
7,025
0
52,745
W
9,727
280
0
4,468
10,007
4,679
0
3,902
6,105
52,172
0
W
Athena
Alusdar
Athena
5,401
1,638
658
2,626
12,826
11,010
0
2,976
9,850
17,968
0
L
2,691
1,151
149
2,191
12,780
10,718
0
4,910
7,870
12,118
0
W
King Arthur
DemiMoogle
King Arthur
9,234
1,405
0
1,250
8,244
9,035
0
84
8,160
1,195
53,761
W
2,356
747
0
943
10,204
3,819
0
976
9,228
0
40,916
L
Anubis
Keatodiet
Anubis
8,261
760
0
6,041
10,336
4,959
526
4,473
5,863
51,816
0
L
Erlang Shen
LilDebbiee
Erlang Shen
3,726
2,283
0
4,162
13,234
11,589
0
524
12,710
0
41,036
L
Bastet
Splayer2
Bastet
12,012
3,742
0
4,548
12,934
5,416
0
2,919
10,015
0
68,050
L
Heimdallr
TuRk_k3y
Heimdallr
5,440
2,983
0
2,291
11,255
5,212
186
2,826
8,429
0
36,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,494
Gold Earned
35,483
340
Minions Killed
314
0
Camps Cleared
0
1,326,031
Distance Traveled
1,384,397
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,200
514
73
5
0
262,942
0
W
Anubis
8,071
577
95
7
0
248,626
0
W
Athena
6,590
471
17
1
0
311,718
6
L
Maui
6,405
458
11
1
0
281,062
0
W
King Arthur
8,327
595
84
6
0
244,939
3
W
Set
7,306
522
71
5
0
257,806
3
L
Anubis
8,018
573
88
6
0
234,601
0
L
Erlang Shen
6,496
464
69
5
0
273,630
0
L
Bastet
8,154
582
100
7
0
345,967
0
L
Heimdallr
6,410
458
46
3
0
249,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role