Player Matchup

He Bo
He Bo
Godtieryae
He Bo
Level 131
God Stats
2W - 0L
1,873 SR
Queue Stats
142W - 131L
1,570 Elo+
Party 1
Mulan
Mulan
Jesus1998
Mulan
Level 101
God Stats
4W - 8L
1,536 SR
Queue Stats
78W - 76L
1,579 Elo+
Party 1
Geb
Geb
LeNausea
Geb
Level 98
God Stats
2W - 0L
1,711 SR
Queue Stats
25W - 18L
1,636 Elo+
Party 1
Loki
Loki
SwaggyDaddy98
Loki
Level 40
God Stats
3W - 1L
1,878 SR
Queue Stats
102W - 80L
1,614 Elo+
Party 1
Martichoras
Martichoras
ZamielComes
Martichoras
Level 66
God Stats
2W - 0L
1,755 SR
Queue Stats
27W - 28L
1,568 Elo+
Solo
Team Averages
Level 87
1,751 SR
1,594 Elo+

VS

Team Averages
Level 81
1,467 SR
1,554 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
PowerGGs
Surtr
Level 158
God Stats
1W - 2L
1,554 SR
Queue Stats
56W - 33L
1,613 Elo+
Party 2
Scylla
Scylla
RamboRamsey
Scylla
Level 75
God Stats
1W - 2L
1,378 SR
Queue Stats
70W - 81L
1,561 Elo+
Solo
Apollo
Apollo
lordreavous
Apollo
Level 16
God Stats
2W - 5L
1,418 SR
Queue Stats
7W - 11L
1,514 Elo+
Party 3
Ares
Ares
tallestcoffee
Ares
Level 29
God Stats
0W - 1L
1,487 SR
Queue Stats
31W - 32L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
3 / 1 / 1
5,642
564
5,309
4,352
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Jesus1998
Mulan
8
0 / 3 / 0
4,531
453
4,854
9,521
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 2
4,891
489
1,871
3,928
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 4
6,450
645
6,753
5,579
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
ZamielComes
Martichoras
11
0 / 0 / 1
6,031
603
2,105
3,539
1,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 1
5,608
561
1,806
5,332
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
PowerGGs
Surtr
10
3 / 1 / 0
6,168
617
8,821
12,431
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
8
0 / 2 / 1
4,869
487
1,051
5,225
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
1 / 1 / 0
5,218
522
1,583
4,292
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 2 / 0
4,376
438
797
7,708
4,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
1
0.25
W
He Bo
3
1
1
3.5
W
Mulan
Jesus1998
Mulan
0
3
0
0
W
2
0
2
3
L
Surtr
PowerGGs
Surtr
3
1
0
3
L
Scylla
0
2
1
0.25
W
3
0
4
5
W
Martichoras
ZamielComes
Martichoras
0
0
1
0.5
L
Apollo
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
14,058
26,919
Taken
34,988
12,408
Mitigated
17,193
11,043
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,806
43
54
1,320
5,332
2,047
0
4,164
1,124
40,013
0
W
He Bo
5,309
573
0
1,030
4,352
1,447
0
1,931
2,251
46,719
0
W
Mulan
Jesus1998
Mulan
4,854
1,183
0
3,674
9,521
5,223
0
211
9,310
0
26,053
W
1,871
218
0
1,334
3,928
2,237
0
868
3,024
13,262
0
L
Surtr
PowerGGs
Surtr
8,821
4,532
0
5,722
12,431
8,095
0
393
11,432
451
47,720
L
Scylla
1,051
203
0
2,096
5,225
1,440
0
1,339
3,782
20,323
0
W
6,753
3,070
0
3,424
5,579
2,021
0
586
4,993
0
50,568
W
Martichoras
ZamielComes
Martichoras
2,105
555
0
1,581
3,539
1,480
0
108
3,431
0
51,284
L
Apollo
1,583
917
0
1,954
4,292
1,258
0
129
4,083
0
28,213
L
797
123
0
1,435
7,708
4,353
0
749
6,821
15,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
26,239
343
Minions Killed
265
0
Camps Cleared
0
1,028,577
Distance Traveled
881,175
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,608
561
85
9
0
181,686
0
W
He Bo
5,642
564
82
8
0
198,297
2
W
Mulan
4,531
453
44
4
0
186,215
0
W
Geb
4,891
489
18
2
0
237,905
2
L
Surtr
6,168
617
63
6
0
188,356
0
L
Scylla
4,869
487
45
5
0
146,561
0
W
Loki
6,450
645
100
10
0
229,292
0
W
Martichoras
6,031
603
99
10
0
176,868
2
L
Apollo
5,218
522
47
5
0
197,819
0
L
Ares
4,376
438
25
3
0
166,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role