Player Matchup

Agni
Agni
ElGalinhaVerde
Agni
Level 155
God Stats
5W - 5L
1,618 SR
Queue Stats
318W - 325L
1,519 Elo+
Solo
Ishtar
Ishtar
FacaEremita
Ishtar
Level 116
God Stats
5W - 6L
1,432 SR
Queue Stats
304W - 278L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
Garfovegano
Sun Wukong
Level 107
God Stats
2W - 8L
1,500 SR
Queue Stats
288W - 255L
1,538 Elo+
Party 3
Athena
Athena
Waskaso
Athena
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 69L
1,449 Elo+
Party 1
Fenrir
Fenrir
Zosmita
Fenrir
Level 150
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 106L
1,475 Elo+
Party 1
Team Averages
Level 137
1,510 SR
1,506 Elo+

VS

Team Averages
Level 186
1,495 SR
1,735 Elo+
Neith
Neith
DelegaKill
Neith
Level 197
God Stats
4W - 5L
1,112 SR
Queue Stats
194W - 174L
1,493 Elo+
Solo
Artemis
Artemis
SabmahC
Artemis
Level 207
God Stats
7W - 1L
1,852 SR
Queue Stats
160W - 41L
1,814 Elo+
Party 2
Da Ji
Da Ji
Saôry
Da Ji
Level 177
God Stats
2W - 1L
1,718 SR
Queue Stats
73W - 17L
1,889 Elo+
Party 2
Bacchus
Bacchus
xJuninn
Bacchus
Level 192
God Stats
3W - 0L
1,293 SR
Queue Stats
273W - 92L
1,811 Elo+
Party 2
Agni
Agni
Ðanº
Agni
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,433
543
4,528
6,947
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
11
1 / 4 / 1
5,783
578
6,068
10,647
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Garfovegano
Sun Wukong
11
2 / 5 / 1
6,011
601
5,515
10,118
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Waskaso
Athena
8
1 / 3 / 3
5,386
539
2,527
8,350
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Zosmita
Fenrir
9
3 / 3 / 1
5,561
556
4,544
9,653
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 3 / 1
7,075
708
6,149
9,056
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
SabmahC
Artemis
12
4 / 1 / 3
7,236
724
7,175
6,613
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Saôry
Da Ji
11
6 / 1 / 2
6,590
659
7,026
9,998
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
xJuninn
Bacchus
9
2 / 2 / 6
5,839
584
4,623
7,557
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
Ðanº
Agni
10
2 / 2 / 3
6,005
601
5,087
4,209
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
18
18
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
4
3
1
1.5
L
2
3
1
0.83
L
Ishtar
1
4
1
0.38
L
Sun Wukong
Garfovegano
Sun Wukong
2
5
1
0.5
W
Artemis
SabmahC
Artemis
4
1
3
5.5
W
Da Ji
Saôry
Da Ji
6
1
2
7
L
Athena
Waskaso
Athena
1
3
3
0.83
L
Fenrir
Zosmita
Fenrir
3
3
1
1.17
W
Bacchus
xJuninn
Bacchus
2
2
6
2.5
W
Agni
Ðanº
Agni
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
30,060
45,715
Taken
37,433
24,765
Mitigated
19,000
9,942
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,149
1,989
0
2,785
9,056
3,437
0
0
9,056
0
55,137
L
4,528
345
0
1,122
6,947
2,409
0
2,922
3,990
32,231
0
L
Ishtar
6,068
4,066
0
3,766
10,647
3,995
0
531
10,116
0
42,879
L
Sun Wukong
Garfovegano
Sun Wukong
5,515
828
0
1,859
10,118
7,025
8
0
10,118
0
41,655
W
Artemis
SabmahC
Artemis
7,175
4,865
0
2,628
6,613
2,551
794
450
6,163
0
52,335
W
Da Ji
Saôry
Da Ji
7,026
3,346
0
806
9,998
4,074
0
1,997
8,001
0
42,185
L
Athena
Waskaso
Athena
2,527
803
0
1,368
8,350
7,523
0
3,644
4,657
14,446
0
L
Fenrir
Zosmita
Fenrir
4,544
1,395
0
1,827
9,653
3,813
0
2,505
7,124
0
30,178
W
Bacchus
xJuninn
Bacchus
4,623
1,393
353
2,604
7,557
7,368
0
3,214
4,343
13,974
0
W
Agni
Ðanº
Agni
5,087
855
0
10
4,209
1,570
0
1,394
2,815
43,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,174
Gold Earned
32,745
263
Minions Killed
363
0
Camps Cleared
0
1,024,244
Distance Traveled
1,065,866
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,075
708
97
10
0
180,411
0
L
Agni
5,433
543
46
5
0
202,371
0
L
Ishtar
5,783
578
69
7
0
195,628
0
L
Sun Wukong
6,011
601
68
7
0
200,742
0
W
Artemis
7,236
724
105
11
0
200,036
1
W
Da Ji
6,590
659
62
6
0
245,609
0
L
Athena
5,386
539
31
3
0
213,347
0
L
Fenrir
5,561
556
49
5
0
212,156
4
W
Bacchus
5,839
584
24
2
0
226,527
1
W
Agni
6,005
601
75
8
0
213,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role