Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Lxsupremuns
Anubis
Bronze III
Level 125
God Stats
0W - 1L
1,121 SR
Queue Stats
0W - 5L
1,454 MMR
Solo
Surtr
Surtr
Bronze III
xVitones
Surtr
Bronze III
Level 152
God Stats
9W - 3L
1,671 SR
Queue Stats
165W - 172L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,459 SR
1,491 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,561 SR
1,468 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold III
Majogarii
Merlin
Gold III
Level 158
God Stats
8W - 9L
1,595 SR
Queue Stats
392W - 387L
1,539 MMR
Party 1
Maui
Maui
Gold V
Mordad_shang-
Maui
Gold V
Level 155
God Stats
9W - 9L
1,685 SR
Queue Stats
222W - 236L
1,440 MMR
Solo
Thanatos
Thanatos
Gold IV
isPink
Thanatos
Gold IV
Level 166
God Stats
15W - 22L
1,524 SR
Queue Stats
259W - 242L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 1 / 0
5,707
713
5,738
5,613
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
 
Da Ji
8
1 / 1 / 2
4,726
591
3,225
6,599
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
 
Bacchus
5
0 / 0 / 2
4,158
520
2,589
4,239
2,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
8
0 / 3 / 1
4,094
512
207
4,023
1,733
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Surtr
xVitones
Surtr
9
2 / 2 / 0
4,833
604
3,664
8,395
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThorAo KuangHe Bo

VS

Bans
Morgan Le FayFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
3 / 1 / 0
5,435
679
5,802
4,043
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
8
1 / 1 / 0
4,568
571
2,647
5,945
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Majogarii
Merlin
10
3 / 0 / 1
5,682
710
2,603
1,656
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 3
4,700
588
2,603
6,729
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
isPink
Thanatos
8
0 / 5 / 5
4,831
604
3,686
8,132
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
7
7
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
1
0
5
L
Da Ji
 
Da Ji
1
1
2
2
L
Bacchus
 
Bacchus
0
0
2
1
W
Vulcan
 
Vulcan
3
1
0
3
W
Anhur
 
Anhur
1
1
0
1
L
Anubis
0
3
1
0.17
W
Merlin
Majogarii
Merlin
3
0
1
3.5
W
0
2
3
0.75
W
Thanatos
isPink
Thanatos
0
5
5
0.5
L
Surtr
xVitones
Surtr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
17,341
28,869
Taken
26,505
10,581
Mitigated
12,152
8,283
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,738
3,270
0
2,532
5,613
1,196
0
752
4,861
41,332
0
L
Da Ji
 
Da Ji
3,225
632
0
451
6,599
1,926
0
1,626
4,925
0
25,222
L
Bacchus
 
Bacchus
2,589
755
0
1,284
4,239
2,300
0
522
3,717
7,912
0
W
Vulcan
 
Vulcan
5,802
2,059
0
1,000
4,043
1,495
0
151
3,892
34,554
0
W
Anhur
 
Anhur
2,647
1,434
0
2,183
5,945
2,141
0
3,868
2,077
0
27,695
L
Anubis
207
46
0
584
4,023
1,733
0
2,451
1,533
17,877
0
W
Merlin
Majogarii
Merlin
2,603
149
0
250
1,656
429
0
161
1,495
39,293
0
W
2,603
758
298
2,652
6,729
4,672
0
3,167
3,562
13,332
0
W
Thanatos
isPink
Thanatos
3,686
1,191
0
4,687
8,132
3,415
0
1,391
6,741
0
25,661
L
Surtr
xVitones
Surtr
3,664
827
0
3,432
8,395
3,426
0
5,192
2,825
376
27,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,518
Gold Earned
25,216
205
Minions Killed
265
0
Camps Cleared
0
746,984
Distance Traveled
807,672
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,707
713
78
10
0
154,054
0
L
Da Ji
4,726
591
45
6
0
165,158
0
L
Bacchus
4,158
520
7
1
0
114,429
2
W
Vulcan
5,435
679
74
9
0
166,108
2
W
Anhur
4,568
571
61
8
0
147,719
1
L
Anubis
4,094
512
32
4
0
144,224
0
W
Merlin
5,682
710
76
10
0
157,988
2
W
Maui
4,700
588
13
2
0
164,275
0
W
Thanatos
4,831
604
41
5
0
171,582
1
L
Surtr
4,833
604
43
5
0
169,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role