Player Matchup

Cabrakan
Cabrakan
Optic Chost
Cabrakan
Level 67
God Stats
2W - 6L
1,184 SR
Queue Stats
156W - 144L
1,464 Elo+
Solo
Aphrodite
Aphrodite
danielt25-daniel
Aphrodite
Level 82
God Stats
22W - 27L
1,393 SR
Queue Stats
139W - 133L
1,498 Elo+
Solo
Ymir
Ymir
eddyanz2721
Ymir
Level 126
God Stats
4W - 3L
1,777 SR
Queue Stats
91W - 93L
1,449 Elo+
Solo
Thanatos
Thanatos
joethebeast2525
Thanatos
Level 62
God Stats
32W - 19L
1,601 SR
Queue Stats
71W - 60L
1,509 Elo+
Solo
Rama
Rama
įnsomniacXLR
Rama
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,577 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,500 Elo+

VS

Team Averages
Level 86
1,532 SR
1,428 Elo+
Mercury
Mercury
AAMEKEN
Mercury
Level 64
God Stats
2W - 1L
1,745 SR
Queue Stats
33W - 33L
1,416 Elo+
Party 1
Izanami
Izanami
CrispyyRat
Izanami
Level 59
God Stats
3W - 6L
1,371 SR
Queue Stats
38W - 41L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
PUDDINXlOVER
Ah Puch
Level 67
God Stats
9W - 11L
1,470 SR
Queue Stats
841W - 828L
1,415 Elo+
Solo
Aphrodite
Aphrodite
XxCPTSaveABroxX
Aphrodite
Level 162
God Stats
49W - 42L
1,573 SR
Queue Stats
217W - 200L
1,466 Elo+
Solo
Surtr
Surtr
grim-reaper-c
Surtr
Level 79
God Stats
26W - 22L
1,501 SR
Queue Stats
124W - 136L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Optic Chost
Cabrakan
14
1 / 5 / 0
8,753
515
10,051
18,029
14,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
15
1 / 2 / 0
8,136
479
3,749
8,510
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 2
7,451
438
4,692
17,383
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
13
3 / 3 / 1
8,195
482
5,946
14,854
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
7,412
436
9,399
15,077
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AAMEKEN
Mercury
19
9 / 0 / 4
10,991
647
11,361
10,428
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
CrispyyRat
Izanami
12
0 / 2 / 4
7,918
466
10,684
14,285
7,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
PUDDINXlOVER
Ah Puch
16
3 / 1 / 3
9,059
533
10,600
6,363
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
XxCPTSaveABroxX
Aphrodite
13
1 / 1 / 7
8,585
505
5,870
8,659
5,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 3 / 2
9,983
587
13,213
17,883
16,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
18
18
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
AAMEKEN
Mercury
9
0
4
11
W
Izanami
CrispyyRat
Izanami
0
2
4
1
L
Cabrakan
Optic Chost
Cabrakan
1
5
0
0.2
W
Ah Puch
PUDDINXlOVER
Ah Puch
3
1
3
4.5
W
Aphrodite
XxCPTSaveABroxX
Aphrodite
1
1
7
4.5
L
Aphrodite
1
2
0
0.5
L
1
4
2
0.5
W
5
3
2
2
L
Thanatos
3
3
1
1.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,837
Damage
51,728
73,853
Taken
57,618
45,720
Mitigated
35,897
34,321
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AAMEKEN
Mercury
11,361
6,774
0
1,233
10,428
4,535
387
1,309
9,117
0
105,360
W
Izanami
CrispyyRat
Izanami
10,684
8,501
73
5,218
14,285
7,404
120
2,503
11,782
0
60,329
L
Cabrakan
Optic Chost
Cabrakan
10,051
1,439
0
5,501
18,029
14,046
0
525
17,504
74,449
0
W
Ah Puch
PUDDINXlOVER
Ah Puch
10,600
606
0
1,711
6,363
2,457
194
2,715
3,648
63,931
0
W
Aphrodite
XxCPTSaveABroxX
Aphrodite
5,870
314
4,362
4,651
8,659
5,245
74
2,280
6,379
36,157
0
L
Aphrodite
3,749
138
1,041
4,723
8,510
3,715
0
3,362
4,842
73,452
0
L
4,692
1,067
141
3,266
17,383
15,696
0
6,834
10,336
27,052
0
W
13,213
5,625
0
6,388
17,883
16,256
403
8,831
8,200
420
76,659
L
Thanatos
5,946
1,382
0
12,203
14,854
6,338
0
3,908
10,743
0
57,119
L
9,399
8,384
0
7,446
15,077
5,925
0
1,369
13,708
0
56,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
46,536
476
Minions Killed
517
0
Camps Cleared
0
1,537,292
Distance Traveled
1,680,822
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,991
647
140
8
0
441,314
0
W
Izanami
7,918
466
87
5
0
279,611
0
L
Cabrakan
8,753
515
153
9
0
281,686
0
W
Ah Puch
9,059
533
109
6
0
299,907
0
W
Aphrodite
8,585
505
61
4
0
304,501
2
L
Aphrodite
8,136
479
128
8
0
256,818
0
L
Ymir
7,451
438
28
2
0
313,294
0
W
Surtr
9,983
587
120
7
0
355,489
0
L
Thanatos
8,195
482
86
5
0
399,963
0
L
Rama
7,412
436
81
5
0
285,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role