Player Matchup

Hercules
Hercules
EIouz
Hercules
Level 126
God Stats
1W - 11L
1,319 SR
Queue Stats
90W - 93L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
G X B O N
Ne Zha
Level 108
God Stats
4W - 4L
1,647 SR
Queue Stats
181W - 171L
1,406 Elo+
Solo
Hel
Hel
Im9Xl
Hel
Level 156
God Stats
4W - 2L
1,562 SR
Queue Stats
176W - 166L
1,480 Elo+
Party 2
Bacchus
Bacchus
RetzerBoyy
Bacchus
Level 128
God Stats
15W - 15L
1,818 SR
Queue Stats
1,108W - 987L
1,530 Elo+
Solo
Xbalanque
Xbalanque
butterman3740
Xbalanque
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,462 Elo+
Party 2
Team Averages
Level 129
1,569 SR
1,471 Elo+

VS

Team Averages
Level 104
1,614 SR
1,600 Elo+
He Bo
He Bo
 
He Bo
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AlmightyDurr
Chaac
Level 23
God Stats
7W - 4L
1,566 SR
Queue Stats
63W - 43L
1,687 Elo+
Party 1
Sylvanus
Sylvanus
FallDock
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 52L
1,676 Elo+
Party 3
Chiron
Chiron
JSGDK
Chiron
Level 105
God Stats
3W - 2L
1,718 SR
Queue Stats
172W - 169L
1,500 Elo+
Party 3
Neith
Neith
LukaOrellano
Neith
Level 34
God Stats
3W - 3L
1,784 SR
Queue Stats
3W - 3L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EIouz
Hercules
13
0 / 1 / 0
7,290
486
5,493
11,433
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
G X B O N
Ne Zha
14
3 / 2 / 2
8,147
543
8,487
14,017
7,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Im9Xl
Hel
12
3 / 3 / 1
8,215
548
12,229
10,440
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RetzerBoyy
Bacchus
10
1 / 2 / 2
6,702
447
7,057
12,503
13,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
butterman3740
Xbalanque
11
0 / 6 / 1
6,901
460
8,040
13,349
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 0 / 3
9,358
624
11,311
8,474
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 1
8,926
595
8,316
13,083
10,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
FallDock
Sylvanus
11
1 / 2 / 3
7,649
510
5,733
14,599
12,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
JSGDK
Chiron
15
6 / 1 / 3
9,318
621
10,666
13,001
5,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 1
6,761
451
4,877
10,318
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
14
14
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
0
3
7.5
W
1
1
1
1.5
L
Hercules
EIouz
Hercules
0
1
0
0
W
Sylvanus
FallDock
Sylvanus
1
2
3
1.25
L
Ne Zha
G X B O N
Ne Zha
3
2
2
2
L
Hel
Im9Xl
Hel
3
3
1
1.17
W
Chiron
JSGDK
Chiron
6
1
3
7.5
W
0
3
1
0.17
L
Bacchus
RetzerBoyy
Bacchus
1
2
2
1
L
Xbalanque
butterman3740
Xbalanque
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,306
Damage
40,903
61,742
Taken
59,475
41,488
Mitigated
36,731
23,999
Healing
20,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,311
499
0
1,000
8,474
3,237
686
2,161
6,252
74,978
0
W
8,316
1,947
0
4,846
13,083
10,303
1,022
1,557
11,079
320
72,759
L
Hercules
EIouz
Hercules
5,493
2,790
0
4,628
11,433
11,135
0
2,422
9,011
0
57,571
W
Sylvanus
FallDock
Sylvanus
5,733
1,956
3,169
4,249
14,599
12,621
0
7,323
7,217
21,324
0
L
Ne Zha
G X B O N
Ne Zha
8,487
2,550
0
3,838
14,017
7,900
0
4,881
9,136
0
74,420
L
Hel
Im9Xl
Hel
12,229
978
2,412
5,385
10,440
4,136
0
5,112
5,328
64,284
0
W
Chiron
JSGDK
Chiron
10,666
5,236
675
3,662
13,001
5,895
1,434
1,971
11,030
0
75,099
W
4,877
1,688
440
2,551
10,318
4,675
1,281
6,629
3,689
0
46,544
L
Bacchus
RetzerBoyy
Bacchus
7,057
1,867
0
3,781
12,503
13,713
0
3,490
9,013
20,575
0
L
Xbalanque
butterman3740
Xbalanque
8,040
3,907
0
3,955
13,349
4,604
76
1,423
11,926
0
51,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
42,012
412
Minions Killed
447
0
Camps Cleared
0
1,359,048
Distance Traveled
1,402,388
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,358
624
117
8
0
340,972
2
W
Chaac
8,926
595
125
8
0
264,626
0
L
Hercules
7,290
486
102
7
0
211,670
1
W
Sylvanus
7,649
510
28
2
0
242,059
2
L
Ne Zha
8,147
543
96
6
0
320,208
0
L
Hel
8,215
548
113
8
0
281,700
0
W
Chiron
9,318
621
114
8
0
275,876
2
W
Neith
6,761
451
63
4
0
278,855
0
L
Bacchus
6,702
447
19
1
0
280,016
0
L
Xbalanque
6,901
460
82
5
0
265,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role